Doom Switch dev says the port has been "wicked hard", wishes gamers didn't focus on tech specs over fun - Nintendo Everything

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Doom Switch dev says the port has been “wicked hard”, wishes gamers didn’t focus on tech specs over fun

Posted on October 20, 2017 by (@NE_Brian) in News, Switch

Panic Button is leading the way on some big third-party ports for Switch. The studio was first assigned with the task of putting Rocket League on the platform, and is also working on Bethesda for the Doom port.

Speaking with GamesRadar, Panic Button’s Adam Creighton said that for Doom, the scalable technology made the port “more straightforward than maybe it could have been.” However, it was also “wicked hard”.

Creighton told the site:

“It’s been hard. Wicked hard. But I would expect it to be. This is a title that is so frenetic and action-packed and gameplay-pure that getting it to work correctly on the hardware is really important to us, and we spend a lot of time trying to make sure it measures up from the lens of ‘does it feel like Doom?'”

Elsewhere in the interview, Creighton expressed some disappointment that gamers tend to focus on technical aspects of a title rather than how fun it is. As Creighton noted:

“As a gamer, I like the hardware. A lot. A lot. A lot. As a developer, I’m grateful to be bringing games people don’t expect to the hardware, and when they’re announced, people say ‘Wha–?!’ and then ‘Oh, that makes total sense.’ This might sound defensive, but I’m bummed some gamers focus on framerate or resolution, and don’t focus on, ‘Is it fun?’ or ‘Does gameplay feel good?’ I know we’re working hard to bring quality games to the hardware for which we develop. To make them enjoyable on the TV. To make them enjoyable on the go. I’m proud of my team. We’re working hard, we’re not cutting corners, and we’re not leaving anything on the table.”

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  • Dunnington

    Preach. Porting and optimization isn’t easy, so I give credit there.

    Many gamers these days have the wrong attitude and think that pixels are more important than the fun.

    • Exy

      You know, with all the push for everything ever to be 4K, not just from games but from the wider entertainment industry, I don’t think it’ll be very sustainable if they intend to charge the same prices for HD content. Games costing $59.99 and offering HDR and 4K doesn’t sound right to me, especially since the extra work in getting to those levels isn’t subsidized, except possibly by all those secondary transactions like loot boxes that everyone is rioting over these days.

      • Yeah, this has been a problem with tech for a while that shows a lot in gaming. It’s just too expensive; for people to make, and for most people to consume.

        And while general audiences get excited by this stuff, they’re lso not caught in it the way smaller groups/niches are (who are vocal, but minor; which they even forget). But because of that minor group, we get increasingly ridiculous standards which turn into ridiculous cost for creators and consumers.

        It’s why I’m so appreciating the return of smaller games on home console, and want to see portables sustain, and also why I’m not opposed to mobile. People re honestly getting lost in what makes a good game.

        • Exy

          Sony, Microsoft, and PC developers are trying to make game development as expensive as possible, and here’s Nintendo on a quest to drive development costs down. Who will win out with the market by next decade?

          • Reggie

            No wonder people are hoping for another video game crash….

          • Jeffrey Davis

            Be careful what you ask for, Reg. Last time it was Nintendo itself that turned the car around, otherwise we’d have never been here at all.

          • Reggie

            I’m not the one asking for it.

          • The latter, what else? Nintendo, despite their ups and downs in past video game generations and especially since the North American crash of 83′ which they revived and saved afterwards, has a hell of a lot of experience and knows more about this industry than anybody else.

          • I am hoping, praying and betting on Nintendo.

          • Joshua Woodward

            Watch the Nintendo Switch numbers, they still can’t keep up with demand.

      • I’m converting all my music to 4K

        • Fredy Rodriguez Ortega

          Noooooo!!!go to 8K, 4k is almost obsolete already

      • cendrizzi

        This is why loot boxes are becoming so common. Which affects the gameplay far more than graphics imo.

      • KnickKnackMyWack

        With all the studio closings over HD gaming, you’d think Sony and Microsoft would strive to have their engineers make efficient and cheap engines. Instead they’re pushing for a resolution that is currently not even the market standard.

      • R.Z.

        In a sense that’s already happend with the HD gen.
        It’s only now that smaller devs are capable of making games up to HD standards thanks to widespread engines and libraries.
        It’s already only the giant studios that are capable of pumping out AAA stuff for a “regular” price, I think the worst is behind us in a sense.
        The smaller ones already went indie, the big ones can probably take the hit.

    • Joe

      I agree, as a gamer I always look for story and game play first out of all else. Its great to hear a dev said it shouldn’t be about graphics and res. because it is true! game play and story should always be first on all gamers lists

    • Fandangle

      It isn’t easy, so maybe they should actually try it sometime.

    • Fandangle

      Pixels? I’ve seen mostly people complaining about the inferior frame rate which could have been fixed if switch fanboys weren’t so Gung ho about said pixel count.

  • SailorPluto1313

    Thank you! I wish more people would focus on the gameplay and other features rather than framerate, etc.

    • wombat

      Framerate is gameplay though. The better the framerate the smoother gameplay.

      • amak11

        Yet people but focus on 60fps more than 30 yet both are 100% playable

      • PanurgeJr

        Consistency of framerate is gameplay. Considering that my reaction time is slower than 1/30th of a second I don’t see how a smooth 60fps would make for different gameplay for me than a smooth 30fps. If you can explain how I’m wrong I’ll welcome it, but I find it suggestive that nobody that I’ve asked to do so has been able to.

        • Exactly. People always forget this.

          • Strawman

            Give Xenoverse 2 a shot on Switch, do a 1vs1 with 60 FPS, then 95% of all the other battles on 30, and the smoothness will really be noticeable. Whenever I get out of a 1vs1, I wonder what would be needed to get that in every fight, because it just feels a lot better.

          • I can see the difference pretty well in some games, but I do think overall, gamers over-hype the difference.

            Action heavier games definitely benefit though. Most fighting games (not all though, lol), racing games and most action games.

          • Strawman

            True, but in the case of DOOM, I’d definitely say it’d benefit off of having 60 FPS.

            Speaking of DOOM, I’m very curious to see exactly how much they’ve had to compromise to get it on Switch. Third-party games on the system sell off of portability, and I wonder if that’ll hold up as time goes by.

          • Yeah, I can see that for Doom.

            I think they’ve talked a little on it recently, but yeah, it’ll be interesting to see those breakdown-comparison vids in action.

          • Strawman

            PC to Switch comparisons will probably be like night and day. I can only expect it to look blurry as all hell when playing home-console mode, since it’ll probably just be optimized for the one key feature that truly matters on Switch: Portable mode.

          • Western games tend to be at home on PC. I expect that. PC can out-perform everything.

          • Strawman

            Doesn’t that count for every game? Sad thing is, you’ll never see a Nintendo game powered by anything other than their hardware, which is always weaker than what is current.

          • Not necessarily. Some companies are atrocious with PC ports, so the game under-performs on PC. KT and SE tend to be infamous for that.

          • Strawman

            True, but is that not a matter of willingness to adapt?

          • I think it’s just them being cheap. Especially for Japan, PC gaming isn’t as hot, so they don’t have much priority on optimizing PC games. It technically is understandable from their perspective, but doesn’t make it suck any less.

