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Toge Productions and Mojiken Studio are bringing the point-and-click adventure game When the Past Was Around to Switch, according to this week’s issue of Famitsu. A release is planned for sometime this summer.

Here’s an overview of the game, along with a trailer:

The competitive platformer Aqua Lungers makes its way to Switch tomorrow. For a look at some footage, check out the video below.

Aqua Lungers will be distributed digitally on Switch via the eShop.

The philosophical shoot ’em game Arrest of a Stone Buddha will be available for Switch starting May 21. Watch a new launch trailer below.

Arrest of a Stone Buddha will be distributed digitally for Switch via the eShop.

Cannibal Cuisine, a co-op cooking game, lands on Switch today. Watch a new trailer for the game’s release below.

Cannibal Cuisine can be found on Switch via the eShop.

Hamster will publish Raiders5 as its latest Arcade Archives game, the company has announced. A worldwide release is set for May 21.

Here’s a brief overview of the game:

Following last week’s announcement, a trio of SNES games have been added to the Nintendo Switch Online service. Now that version 1.4.0 is live, players can begin playing Wild Guns, Panel de Pon, and Operation Logic Bomb.

Below are overviews of all three games:

The Nintendo Entertainment System – Nintendo Switch Online app has updated, bringing along its latest game. After downloading version 4.4.0, players can access Rygar.

Here’s an overview of the title:

This week’s Famitsu review scores are as follows:

When we last heard about Everyday Today’s Menu for the Emiya Family, it was on track for a May launch on the Japanese Switch eShop. The month is just about over and there hasn’t been any word on a concrete release date. Unsurprisingly, it’s now seeing a delay.

Aniplex announced that Everyday Today’s Menu for the Emiya Family, which is based on Fate/stay night, has been pushed back due to delays from the coronavirus. There’s no word on a new release window at this time.

For those that missed in, watch the latest trailer for Everyday Today’s Menu for the Emiya Family here.


VD-Dev has revealed a new update RISE: Race The Future, nearly a year after the game arrived on Switch.

When live, players will be able to choose between two different visual quality settings. The first caps the action at 30 frames per second and features higher graphical fidelity. And though the other option won’t look quite as nice, it enables 60 frames per second.

VD-Dev actually made improvements to the overall engine. Players can look forward to improved loading times, better real time shadow distance, and more.

Here’s a chart comparing the two visual quality settings, and also provides a look at the engine improvements since release: