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A few minutes of LEGO Star Wars: The Force Awakens is in specifically showing the game on Wii U. Check it out below.

E3 may be over, but we’re still seeing footage and interviews pour out of the show. Eurogamer now has its own interview up with Yooka-Laylee art director Steve Mayles and composer Grant Kirkhope, along with footage. See their video below.

With LEGO Star Wars: The Force Awakens launching today, Warner Bros. has prepared one final character vignette. Today’s video highlights Han Solo, the captain of the legendary Millennium Falcon, and Chewbacca, his loyal friend/co-pilot. Actor Harrison Ford also provided voice work just for the game.

Here’s the new video:

The Battle Cats POP! footage

Posted on 8 hours ago by (@NE_Brian) in 3DS eShop, Videos | 0 comments | 0 Likes

The Battle Cats POP! is out now on the North American and European eShops. Check out some footage from the game below.

Work continues on Hex Heroes, Prismatic’s real-time-strategy party game which was funded a couple of years ago. Today, the team shared an update as to what’s been going on with the Wii U version.

Prismatic mentioned on Kickstarter that there have been some technical issues on Wii U. That mean the team needed to “revisit the very foundation of how the game is built.” You can read the full update on Kickstarter, but the good news is that progress is going relatively smoothly now. Prismatic hopes to soon have the Wii U version in line with the PC edition showed at GDC earlier this year.

https://www.kickstarter.com/projects/prismaticgames/hex-heroes/posts/1614943

Ziggurat footage

Posted on 10 hours ago by (@NE_Brian) in Videos, Wii U eShop | 0 comments | 0 Likes

Ziggurat is heading to the European Wii U eShop later this week, followed by North America in the near future. Take a look at some footage below.

LEGO Star Wars: The Force Awakens is here, and now we have a proper look at the 3DS version in action. You’ll find a bunch of footage below.

HulLBreach Studios prepared a new SDK Spriter trailer which shows overworld creation. See the video below.

“Overworld” is one of four level types users can make in SDK Spriter. Here’s the full explanation from HullBreach:

SDK Spriter is an all-in-one studio for creating retro video game assets, including character sprite sheets, tile sets, maps, and full levels. The final assets can be exported to Miiverse™ or SDKSpriter.com. It is exclusive to the Wii U™ console.

There are 4 primary components to SDK Spriter: Sprites, Tiles, Maps, and Levels.

Sprites are comprised of 64×64 pixel art characters that have eight frames of animation for each compass direction. The resulting sprite sheet is a PNG image.

Tiles are comprised of 64×64 tile pixel art that is assembled into a 16×16 grid. The resulting tile set is a PNG image.

Maps are 128×128 layered grids of tiles and collision rules that reference an existing tile set.

Levels are a combination of layered maps, a player sprite, multiple non-player character sprites, and metadata. Levels come in four forms: Overworld, Platformer, Terrain, and Dungeon Master. Depending on the level type, they follow basic rendering rules (i.e. fog, TV masking, shading, layering, tilt angle, etc.) and physics rules (gravity, collision-detection, warping, etc.).

Futuridium EP Deluxe came to Wii U last month, though a New 3DS version remains in the works. A bit of off-screen footage recorded at Unite Europe 2016 can be found below.

Additional LEGO Star Wars: The Force Awakens footage has been posted online. Before the game launches tomorrow, get another look at it below.

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