        • Velocirock

          I understand why you’d believe this and I agree that 30fps can be fine for some titles (i.e. Z:BOTW), and I’m definitely getting DOOM for switch. But your interaction with differing framerates doesn’t work the way you believe it does. An easy way to refute this: your reaction time is very, very unlikely to be near to, let alone below, 100ms. 1/30 of a second is 33.3~ ms, but 1/10 of a second is 100ms. You definitely have a slower reaction time than this. So try to play a game running at a consistent 10fps and still say it doesn’t matter. Your brain doesn’t make decisions based on an individual frame but what a series of them convey. More is conveyed from the higher rate of information being fed to you from higher frame rates, not to mention the way in which low frame rates increase the delay between a button press and you perceiving what you actually did. Again, depending on the game these things matter more or less. Fast paced games like DOOM *will* suffer for it, but I’m personally not put off from getting it because a less fluid and reactive experience is a trade off I’m willing to accept for the joy of portability. And this is after playing many hours of it at 120hz/fps with a mouse and keyboard.

          • PanurgeJr

            Thank you. That is exactly the sort of explanation that I’ve been looking for, and literally the only time that anyone has ever answered my request. Although to be fair, most of my requests have been when I’m trying to shut up spec hipsters claiming that anything less than 60fps is unplayable, and it isn’t surprising when a hipster doesn’t back up his claim, nor that someone doesn’t reply to someone else with an obvious agenda. But in all seriousness I do appreciate having a better understanding of the playability of 30fps. Unsurprisingly many Nintendo fans have developed a gameplay over graphics philosophy; it’s good to know how the latter may influence the former.

        • Max Owlie

          It depends on the game, a game with a lot of movement and platforming like Mario Odyssey makes very good use out of 60fps, it feels much better to play.

          But a slower game like an exploration or turn based Jrpg etc is easily fine with 30fps.

          There’s no one size fits all when it comes to this IMO.

      • no it’s not

    • Ardisan

      It just matters if the framerate dips a lot, 30FPS is perfectly playable and I get a lot of PC gamers sharting on me when I say that.

  • Taun

    I appreciate all their hard work, but personally I refuse to buy a Shooter on Switch if it doesn’t have the option of gyro controls.

    • amak11

      I suggest trying out Rogue Trooper Redux. No gyro but it’s retro shooter fun

      • Taun

        Thanks for the suggestion, but I don’t really like playing shooters on controllers without gyro controls. I can play fine on PC with M&KB, but can’t seem to enjoy plain twin analog stick controls.

      • Marco Nadal

        Is that based on the british 2000AD comic with the blue skinned soldier with the glowy eyes?

    • theFooFighter

      Jesus Christ you’re petty. People like you are part of why so many 3rd party games flopped on the Wii u the entire industry isn’t going to bend over backwards over something only a handful of Nintendo fanboys will use especially when no other platforms supports the option. Do you hear Xbox fans saying “I won’t buy it unless it has Kinect support” no because that’s stupid

      • Taun

        I’m not petty, I’m poor. I can’t waste money just to support a 3rd party If I won’t enjoy the experience. I like playing shooters with gyro controls & I hate playing shooters on consoles otherwise. Are you seriously telling me to buy the game on principal?

        • theFooFighter

          So you’re too poor to buy a game if it doesn’t have gyro controls? Yeah just like I’m sure there are tons of PS4 owners out there that are too poor to buy a game unless it supports the ps move. You’re the one missing out in the long run, this is basically the same as me skipping out on a 8/10 or 9/10 switch game because it does support the touch screen

          • Taun

            What part of me HATING non-gyro FPS/TPS controls don’t you get? I’m a PC & Switch gamer, & IMHO the non-gyro console controls for shooters SUCK. I was willing to look past the lower resolution & framerate. But I don’t support inferior controls. I need accuracy, not auto-aim BS. I’d rather play the game on my PC.

            The part about me being poor is in reference to the fact I would only be buying the game to support 3rd party Switch games. I wouldn’t end up playing it much. Why would I buy a game NOT to play it?

          • Vigilante_blade

            Meh, I’ll buy it a second time on Switch.

          • Eagle367

            Of course you would. You are the opposite of Rain in that you hate motion controls which include gyro.
            But Gyro really is much more if an improvement compared to other ways. Just the gyro aiming in splatoon is amazing

          • Vigilante_blade

            I actually disagree. I find gyro a hindrance.

          • Eagle367

            Because reasons…… But in no world are thumbsticks objectively better than gyro. I know you hate motion controls more than dying so that’s why I said you were the opposite of the guy who liked them but autocorrect turned it into Rain for some reason. But just as you said motion controls should be an option, you should give the other side the same benefit of the doubt as in all shooter games should have motion gyro controls as an option. You can’t say one thing and not the other without being a selfish hypocrite. Sorry for the harsh words but it is what it is

          • Tegra pokemon

            The game is cheap on PC! Just buy it there

          • Taun

            Since you’re so flush with cash, will you buy me a copy for my Switch? I’ll buy myself the PC version to enjoy & the Switch copy can stay in pristine condition on my shelf! Sound good?

          • キロ

            It may be out of context for me, but why are they being picked on simply for not wanting to buy a game for whatever reason? I suppose you may feel it effects you due to the third party support thing, but will you really go so far to try and get them to buy a game they don’t want? They may be “missing out” for you, but if they don’t feel inclined to buy it they don’t really feel like they’re missing out? Did something personally offend you in what they said?

            It just seems a little pointless, that’s all. xD

          • Vigilante_blade

            Keep in mind, I think people are being sorely misunderstood. I’m a bit bothered tha tpeople won’t give Doom a chance for that reason. We have been demanding these games for ages, and I feel that traditional controls are enough. Bethesda made a great effort and they should be commended on that.

            Nevertheless, I do respect people’s reasons for not buying it. I think it’s dumb, but it is their money. Just as how people berate me for not liking motion controls, I won’t berate them for liking them. If you’r enot going to have fun anyways, then don’t spend your cash. It’s really all it boils down to.

            I do however hope that people will at the very least be open to trying it out, say at a friend’s place, or whatnot. I am very happy Bethesda is supporting the Switch, and I hope for it to continue.

          • キロ

            Hmm it sounds like they have a PC that they can play it on with more preferred controls, so I don’t know if it’s about not giving Doom a chance specifically? Unless you mean Doom on Switch specifically, but in which case that eliminates personal preference and preferred way to play…?

            If it was a Switch exclusive and not being bought for that single reason, while still not a reason to really call someone out or convince them, it would at least make more sense to your worries of not giving the game a chance on that reason alone.

            As I said though these threads are long that I may have missed some key points of discussion, so was just commenting on what I observed up there. xD

        • Vigilante_blade

          You used to play games without motion controls in the past. You can do it again.

          • Taun

            I played those games on my PC with mouse & keyboard controls, & I still do.

          • Tracy Bowersox

            Gyro aiming IS modern controls, you geezer. This port’s controls are antiquated.

          • Eagle367

            I disagree. Motion controls from now on for all shooters should be expected and be the standard. That would be as redundant as a smartphone without a camera

      • Devlind

        He just doesn’t enjoy shooters that doesn’t make use of motion controls. Everyone is entitled to say what they like and what they don’t and we have to respect it, so calm down.

        • Tegra pokemon

          right I don’t see what the problem is. He will keep playing it on pc then

        • KnickKnackMyWack

          At least they didn’t lose his collective crap over motion controls every time it’s so much as vaguely mentioned. The argument presented was fine; it’s just a preference. Nothing wrong with that.

