Nintendo Everything: General Nintendo
Atlus made not one, but two Etrian Odyssey announcements during its live-stream event today.
The first was Etrian Odyssey and Mystery Dungeon. The second was Etrian Odyssey V.
No details about Etrian Odyssey V were shared. We’ll need to wait for further information!
Check out the debut teaser below:
A fire at the warehouse used by Nintendo UK’s customer repair partner has affected a number of gamers.
Last week, offices at Repair Tech – the company Nintendo UK partners with for customer repairs – were hit by a serious fire. MCV obtained a statement from Nintendo, which reads:
“We can confirm that on Tuesday 18th November, a fire broke out in the warehouse owned by RepairTech, the company that Nintendo UK uses to fulfil its customer repairs. Nintendo UK only used the warehouse for UK based product repairs and storing of associated repairs equipment, it did not contain stock that would at any point be sent to a retailer for sale to the public. We are pleased to confirm that no one was hurt.”
Those who sent in hardware or software for repair are being told that free replacements will be issued. Additionally, some complementary free eShop credit will be provided.
Photos of YouTube stars Michelle Phan, Bratayley and KittiesMama filming promotions for Tomodachi Life and Animal Crossing: New Leaf
In this photo provided by Nintendo of America and released November 24, 2014, makeup artist and YouTube star Michelle Phan takes a break while filming a promotion for Animal Crossing: New Leaf – a video game exclusively available on the Nintendo 3DS family of systems, November 11, 2014 in Los Angeles. In the game, players act as mayors of their own towns and can customize different aspects of the game (such as their personal appearances and homes), interact with the animal residents and visit a tropical island. (Photo by Nintendo/Bob Riha Jr.)
In this photo provided by Nintendo of America and released November 24, 2014, the YouTube star of KittiesMama, plays Tomodachi Life on Nintendo 3DS XL while on set for a promotion for the game, November 12, 2014 in Los Angeles. Available exclusively for the family of Nintendo 3DS systems, the Tomodachi Life game lets players make Mii characters of their friends and family members and see what exciting things happen. Players will watch their Mii characters’ lives unfold in silly, spontaneous and hilariously dramatic ways. (Photo by Nintendo/Bob Riha Jr.)
In this photo provided by Nintendo of America and released November 24, 2014, YouTube sensations and sisters Annie and Hayley Bratayley play Tomodachi Life on Nintendo 3DS XL while filming a promotion for the game, November 12, 2014 in Los Angeles. In the Tomodachi Life game, available exclusively for the Nintendo 3DS family of systems, players can make Mii characters of their friends and family members and see what exciting things happen. Players will watch their Mii characters’ lives unfold in silly, spontaneous and hilariously dramatic ways. (Photo by Nintendo/Bob Riha Jr.)
Source: Nintendo PR
What’s interesting about the two sites is how they are very much the same. Both feature a giant tree similar to the teaser site for Etrian Odyssey Untold II from earlier this year. The two pages are titled “Nobody knows the X” and “Nobody knows the D”. Meanwhile, the official Etrian Odyssey Twitter account also posted recently: “We believe that everyone is curious about X and D’s sites just about now. Please take a peek at them every now and then.”
This all sounds related to Etrian Odyssey. Perhaps we’ll hear something during Atlus’ live-stream on Niconico later today?
Nintendo previously confirmed that the second wave of amiibo are releasing in December. However, the company still has not provided a final date.
Plus, there’s also this tweet from Walmart:
— Kevin (@Magitroopa) November 23, 2014
I’d say December 14 is looking likely at the moment!
Thanks to Kevin for the tip.
I know a few folks had some doubts as to whether the defective Samus amiibo we posted yesterday was real or not. The figure’s owner has now posted additional images, which does seem to ultimately confirm that the story wasn’t fabricated.
Here are the latest photos:
How neat is this?! One fan has already gone out of his way to make custom amiibo. There are figures for Dark Link, Pikachu with goggles, and even Villager with blood splatter. Yeah.
Shigeru Miyamoto was interviewed over on the Pikmin Miiverse community yesterday and talked quite a bit about the Pikmin Short Movies. While there weren’t any major revelations, he did share some interesting things – including news about a Pikmin 3DS theme.
Here are some excerpts:
On Pikmin being individuals…
Actually, the Pikmin in the game move in a way that is every bit as individual as those in the movies, it’s just that you can’t control them directly, only lead them. And because they’re so small, and there are so many of them, it’s hard to tell what each individual is doing. That is why I wanted to create these Short Movies that focused only on the Pikmin.
On conveying the concept of “affinity” with the shorts…
…the concept of “affinity” was something I really wanted to communicate, so I’m very happy to hear you say that. When I was working on the games, I found this feeling of affinity to build up quite naturally, and even in my normal life I was thinking, “I wonder what would happen if there were Pikmin here?” or “I wonder what this would look like from a Pikmin’s point of view?” Those little ideas became doodles, and that was the beginning of the PIKMIN Short Movies.
On what’s easier: game or movie production…
Game production, I think! But it’s not really that game production is easier, it’s more that movies and games are so fundamentally different that the areas where you must focus your energy are also completely different. For that reason, the easier process to me is the one I’m the most used to, which is game production.
To put it simply, the difference is that with animations and other such visual media the consumer is a viewer, whereas in games the consumer is a player, so they are created from two different mindsets. Being able to make games is no guarantee you’d be any good at making animations, and vice versa. This is another thing the experience of making these movies has taught me!
On the sound for movies versus a video game…
This probably overlaps with what I just said, but games are created for people to play, and if a game is outside the range of the player’s expectations, it creates a kind of wall or a distance between them and the game world. In a film, every frame must be constructed to communicate something to the viewers, and to achieve this purpose, scenes are sometimes intentionally exaggerated or even made absurd.
I worked together with the sound directors from the Pikmin games to create the sound. For the background music and so on, we have a library from the three Pikmin games, so I listened to all of that for the first time in a long time.
On how you can hear sounds when pressing the A button while watching the shorts on 3DS…
Of course I used what I considered to be the right sound for the job in the movies, but I thought I’d add a tiny bit of interactivity here for the viewer!
This hidden feature is only available on the Nintendo 3DS version, but then the Wii U version has those beautiful big-screen visuals, so I don’t think you’re losing out, whichever one you pick!
Final words from Miyamoto…
Now I feel like I’m writing my will or something! Anyway… For a long time I’ve been of the opinion that if a game world is in sync with your personal experiences, it will be more fun to play. By seeing the movies and playing the game like you have, MariChan, I think you can get a deeper level of enjoyment out of the game. For that reason, we’ve created a demo of Pikmin 3! The game now has new control options that make it easier to play, so please enjoy the movies and the game together!
View the gallery below for storyboards, opening art, and a look at the bulletin board that hangs on the wall in Olimar’s room in the first movie.
You’ll also find a photo of a new Pikmin 3DS theme. Miyamoto confirmed that the theme will be releasing next week.