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Earthlock: Festival of Magic remains on track for Wii U, and the developer is finishing up this release. The team is sorting through some last challenges at the moment. If everything is properly completed, Earthlock could be hitting Wii U at the end of February / start of March.

Now, what about Switch? SnowCastle Games is still interested in the platform, but writes in a Kickstarter update that “Nintendo has not given us a clear response on when we may expect to publish on their new console.”

The full status update for Earthlock on Nintendo platforms reads:

“The Wii U version is giving us some challenges, but we have made great progress. Only the last few scenes remain to be optimised. We hope to enter certification in about 2 weeks. It might be tight, but we are still optimistic about a Wii U launch around the end of February/ beginning of March. I’ll keep you posted once we have more precise dates.

Nintendo Switch is still an uncertainty. Nintendo has not given us a clear response on when we may expect to publish on their new console. Feel free to use social media to let Nintendo know that you want Earthlock on the Switch. (https://twitter.com/NintendoAmerica).”

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Choice Provisions is back with another Runner3 blog update. This time around, we’re able to listen to some music from series composer Matt Harwood.

While it has a chance of being updated slightly before Runner3 is finished, we’re able to listen to the first-ever song from the game. It’ll be played in Foodland, one of the various worlds you’ll encounter.

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Headup Games has announced its first title for Switch. Super Blackjack Battle 2 Turbo Edition – The Card Warriors will be coming to the eShop after the initial launch.

As would expect, Super Blackjack Battle 2 Turbo Edition – The Card Warriors primarily consists of blackjack gameplay. It features a roster of twelve characters, ten storylines, and online matches. A trailer and overview of the premise can be found below.

“Super Blackjack Battle II Turbo edition introduces a roster of 12 very different characters all competing to become the greatest Blackjack player of all time.

Following an invitation by the owner of the largest Casino in Las Vegas and Godfather of the local most influential crime family, each character will face the other participants in a face off game of cards. Only the best of them will fly to Vegas to challenge the Godfather himself in a final match, not knowing that the tournament itself is nothing more than a charade to hide a ruthless master plan to defeat the competing clan family…”

Super Blackjack Battle 2 Turbo Edition – The Card Warriors initially comes out in March. The mobile version will be after that, and then Headup Games will begin to publish it on consoles at some point.

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The Switch version of Rime isn’t being handled by Tequila Works directly. While the original team is involved in how it progresses, Tantalus is behind the actual development. Tantalus is also working on Sonic Mania for Switch.

Tequila Works told IGN:

“The Nintendo Switch version is being developed by Tantalus, the studio behind the HD version of The Legend of Zelda: Twilight Princess. We worked side by side with them to ensure the Nintendo Switch version is absolutely true to the original vision we have for RiME, and they are doing a terrific work indeed! We are really enthusiastic about Nintendo Switch and we are immensely happy about releasing RiME on that console, but it’s too early to discuss future developments. Let’s finish RiME first! :)”

Tequila Works also mentioned that “There is still a lot of development to take into consideration, but we’re working hard to get the Nintendo Switch version ready for release at the same time as the PlayStation 4, Xbox One and Windows PC versions in May.” A physical release could happen, as the studio is “working with Grey Box to check on the production pricing for cartridge Switch releases. We’ll ideally have additional information before long.”

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Shovel Knight: Specter of Torment is a little over a month away from launch, meaning footage continues to appear. Find a few more minutes of gameplay below.

Thanks to Jake for the tip.

Landon Podbielski, creator of Duck Game, has expressed significant interest in bringing the game to Switch. In fact, he’s currently looking into obtaining a dev unit at the moment.

Podbielski told one fan on Twitter:


Duck Game may not be a name that you’re familiar with, yet it’s been looked upon favorably since debuting in 2015. We’ve included an overview and trailer below so that you can get a feel for what the title has to offer.

Enter the futuristic year of 1984, an age where ducks run wild in a frantic battle for glory. Win over the crowd and gain a following by blasting your feathered friends with Shotguns, Net Guns, Mind Control Rays, Saxophones, Magnet Guns, and pretty much anything else a duck could use as a weapon. One hit and you’re roasted. This is DUCK GAME. Don’t blink.

2 to 4 PLAYERS in either Local Multiplayer Couch Combat, or NEW Online Play!
Single Player challenge mode
Easy to pick up, emphasizing strategy over twitch reaction
50+ Levels, 50+ Weapons
Level Editor

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Three more games are heading to Switch for the console’s launch. World of Goo, Little Inferno, and Human Resource Machine will all be out on March 3.

World of Goo previously ended up on Wii, while Little Inferno and Human Resource Machine were originally made for Wii U. New to the Switch versions is a Soundtrack Mode. Here, “players can explore Kyle Gabler’s wonderfully bizarre music in this special mode”.

For those who haven’t heard about these titles previously, here’s a look at each one:

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Bombservice created the very well-received Metroidvania game Momodora: Reverie Under the Moonlight last year. Unfortunately, it won’t be on Switch, but the game’s developer has expressed interest in bringing over future games.

When asked about the possibility of Momodora: Reverie Under the Moonlight heading to Nintendo’s new console, Bombservice said:

“To be completely honest with you, there are no plans right now. The first reason is because we are busy porting the game to other platforms. And the second reason is that we don’t have any access to the tools to make a Switch version of the game. It might not even be possible without remaking the entire game in another engine.

This is assuming you are talking about Momodora RUtM. For future games, I’d love to bring them to the Switch!”

Thanks to Matthew M for the tip.

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Nefarious could be the latest indie game to jump ship from Wii U to Switch.

In a Kickstarter update, StarBlade Games talks about how cancelling Nefarious’ Wii U version is being considered. Switch would obviously be taking its place. To decide on which direction to take, the team is currently asking fans about what they believe is the best course of action.

StarBlade’s Kickstarter update contains the following note:

“The release of the Switch is certainly throwing a monkey wrench into things. We have our Wii U dev kit, and we really want to do a release on it. But like many devs in our situation, we’ve been considering pivoting our stance and focusing on the Switch as opposed to the Wii U. However, we wanted this to be a discussion with our backers. Is this something you would like to see?”

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Moon Child targeted for Switch

Posted on 6 months ago by (@NE_Brian) in News, Switch eShop | 5 Comments | 0 Likes

Kefir Games Studio has been hard at work on Moon Child, an upcoming fantasy survival RPG. Today, the team made it known that Switch is a target platform.

Kefir Games Studio wrote on Twitter:


You can get a look at Moon Child in its pre-alpha state below. More information can be found on the official website here.

Thanks to ContraNetwork for the tip.

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