      • Tlink7

        Why does that make him petty? If you know a control scheme will prevent you from enjoying yourself, which is the whole point of a game, why buy a title that uses it? He’s not saying the game is crap because of it, just that he, personally, doesn’t like it

        • Tegra pokemon

          I don’t know why Doom is so expensive on switch. Sorry I don’t get it

          • Tlink7

            Because it is a ”””new””” game

          • Tegra pokemon

            its old though

          • Tlink7

            Yeah, I know, but devs ported it and rereleased it, so it counts as new by industry standards

          • Tegra pokemon

            no it doesn’t work like that. Glad to see it running on the switch though

          • Ilyas Hassan

            old? Now we consider year old games old? Wow that was quick! Anyway, the reason it costs so much is because of the motion controls, it including all the dlc, having hd rumble and because it took a ton of effort to port and feel justified with asking full price for that job

          • Devlind

            Because Bethesda needs to pay the people that are porting the game and still get revenue.

          • that’s not what revenue means

          • Devlind

            Profit then.

        • FutureFox

          How does he ever enjoy every other game out there that doesn’t have motion controls baked into it is fascinating to me.

          • PanurgeJr

            He specifically said shooters when mentioning motion controls. He said nothing of racing games, RPGs, strategy games, platformers, Metroidvanias, sims, rhythm games, …

          • FutureFox

            And most shooters use motion controllers?

          • PanurgeJr

            No, they don’t. But that is completely missing the point. Some shooters do employ motion control, specifically gyro aiming, and his claim was that, having experienced motion control in shooters, he doesn’t like non-motion control any more. That’s it. He said nothing of controls for other genres, but you, apparently so that you could insult him, chose to assume that anyone who prefers motion control in shooters must always prefer motion control in all games. That is a patently false assumption, as is your implication that the number of shooters employing twin stick control has anything to do with what someone’s preferred control method should be.

          • Thomas Knapp

            And for what it’s worth, he’s referring specifically to CONSOLE first-person shooters. He mentions that he has no problem playing those games on his mouse/keyboard setup on his PC.

            I can certainly understand the sentiment. Analogue sticks on most console controllers really do bite the big one when it comes to precision and accuracy.

          • Tlink7

            Not every genre needs it? Different games play best with different controls

        • RoadyMike

          Agreed. Before I began using Mouse/KB, I always preferred using the Wiimote/Nunchuck combo for games like Black Ops and Metroid Prime. It felt faster and more responsive than the analogue sticks
          Not that it made the game itself any better, but it made shooters super enjoyable to me, who would’ve otherwise sucked major a at shooters

          • Tlink7

            Same, the mouse is just the best form of control for shooters if you ask me. Gyro controls come a close second. Both are forms of motion control and I love them. I ended up only buying Splatoon 2 because it had gyro aiming. I kinda wish the Switch supported USB mouse and keyboard xD

      • Aline Piroutek

        Microsoft killed the Kinect. I liked it a lot.

        • I never got the chance to play it
          can probably get one off craigslist
          what’s a good kinect game

        • Thomas Knapp

          Nah. Gamers killed the Kinect with their stubborn refusal to even use it and their vitriolic blowback when it came included on the console.

      • Velocirock

        No he’s not, and gyro controls at this point are only a gimmick for those who can’t utilize them well. Aiming is undoubtedly better in so many ways with gyro controls than sticks, with a combination of the two being even better. Or have you not shot an arrow in BOTW yet? It offers a faster and more accurate shooting experience for people who can wrap their head around the idea, which makes things fun and raises the skill ceiling. Also your comparisons to touch screens and the Kinect make no sense, as incorporating this doesn’t require you to redesign much in the way of core aspects of your game in order to make it useable and useful to use. BOTWs existence at this point really serves to show how backwards and old-hat this thinking really is.

      • I can’t aim with a thumbstick
        It’s really hard
        And my thumbs are in pristine condition
        It’s a crazy thing to ask, to aim with the tip of your thumb
        Like 90% of PS3 games require this

    • hng qtr

      Yep, aiming with analog sticks is just awful in first person games. The popularity of FPS on consoles is someting I’ll never understand.

    • Vigilante_blade

      Are you serious? People like you are the reason we often lack third party support.

      • Taun

        I own two platforms, Switch & PC. I’m going to buy whichever version gives me the most enjoyment. I was willing to put up with a lower framerate & resolution. But I won’t enjoy the game, if I don’t like the controls. IMHO, controller+gyro is the best, next is M+KB, & way last is plain twin stick controls.

        P.S. WHY did they waste time on gimmicky motion controls & ignore gyro controls?

        • Vigilante_blade

          Because that’s extra effort to code, and pointless. It’s far more precise to just use dual stick…. or even better yet, consoles should allow for a mouse to be connected.

          • Taun

            “Because that’s extra effort to code”
            THAT’S my point. They spent time to code useless motion controls so you can waggle to use your melee attack. NO ONE extra will buy the game for that BS. BUT there are people who would have bought this if they did include gyro controls. They’re the ones who wasted part of their development time & thus lost potential sales.

            ” It’s far more precise to just use dual stick ”
            LOL. Auto-aim isn’t the same as precision. All the top players in Splatoon use gyro controls for the speed & accuracy.

          • Vigilante_blade

            A waggle is essentially a button input equivalent in the code. It’s actually very easy to put in.

          • Francisco Avila

            I used to play Splatoon without gyro’s just fine. When I got Splatoon 2 I still played with sticks and was still decent enough to be a threat, but the day I decided to learn to play with gyros the game felt more natural and I never looked back. Definitely superior aiming and gamers just built a habit for sticks.

          • Devlind

            That’s why I’m excited about Metroid Prime 4. Motion controls felt so natural in MP Trilogy (although they can put there and option to play like the gamecube ones when playing in handheld mode).

          • KnickKnackMyWack

            You’re going to be tearing your hair out at the mindlessness by the end of this discussion.

          • Tracy Bowersox

            You’re just insane. More precise to use dual stick? I can’t even fathom how bad you must be at using gyro for you to think this.

          • ErikFossum

            “It’s far more precise”….

            Yeah no that’s just incredibly wrong. I personally don’t use gyro controls all the time, but it’s far more precise than dual analog sticks.

      • PanurgeJr

        The other day you claimed you were being persecuted because people weren’t letting you hate motion controls. Unless you want to be a hypocrite you have to let other people hate non-motion controls.

        • Vigilante_blade

          Well, I was. My point is, you can’t blame Bethesda for not including motion controls when porting a game that didn’t have them in the first place. Classic controls are the default, so of course, they should be expected. Motion cotnrols are an add on.

          • PanurgeJr

            No, your point was to blame someone for not buying something they don’t like. Your words were:

            People like you are the reason we often lack third party support.

            I copied and pasted, and changed nothing. That is not a defense of Bethesda’s decision; that is an attack, persecution, if you will, on someone else’s preferences.

          • Vigilante_blade

            They have every right to not buy it. His reason IMO is dumb, but I’m not going to point a gun at his head and make him buy it.

            However, if people keep thinking like this, we’ll lose third party support. You can’t expect people to spend the extra time to implement a superfluous gimmick.

          • PanurgeJr

            Your dislike of motion controls makes them neither superfluous nor gimmicky.

          • Vigilante_blade

            Well, they are in fact a gimmick by definition. They only exist to grab attention.

          • PanurgeJr

            What is your evidence for the definition of “gimmick”?

          • Vigilante_blade
          • TheWeasel

            That’s not even the issue here, motion controls are not added to grab attention, as per his definition of a gimmick. They are added because they are a superior way of controlling games that require precise aim and quick movement than traditional controls, a fact he has denied time and again because muh traditional controls.

