Nintendo of America doesn’t bring out many games during the summer. Did you know that Wii Sports Club is the only retail title since 2007 to have launched during the month of July?
Charlie Scibetta, Nintendo’s senior director of corporate communications, explained the company’s approach in an interview with Nintendo World Report. Scibetta mentioned that Nintendo’s big business tends to take place during the last few months of the year, and he pointed to school graduations as another key time for game launches.
“We do the bulk of our business in the holiday season, probably about 60% in October, November, and December. You want to launch games when people are in the mood to buy.”
Earlier today, we found out that the Dark Pit amiibo will be exclusive to Best Buy in the United States. The retailer has since followed up with an official announcement.
Best Buy will be handling the sale of Dark Pit in a different manner than usual. For one thing, pre-orders won’t be available for the figure. He also won’t be sold online. You’ll need to head to your local Best Buy on July 31 for a chance of obtaining Dark Pit.
Nintendo is bringing back Camp Miiverse for a second year. Between July 7 and July 20, users can participate in “fun events for games on Wii U and Nintendo 3DS/2DS, such as Splatoon, Mario Kart 8, Animal Crossing: New Leaf, and more”. This will all be done through a new community opening on Miiverse next week.
Here’s the official announcement from Miiverse’s “Tom”:
Looks like we have another retailer-exclusive amiibo on our hands here in the United States! When Dark Pit launches later this month, it seems as though it will only be sold by Best Buy. You’ll notice that there’s an “Only @ Best Buy” image attached to the amiibo when searching from him over on the store’s website.
The Palutena amiibo launches alongside Dark Pit this month as well. Chances are that figure will also be a retailer-exclusive.
Nintendo has announced significant changes that are planned for Miiverse. What the company has in store is highlighted by a redesign, which is planned for the summer.
Aside from a redesign, Nintendo will also be introducing some new features for Miiverse. Users will be able to save up to 100 screenshots in a private “Screenshot Album” while the new Play Journal makes it possible to keep records of their gameplay experiences.
Head past the break for the full rundown of changes coming to Miiverse.
Nintendo’s loyalty program that rewarded members for buying its games by providing coins that could be spent on various games across Wii, 3DS, and Wii U as well as exclusive goodies has officially closed.
The program officially launched in 2008 in North America. Most games from the Nintendo DS and onward came with Club Nintendo leaflets that had codes attached to them that you would then input at the Club Nintendo website and be given coins in return after filling out a short survey. Those that achieved 300 coins would reach “Gold Status” while those that garnered over 600 coins within a “Club Nintendo Year” would reach “Platinum Status”. At the end of each Club Nintendo Year, gifts would go out to both Gold and Platinum members. Typically Platinum members would receive better rewards, but could choose Gold rewards if they’d like.
It’s a shame to see Club Nintendo go. I was an avid member for a few years and felt like I got a lot in return. It was a nice way of feeling like Nintendo was saying “thank you” for supporting them and their games. I still think it’s odd that this loyalty program is to be replaced with another loyalty program in the future, but hopefully whatever they have planned will be one that is a little more user-friendly and lightens up on the excessive surveys with redundant questions.
Have you been satisfied with Club Nintendo since its inception? What do you want to see implemented or taken out in the new program in the future? Let us know all the cool stuff you’ve gotten throughout the years of Club Nintendo and the most coins you’ve ever collected!
Speaking with Mashable, Nintendo of America Reggie Fils-Aime acknowledged the negative reactions that Metroid Prime: Federation Force has been receiving thus far. However, he was quick to point out that those who went hands-on with the game at E3 2015 have “come across really pleased.” Reggie ultimately asked fans for their trust.
“We’re taking our great IP and transforming them and making them new again — making them fresh and appealing for the fan who feels they know the franchise. But we’re giving them new things to enjoy. What the fan at home saw was something in the Metroid Prime universe that they weren’t expecting. The reaction has been negative. There’s no sugar coating it. This is an example where fans who aren’t able to get their hands on the game may be at a bit of a competitive disadvantage. Everyone who has played what we are showing regarding Metroid Prime, they’ve come across really pleased. My ask is that fans trust us.
Reggie also spoke about the need for Nintendo “to keep the franchises fresh.” This is what Zelda producer Eiji Aonuma has set out to do with Zelda, and it’s what the company believes is necessary “in order to propel the franchises forward”.
Mr. Aonuma has said that he is challenging many of the conventional wisdoms of Zelda gaming in this new Zelda, and that’s what we do. We believe we have to do that to keep the franchises fresh. We believe that in order to propel the franchises forward, we have to be the ones to constantly challenge the paradigms, challenge the conventional wisdom, challenge what we thought was the essence of the particular franchise, and a particular form of gameplay.”