          • Vigilante_blade

            Pretty sure that the Wiimote was invented to sell the Wii on the promise of fitness games.

          • TheWeasel

            Yeah, that was over 11 years ago. And even if you want to count the continued use of the controller, that has officially been replaced now that the Switch does not include Wiimotes at all. Not all motion controls are waggle and you are perfectly capable of knowing the difference between waggle and motion aiming.

          • Vigilante_blade

            Then the Wii U, where commercials mentioned the tablet more than the games.

          • TheWeasel

            I understand your point, I really do. But you understand perfectly that Wii U is done by now and we have moved on to the Switch, the console which the game that this article is about is going to be on. Please, man. I respect you and don’t agree with the targeted comments towards you, but it’s times like these where you’re digging yourself into a hole.

          • Vigilante_blade

            Weasel, understand me. I’m not saying people aren’t allowed to want motion inputs. But it does heavily frustrate me that we’re FINALLY getting third party support in some form, and a minor gripe like this is going to screw us all over. I reacted in annoyance because IMO, Bethesda did good on their promises, and we ar enot giving them a chance.

          • TheWeasel

            That’s something of a stretch to assume will happen.

            In any case, you seem to be treating others the way you yourself dislike being treated for your personal preference, regardless of whether one is better than the other. That doesn’t sit too well with me…

          • Vigilante_blade

            Not exactly. I think they are perfectly fine having their own views. If they don’ twant to buy it for that reason, it is their money. I just disagree with their reasoning. Here is the difference: I don’t berate them as people. I only attack their arguments.

          • PanurgeJr

            Absolutely. Gimmicks are assumed to be bad, so saying motion controls fit the definition is just an attempt to mislead people into agreeing that motion controls are bad in lieu of making any kind of actual argument.

          • Vigilante_blade

            I mean, by definition, it is a gimmick.

          • TheWeasel

            Even if you want to call it a gimmick, I don’t understand why the word always has this negative connotation.

            Yes, a gimmick may be used to grab attention, so is this necessarily a bad thing? It can just as well be what is called a selling point.

            I build and paint japanese plastic model kits, and the norm among modelers is that the more gimmicks (literally, the features are marketed as “gimmicks” on promotional material and the boxes themselves) they include in the kit, the better. In fact, we are disappointed when gimmicks we know could have been included are excluded for whatever reason.

          • Vigilante_blade

            Depends. Motion controls were not really a net positive. They are divisive, and therefore have caused a large divide in the community. Not all gimmicks are bad, but gamers often refer to gimmicks in a negative sense because they are tired of them being put forwards and pushed down their throats.

          • TheWeasel

            That is true, but we are talking about a very, very specific type of thing in a certain and you are using very, very broad term. The same reasoning cannot be applied for a broad situation as can be for a very specific one. You are objectively incorrect in calling motion control aiming in a shooter game a superfluous gimmick, regardless of what all the other motion controls do for all the other games in the eyes of (supposedly) all the other gamers.

            Do you see now why you’ve turned these commenters against you?

          • Vigilante_blade

            I will admit that my initial comment was a little rough around the edges, but I do feel that I have softened my tone quite a bit.

          • Teclis

            My dear ser Weasel, please, don’t wade into the comments, into a discussion like this, however tempting it is. It’ll just land you with excessive annoyance/anger.

            Even if you do have ARMS to sort it all out afterwards 😛

          • Vigilante_blade

            I’ve posted a definition from a dictionary….

          • PanurgeJr

            Yeah, I saw. You don’t have to make a second comment telling me you made the first one. You should, however, attempt some sort of argument that the definition applies to motion controls; just posting a definition doesn’t do that.

          • Vigilante_blade

            The evidence is the dictionnary. You asked me for evidence on the meaning of the word, I gave it to you

            Etymology: The origin of the term, “gimmick”, is uncertain. Etymologists suggest that the term emerged in the USA in the early twentieth century. The Oxford Dictionary suggests that it may have originally been a slang term for something that a con artist or magician manipulated to make appearances different from reality and gradually changed its meaning to refer to any ‘piece of magicians’ apparatus’. The word itself may be an approximate anagram of the word magic.[3] Another possible origin is that it may have come into use among the gaming tables, where it came to refer to “a device used for making a fair game crooked”.[4] The term first appeared in American newspapers in the 1910s and 1920s.[5]

          • PanurgeJr

            Talk about missing the point. All you did was post a definition; you didn’t argue that the definition applies. If I posted a definition of “dog” would I be showing that motion controls are a dog? No. In exactly the same way posting a definition of “gimmick” is not enough. Giving the etymology is not enough.

          • Vigilante_blade

            It is. For it has been used as a marketing point.

          • Tide

            By that same definition, having a wider variety of characters in Fire Emblem Warriors would be just a gimmick and yet you argue the other side of that point.

          • Vigilante_blade

            We’re talking about mechanics, my man.

          • Tide

            They are both added features that broaden the appeal. Why is one ok but the other isn’t? If anything the gameplay feature should be accepted over the cosmetic one.

          • Vigilante_blade

            Traditional controls are the default and should be expected 100% of the time. Motion controls are an add on. Doom was ported from other devices. We can’t expect people to spend valuable development time adding motion inputs on a game that wasn’t programmed around it.

          • Taun

            And they can also expect a slightly smaller sales total on Switch because of it. Cause & effect.

          • Taun

            Have you played Splatoon 1 or 2? Gyro controls aren’t a gimmick. And I personally like them even better than M+KB.

            I LOVE gyro controls & will buy a version of a game on Switch if they are included. You’re just ignorant of the benefits of gyro controls. Thus you can’t see their inherent value.

          • Vigilante_blade

            I have played the first game. It plays far better with modern controls. Even with dead zones.

          • Taun

            I would say to each their own, but you’re being a bully & an a jerk.

          • Vigilante_blade

            A bully? Really? Buddy, again, you are entitled to your oppinion. However, I feel that Bethesda has done a fantastic job porting this to the best of their abilities, and while I respect your decision, I can still disagree with your reasoning. You don’t have to go all agressive on me.

          • Taun

            You characterized my opinion as ‘stupid’ & NOT as a difference of opinion. You say you respect my decision in this message, but that isn’t how you’ve come off in your response to my opinion.

          • Vigilante_blade

            I think it is stupid, yes. I respect that you hold that opinion, but that doesn’t mean I have to agree with it.

          • Taun

            I’m curious what you’re ranking is? I don’t usually see non-gyro players in the S-ranks.

          • Vigilante_blade

            No idea, I don’t like Splatoon. However, there are clearly several S-rank non-motion players.

          • Taun

            So do you think gyro controls have NO value, or no value to YOU?

            The evidence that Splatoon’s gyro usage data gives us, shows that it has value to the vast majority of Splatoon players, including myself.

          • Vigilante_blade

            Gyro controls can have some value for people with certain disabilities, or people who simply prefer them. To me, personally, no value whatsoever. However, I consider the taste for motion inputs to be very niche, and as such, should be a secondary control methods, not the norm.

            And keep in mind, Splatoon has terrible stick integration. Sticks have massive dead zones and they don’ tlet them calibrate them appropriately.

          • PanurgeJr

            Did you seriously just refer to me copying and pasting your words unedited as putting words in your mouth?

          • Vigilante_blade

            You changed the context. Ergo, its meaning was altered.

          • Tracy Bowersox

            We’ll only lose the support of third parties who are too lazy to actually optimize their game for consoles. No big loss.

          • Taun

            “Motion controls are an add on.”
            And if they HAD added it on, I’d be buying the Switch version instead of the PC version.

          • Vigilante_blade

            Sure, an option is always fine. But again, motion controls are not the defualt. Can’t do much about it. It would be better to have mouse support however.

        • She’s not being persecuted. She’s trolling

      • JasonBall

        Yes, we’re serious. We want the option. Is that so bad? You boycott Mario because there is no option, we boycott doom because there is no option.

        • Vigilante_blade

          You are allowed to want it. However, the game has traditional inputs, and thus is playable by everyone. More options is good, always. However, you have to realize that this will be having an impact on third party support in the future. And classic controls are again, far less divisive.

          • JasonBall

            Yeah I don’t care, I want gyro controls in shooters. I am better with them than twinstick.

            I don’t really care for third party support discussion. Let’s treat this as a game, not a martyr. Imagine if it were first party. Would you then be okay with me boycotting it for lack of motion aiming?

          • Vigilante_blade

            Your choice, but I think it would be a net negative for you and me.

          • PanurgeJr

            If it matters so much to you you can just buy two copies. It will negate whatever effect someone else not buying a copy will have.

          • Tide

            Its a net-negative for no one. He never intended to buy the game unless it had motion controls so it’s not a sale lost.

            Also, if you are going to preach that him not buying the game hurts the developers or the community as a whole then thats ideological crap with no basis aside from opinion.

          • Vigilante_blade

            As I’ve said, you have every right to not buy it. I however think this is an opportunity to show third parties that we care about these games, and I will double dip and buy it again.

          • Taun

            I’m going to buy it on PC. Since you seem to have extra money to burn(unlike me), maybe you want to triple dip?

          • Vigilante_blade

            Like I said, I’m not trying to force you into anything. i just find it to be a shame.

          • Tracy Bowersox

            We DON’T care about lazy ports that are inferior to the PC versions.

          • Tracy Bowersox

            This comment section seems to indicate that “classic” controls are pretty divisive. And that is because they are antiquated and clunky.

      • Tlink7

        Erm no. People that go ”I only buy Nintendo titles” and ”I NEED ULTRA MAX GRAPHICS” usually cause third-parties to perform like crap on Big N machines 😛

        • Vigilante_blade

          To be fair, we do need better power.

    • Rodrigo Coelho Costa Junior

      THE LATEST NEWS SHOWS THAT DOOM DOES SUPPORT gyro controls.

      Sorry about the caps, I only noticed later and I don’t want to type it again.

    • Tlink7

      Yeah gyro aiming is really awesome, so I get why you feel this way. Whenever I play old Zeldas and have to use my slingshot/bow, I cry a little bit inside xD

    • Velocirock

      I get ya, check my reply to theFoo.

    • Oh man, a part o’ me wants to get involved in the conversation, because motion controls are my CHILDHOOD, but I’m seein’ the back and forth, and I’m just thinkin’, I PROBABLY SHOULDN’T. 0U0

      Oh well, my two cents: I will buy the game on Switch, as I don’t have a decent gaming PC, nor could I ever afford one, if it meant missing out on what could be my favourite gaming console of all time, which is already getting many of the Steam-based games I was gonna get anyways (i.e. Oxenfree and Thumper, just to name a couple).

      The addition of motion aiming, and gesture-based actions would be a GODSEND of a bonus, but I’m happy that I can still have the game on my favourite platform to begin with. 🙂

      • Tegra pokemon

        What’s a decent gaming PC? You can’t afford one but you bought a switch. How does that work?

        • pixcalcis

          I can get behind asking for what his definition of a decent gaming pc because that definition can be quite fluid.

          but the second question…seriously?
          that works because he had enough budget to either buy a switch or to go in on a PC……he chose the switch.

          • MasterR

            Problem is you dont know that. He said she could never afford to buy a gaming pc. Not true because I can make a game PC for $300

          • pixcalcis

            No, it is a bit awkward in its wording, but he said he couldnt afford one IF it meant missing out on the switch. Which means he can afford one and not the other.

    • pixcalcis

      I cant believe the ridiculous amount of disagreement that this comment has generated.

  • Ardisan

    Now I might actually buy this game. I dont normally play games with realistic visuals but these types of messages make me want the game anyway.

  • Burning Gravity

    Oooh, nice.

    Played the demo for PS4, it was actually kind of fun (even though I don’t typically like shooters) so I’m thinking I’ll probably grab it for Switch eventually (once I have a bit more time and money), especially if it’s a quality port like they’re making it out to be and all—as a game dev I know it can be an insane amount of work to port games so I can def respect the effort needed to make a quality port, especially on weaker hardware.

  • Tegra pokemon

    Well the switch is the only handheld that can run this game well. Hats off to you guys! Glad they got to port something to the Tegra.

  • WTFISTHISSHIT?

    Yeah, gamers have become so entitled nowadays its ridiculous! Talking about nothing but SPECS, SPECS, SPECS, POWER, POWER, and POWER! The point of playing games is to have FUN.

    F.U.N! You can make a game look as beautiful as HZD but it doesn’t mean jack when the gameplay is a** (Not saying HZD is bad, its actually a good game.)

    • Fandangle

      The problem with Doom is that it runs at sub optimal performance, not that it looks worse than the other versions.

      • You know Chrono Trigger is a good game because they were making characters and thought, “what do we call this frog? HMMM” and then they just called him Frog

        • Fandangle

          I thought Chrono Trigger was a good game because it was incredibly well designed and loaded with good content and an amazing plot made up by a group of talented developers?

          New Doom isn’t really any of those things. Out of the 18 founders that actually made the original Doom trilogy only 4 remain. It probably wouldn’t even be of note if it wasn’t for the fact that it rips the name of a dead franchise and parades it around. But that’s something Bethesda does regularly. It’s just an average fast paced shooter.

          I also don’t see where you’re going with this.

      • KnickKnackMyWack

        Considering it’s on a portable console, I think that’s more than forgivable. Vita had similar shortcomings. As long as Doom’s framerate is consistent and does not dip much, I think I can live with it.

        • Fandangle

          Considering that the Switch is a half baked portable with hardware that’s supposed to compete with the PS4 and Xbone, now the PS4 pro and XBoneS, it’s kind of pathetic. It’s supposed to be a “high powered home console that doubles as a portable with a pretty bad battery life”. I actually wasn’t even thinking about portable mode until this point, now that I think about it it probably runs worse in portable mode.

          • KnickKnackMyWack

            Anyone whoever thought Switch would stand toe-to-toe with PS4 at $300 was fooling themselves. The fact that it’s running portable iterations of last and current generation games is stellar.

            I wish people would stop bringing up the Pro and X since they mean nothing and will continue to mean nothing as long as Sony and Microsoft insist they are nothing more than 4K upgrades of the current gen games.

          • Fandangle

            Yeah, that’s totally why you can buy a PS4 Pro right now for 330.

            Nintendo isn’t even selling this at a loss are they?

            The fact that it’s running portable iterations of last and current generation games is stellar.

            It has the same problem as the Vita. Fans are so awe inspire by the fact that games run on it, too bad the games are mostly trash. If the Switch doesn’t either develop the ability to compete or develop a niche it’s going to die as fast as it became popular. As it stands it’s the Wii U 2.0 with a more rabid fanbase and a better marketing scheme. All it has is last gen ports, just like the Wii U got a lot of PS2 and PS3/360 ports, a lot of the latter ran worse like Doom. it has 3rd parties giving it poor quality left overs while releasing better versions on other consoles. It’s exclusive content is basically barren at this point with the only exclusive being ARMS so far.

          • RoadyMike

            In short, even though it’s doing a lot better than the Wii U, the Switch still suffers from many of the things that made the Wii U ultimately fail. Except now it’s portable

          • Fandangle

            That’s pretty much it. The amazing thing about marketing really.

          • RoadyMike

            No amount of marketing can make the Switch any better than what is really is. Yes, it has games, much better 3rd party support than the Wii U had in the same time frame. But the bigger more stellar titles (that aren’t just ports of games that came out months/years ago) are either unconfirmed or flat out skipping the Switch for whatever reason
            I fear, as a Wii U owner, the same will happen with the Switch where devs tested the waters didn’t quite like what they saw or had to deal with weaker hardware and jump ship after a while.

            Still a terrible online infrastructure and now worse implementation with a separate phone app to handle rooms and lobbies. And you’re expected to pay for this service next year

            Oh I could go on about what I dislike about the Switch so far but I’ll leave it at that since It’s actually pretty late here

          • Fandangle

            They actually fixed the phone app thing, you can voice chat in game now, but I didn’t look too far into it. Something to do with the last update, but I bet there is a huge catch that essentially ruins the entire experience. Is it really that hard to get online right?

          • angiovitta

            You talk like it being portable isn’t a big deal? Every product in the market, of ALL markets not just electronics, sells itself on perceived value. A tiny handheld machine having limitations at the 300 dollar price point, to the average consumer, is fine. We’re used to weaker devices that are expensive because of their size such as cellphones and laptops.

            The Wii U did not have that easy explanation and you’d struggle convincing the general public that “well it’s price makes sense because it comes with this tablet controller and because Nintendo wanted to go with outdated hardware that required customizations jacking up prices and” etc. etc.

            The Wii U had ALOT more reasons to fail than simply not having graphically intensive games. The Switch is in a much different situation even if the NIntendo-3rd-Party-Problem remains.

          • RoadyMike

            Being portable comes with its own set of problems. For example, battery life is terrible. Reports say that the Switch should last about 2-3 hours with BoTW but I get about that same play time from playing Shantae Half Genie Hero; even though BoTW is obviously a more demanding game

            I know for a fact the Wii U had many problems, I’ve had one almost since launch. That’s why when I see the Switch have the same problems that the Wii U had, as bad or not, red flags go up in my mind

          • KnickKnackMyWack

            PS4 Pro is $399 MSRP.

            Fans are so awe inspire by the fact that games run on it, too bad the games are mostly trash

            lol Okay. I’ve seen a lot of optimism for Doom and Wolfenstein. Running at lower framerates is hardly “trash” unless you’re exceptionally fickle about performance. If the framerate constantly dips and the game loads slowly and poorly, then we will talk.

            All it has is last gen ports

            Not really. Wolfenstein 2 is a last gen port? Why is it okay for PS4/Xbone to have last gen ports of Resident Evil, LA Noire and Skyrim but not Switch?

          • Fandangle

            Yeah, and they’re dropping in price because Sony can actually keep up with demand and they don’t let Scalpers control the market. Nintendo pushed the Switch out the door so fast they didn’t even have time to put the new Tegra chip into it instead they used the older one because they were impatient and money grubbing, and they STILL didn’t keep up with the demand.

            lol Okay. I’ve seen a lot of optimism for Doom and Wolfenstein. Running
            at lower framerates is hardly “trash” unless you’re exceptionally
            fickle about performance. If the framerate constantly dips and the game
            loads slowly and poorly, then we will talk.

            I honestly wouldn’t be surprised if they did do that. But outside of that 30FPS is unnacceptable for any action orientated game. ESPECIALLY FAST PACED ONES. Any developer that accepts less isn’t a good developer. Bethesda has proven time and time again that they’re just in this for the money. They’re bullies.

            Not really. Wolfenstein 2 is a last gen port? Why is it okay for
            PS4/Xbone to have last gen ports of Resident Evil, LA Noire and Skyrim
            but not Switch?

            The problem is when they get those games it’s a footnote. You’re not buying a PS4 for Skyrim or RER You buy a PS4 for Horizon Zero Dawn, the multitudes of multiplats that run better on the system and niche exclusives like bloodborne. Heck, PS4 and Xbone fans are TIRED of skyrim, everyone is tired of skyrim, it was tired before they even tried to force paid mods, yet “SKYRIM ON THE GO!” seemingly makes all the tired cash grabbing and awful things bethesda has done go away because they put games on a system that people are massively fanboying out over right now.

            Meanwhile switch owners are excited over the left overs like Doom, they actively gobble it up instead of demanding higher quality, simply because they’re happy that their console is becoming another portstation with lower capabilities, which is pretty much what the Vita was in its early days before it found it’s niche and died in it.

            This may not be an absolute truth, this is just my observation of the community so far. Any criticism is met with a “get lost hater” mentality and people are defending the Switch despite it’s MULTITUDE of major flaws and nitnendo in general being slow on giving people the content and software they deserve.

          • KnickKnackMyWack

            Yeah, and they’re dropping in price because Sony can actually keep up with demand and they don’t let Scalpers control the market.

            First of all no they are not dropping in price. Sony themselves have not dropped the PS4 Pro’s MSRP price at all. Second, you can readily find Switches in most retailers right now, so your point is pretty moot.

            But outside of that 30FPS is unnacceptable for any action orientated game. Any developer that accepts less isn’t a good developer.

            Most AAA games on Xbox and PS4 run at that framerate. Tecmo Koei offered the option of other quality or performance in FE Warriors. You’re full of it if you are going to argue that that alone makes for a bad developer.

            You’re not buying a PS4 for Skyrim or RER You buy a PS4 for Horizon Zero Dawn

            How is that any different from buying a Switch for Mario Odyssey and then getting Doom or Resident Evil as an equivalent footnote? It’s not, you merely choose to interpret it that way.

            people are defending the Switch despite it’s MULTITUDE of major flaws and nitnendo in general being slow on giving people the content and software they deserve.

            This might be a crazy thought on your part, but have you ever once considered that maybe you are in the minority and that (shocker here) people just don’t agree with your opinion?

          • KnickKnackMyWack

            For whatever reason my response never posted, so I’ll quickly bullet point my counterarguments.

            *Sony never dropped MSRP and Switch is readily available right now. What are you talking about?

            *FE Warriors has the option for quality and performance. This is bad? 30 fps does not mean bad game or bad developer. Your standards for consoles is just ludicrously high. Many games also run at 30fps on Xbox and PS4 as well. Never seems to be a problem until it’s 30fps on Switch.

            *That’s a hypocritical argument. It’s a footnote for Switch users who buy their Switch for Super Mario Odyssey and something like RE or FIFA as an add-on. You’re the only one I’ve ever seen argue the opposite.

            *You might just be in the minority this gen and people (shocker) probably just don’t agree with you.

          • Fandangle

            *Sony never dropped MSRP and Switch is readily available right now. What are you talking about?

            MSRPs rarely drop this soon after launch, but the fact that the price is already going down shows they were prepared for a potential sell out and actually kept up producing it. Unlike the Switch which nintendo has repeatedly been unable to produce in large quantities. Which seems to be a repeated strategy with them. I guarantee if the switch doesn’t have all the QoL improvements and develop an actual library I bet it’ll drop down in price real quick.

            *FE Warriors has the option for quality and performance. This is bad? 30
            fps does not mean bad game or bad developer. Your standards for
            consoles is just ludicrously high. Many games also run at 30fps on Xbox
            and PS4 as well. Never seems to be a problem until it’s 30fps on Switch.

            FEW is also a bad game, Musou games in general are pretty average and I wouldn’t put them high up there as far as action games though. If Empires taught me anything it’s that they’re far better as Strategy/action hybrids than straight action games. I also don’t much stand for 30FPS on anything else honestly. I didn’t buckle down and buy HLD until it had the 60FPS patch for the same reason here. It was an incredibly fast paced game that was hampered by a stupid decision by the devs. PC games have had quality options for ages, console developers only seem to be just now realizing that people actually would prefer a solid performance over needless visuals.

            *That’s a hypocritical argument. It’s a footnote for Switch users who
            buy their Switch for Super Mario Odyssey and something like RE or FIFA
            as an add-on. You’re the only one I’ve ever seen argue the opposite.

            Switch owners who bought a console 6 months before a game is even out… Again, this only leads me to believe the console is pure fanboyism when it’s first exclusive that isn’t a glorified expansion or what is essentially an online only party-fighter is, and the first huge exclusive title on it in general, comes out over 6 months after it launched.

            You know what they could have done? They could have delayed the switch for the new Tegra chip. They could have launched it WITH BotW’s port, Mario Odyssey, Splatoon 2, Arms, and Xenoblade 2, you know, actually have a launch library to be excited over?

            *You might just be in the minority this gen and people (shocker) probably just don’t agree with you.

            Happened with the PS4 honestly and that’s only surviving because Sony are Stingy as balls and basically hold their consumer base hostage. Fads are fickle. Look at the Xbox brand which is now floundering while being the “hardcore gaming king” of the last generation. Same with the Wii going into the Wii U. The Switch is hype and marketing and it’s not a console for me. I don’t think it’s a console for many people because I don’t see how you anyone could actually avoid playing the games it currently has on it. If you’re a nintendo fan you’ve own a WiiU, if you’re a gneeral games fan you probably own a PC, PS3, or 360 and a Wii U and you’ve probably played everything on it already.

          • KnickKnackMyWack

            Wii U did not drop in price for two years, so don’t bet on it with Switch selling as well as it is.

            FEW’s quality is not relevant to the topic. We are talking about performance. Consoles will never, ever, ever, ever, ever have parity with PCs. It’s a pipe dream at best and insane at worst. Console fans demanding higher specs don’t know what they want or how the business works.

            Wii U was a console purchased almost solely by Nintendo fans. Switch has destroyed Wii U’s first year in sales so I’m pretty sure your assertion is 100% wrong. Why would they launch a system with that many killer apps on the same day? That’s cannibalising sales and literally no console in recent years has done anything that stupid.

            Actually no, PS4 is doing well because Microsoft and Nintendo both screwed the pooch and Sony had good marketing for once. That’s basically it. This generation was nothing short of bland until Switch came out.

          • Fandangle

            Wii U did not drop in price for two years, so don’t bet on it with Switch selling as well as it is.

            And that was nintendo’s mistake because they made the Wii U flop pretty hard. The 3DS dropped in price very quickly and it sold amazingly well.

            FEW’s quality is not relevant to the topic.

            I’m not the one who brought it up. A trash game that runs well is still a trash game. No one cares about them. A good game that runs badly is just disappointing.

            Consoles will never, ever, ever, ever, ever have parity with PCs

            They used to. PCs only just started surpassing consoles in sheer power fairly recently. I think it was the 7th generation where the starting generational gap was so small it barely even mattered. But you missed my point. I literally never said anything about graphical parity. I was talking about graphics and performance options.

            Wii U was a console purchased almost solely by Nintendo fans. Switch has destroyed Wii U’s first year in sales so I’m pretty sure your assertion is 100% wrong. Why would they launch a system with that many killer apps on the same day? That’s cannibalising sales and literally no console in recent years has done anything that stupid.

            The swtich has no killer apps. The only exclusives it has right now are Arms and Splatoon. Nintendo also isn’t afraid of cannibalizing it’s own market. They’ve done it before. The WiiU’s failure was marketing. The switch is just a worse console whose only decent gimmick is that it’s portable with better marketing.

            Paid online on top of being a bad online service in general (no party chat, no cross game chat, or really any chat to speak of), no VC service, library consists of downgraded ports and low effort handouts. The Switch is literally selling only selling hype right now. You admitted it yourself when you brought up SMO.

            Actually no, PS4 is doing well because Microsoft and Nintendo both screwed the pooch and Sony had good marketing for once. That’s basically it. This generation was nothing short of bland until Switch came out.

            No, the PS4 is doing well because Microsoft had a terrible president who did nothing to shoo away the horrendously invasive customer spying and DRM rumors and Sony capitalized on it by releasing underhanded marketing directly aimed at microsoft. Do you remember “this is how you share games on PS4”? Do you remember Jack Tretton constantly taking digs at them at E3 2013? Do you remember when Sony announced that the PS4 would undercut the Xbone’s price point? The PS4 isn’t selling because it has a great library either. All three of the consoles out right now are kind of pathetic and I don’t see why most people would own them. Microsoft however is at least trying now somewhat, and nintendo had just completely dropped the ball with the Wii U.

            I feel we’re getting further off topic here though.

          • Dragonage2ftw

            >Calls FE Warriors terrible.

            >FEW is doing well, and it’s a smash hit with people who’ve actually played it.

            Your bias is showing again.

            Also, does Odyssey not exist to you?

          • Fandangle

            FEW isn’t doing well thought. The 3DS version bombed incredibly hard and the Switch Version sold less than either HW or HWL despite being on a console with a higher install base than the Wii U. It also cost more to make than HW because of the development across two systems. It’s selling worse than your average Warriors game as well. Japanese fans hate it. Western fans are split on it.

            Also, does Odyssey not exist to you?

            Yeah, that game that isn’t out yet that Switch owners constantly remind me of when I say that there is barely any exclusives for it. It’s almost like it’s one game, joining the other 2 exclusives the Switch, that isn’t even out yet.

          • Dragonage2ftw

            1. No, Warriors is doing well.

            It sold better than most other Musou’s Week 1’s, and it only lost to Zelda by a measly 10k. Also, we don’t know how much it cost to make.

            2. Praise has been universal in every country, lad.

            3. The Wii U has more owners than the Switch does.

            Nice try, though.

          • Fandangle

            It sold better than most other Musou’s Week 1’s, and it only lost to
            Zelda by a measly 10k. Also, we don’t know how much it cost to make.

            First point: It didn’t. Second point 10k is a lot. in japan 200K is a LOT. Most of the more niche warriors games like HW or FEW are lucky to sell that in the first week and are lucky to hit 1million in overall sales in general. Warriors games are however repetitive and don’t have long lasting appeal. FEW’s 50K sales first week sales will be the high point of it’s life and if it wont sell well after this point either.

            Praise has been universal in every country, lad.

            It hasn’t. Fan reception is poor. Critical reception is the usual fanfare, and isn’t really important as most reviewers, even japanese ones, are so incredibly out of touch with the community.

            The Wii U has more owners than the Switch does.

            Switch is also poised to over take that soon. I don’t see the point you’re trying to get here. Zelda pretty much busted everyone’s assumption about sales expectations in relationship to console’s sales. The Wii U however had horrible horrible attitudes towards it. Bad press, bad publicity, almost constantly through it’s life, and yet a game on it is selling more than a game on Switch. It’s almost like it’s a bad game that rubbed all the fans the wrong way.

          • Dragonage2ftw

            Warrior stars(PS4 & VITA) : ~59k combined
            Samurai Warriors: Sanada Maru (PS3, PS4, VITA): ~50k combined
            Berserk Warriors (PS4, VITA): ~40k combined
            Hyrule Warriors: Legends (3DS): ~55k
            SW4: Empires (PS3, PS4, VITA): ~40k combined
            SW4-II (PS3, PS4, VITA): ~90k combined
            SW- Chronicles 3 (VITA, 3DS): ~40k
            DW 8-Empires (PS3, PS4): ~48k
            Hyrule Warriors (Wii U): ~79k
            SW 4 (PS3, VITA): ~190k
            DW8: ~210k
            Yeah, no.

            Warriors did better than most other Musou’s week 1. Also, they sold through 50% of their stock week 1.

            Nice try!

            2. Metacritic and Amazon’s user reviews have been really good.

          • Fandangle

            For your first point, including spinoffs is kind of underhanded, the Empires spinoffs and Spirit of Sanada are both much more niche spinoffs. The Berserk game and Warriors Stars were also panned a lot upon release similar to FEW in this case as well and pretty much the only things directly comparable to it.

            2. Metacritic and Amazon’s user reviews have been really good

            Not really. User reviews on Metacritic are decent half the time and the other half they’re spammed with fanboys or reactionary people with a cause. Amazon “Anything below 5 stars is bad” system is also not the best. And then again, it really depends on WHAT the review says, the content that’s in it. Talking about aggregators brings nothing to the conversation since they’re just that, aggregators.

          • Dragonage2ftw

            3. Doesn’t matter.

            Wii U’s install base > Switches install base.

            Zelda’s brand power > FE’s brand power.

          • Fandangle

            What was the WiiU’s install base in 2015 actually? I can’t find a number on it.

            Zelda’s brand power > FE’s brand power.

            Maybe in the west, but we’re talking about japan.

          • Dragonage2ftw

            Zelda is more popular than FE in Japan, too, dude.

      • Tegra pokemon

        Ok what over device can run doom like this? It is what it is

        • Fandangle

          It also could be better if they actually tried making it better. Bethesda is renowned for incredibly broken games with launch day bugs and repeatedly relying on their fan community to fix their broken messes.

          New DOOM isn’t something you should look to for anything besides a decent fast paced shooter that’s pretty overhyped, that’s only famous because it’s a cash in on a popular IP that didn’t completely bork the original concept but also didn’t fully succeed in doing it complete justice.

          • Addy

            But this isn’t developed by Bethesda. It was Panic Button and id Software. Skyrim and Fallout 4 are the real offenders of launching with bugs and not bothering to fix them, even the remaster of Skyrim still has the same bugs from what I heard.

          • Fandangle

            It was developed under bethesda by a bethesda owned ID software where 14/18 of the major players had already left, that Bethesda has already been seen meddling in. Honestly do I need to remind everyone what happened with Human Head and Prey? Or what they did to fallout? Or even the bull they pulled with Carmack?

            I’d honestly not get the game just to avoid supporting a terrible company after all that.

          • Addy

            I didn’t know they owned id, I just assumed Bethesda had the publishing rights. Also I know nothing about all the stuff you mentioned. Not that I care about Bethesda all that much, not planning on buying any of the upcoming titles coming to the Switch due to being some years old games that look like something out of last generation at full price, that will likely bomb in sales, furthering less support from western companies.

          • Fandangle

            It’s a big load of idiocy and legal bull. If you want to lose all your faith in the company I’d suggest looking it up, especially the Carmack/Facebook lawsuit alleging that Carmack stole resources from them to make the Oculos.

          • Addy

            I’ll just take your word for it, not going to bother looking it up, don’t even care for Bethesda at all.

    • i don’t think it’s “gamers” but the weirdos who post on the internet about video games

      i guess they’d call themselves gamers tho
      i wouldn’t call myself that
      why am i still typi

  • Drybonekoopa85

    This just help justify my day one purchase! I was getting Doom because I’m a fan of the series but hearing this dev talk about how he likes the Swith a lot and wants to bring fantastic games to the console makes it all the more while.

  • Zeebor

    I’m surprised I haven’t seen any Switch ads that just say: It runs Doom.

  • Michael C

    So they farmed out the game..like most do….. and im sure he wouldnt be saying that if it was for the playstation pro, or x1x…of course he would say that knowing this version is missing modes, lower resolution, muddier graphics, and lower frame rate.

    • Anon Anonimo

      No. You again…

      • RoadyMike

        He’s hilarious lol

    • theFooFighter

      Blocked

    • zelgadis greywords

      tell me, what are the modes, resolution and grafics of doom for ps4/pc/xbox in the caravan/train/middle of the park/wherever you want outside your house?

    • awesomeparadise3

      Have fun lugging your ultra max 4K TV around.

  • Joshua Woodward

    I want both, but don’t need stunning graphics, that’s why I went Nintendo Switch over all else, it’s about the enjoyment of the game, not graphics. If I wanted pretty I’d go PC. Just don’t make it Minecraft or retro, and I’ll be happy. If I want retro, I’ll pick up an NES Classic!

    • True about blaming (some) devs. I think gaming journalists (well, sites like IGN and mags like GameInformer), plus certain companies, really started up that thought process of “GRAPHICS=POWER=QUALITY.” But it’s since became a cycle, and a bad one.

      • Joshua Woodward

        I totally agree with you, the fans are merely supplying the oxygen to keep the fire going.

  • Lightning Zen

    The Blame is on PS4 and Xbox for brainwash the gamers.

    • Vigilante_blade

      Pretty sure Nintendo fans are juuuuust as brainwashed.

      • Tegra pokemon

        PC gamers are brainwashed as well.

        • Hidden Flare

          ALLL GAMERS ARE BRAINWASHED!!!

  • Jacob Groves

    Switch and PC gamers is more for gaming and less worry about graphics. PS and Xbox gamers is much more for graphics over gameplay etc… that been lots throughout generations and likely to be continue future.

    I love my Switch and PS4 ofc. 🙂

    • Tegra pokemon

      Yes we love our games lol

      • Jacob Groves

        yeah man

  • Amethyst Gaze

    I don’t really care much. I just like playing on a portable device even if means a performance hit. What good is the best visuals if I don’t want to turn it on to play to begin with?

    • Tegra pokemon

      Right remember this is the portable version of doom 2016 thats never been done before

      • MasterR

        Wrong laptops my dude

  • Hear, hear. I really feel it for some devs. Obviously some companies are trash and really don’t care about a good experience in any level (graphics, gameplay, music/sound, etc). But plenty of devs work hard, and it’s sad when people say stuff like “30fps or no buy.” Like, maybe, sure, if you’re playing Bayo and you’re gonna platinum. Otherwise, please stop with that nonsense.

    I think it’s very refreshing to see someone dedicated to quality say this so forward and spot on.

    • Aiddon

      There are really only a handful of games where 60 fps is key (though it is VERY important in those cases) such as hack and slash titles (Devil May Cry/Bayonetta), racing games, fighting games, and platformers. Other than those it’s nice to have but not a deal breaker (though if I had to choose I’d pick 60 FPS over whatever resolution devs claim is suddenly so important)

      • Pretty much. People love blowing it out of proportion though.

  • Operative

    To be fair, the fun of DOOM is largely dependent on its butter smooth gameplay, which, yes, is determined by hardware power. So while I don’t agree with the people dismissing the Switch version because it’s not 60FPS, their concerns come from a very legitimate place

    • ronin4life

      But I think this does come back to “gameplay” and “is this fun?”. Obviously when technical specs aren’t up to snuff resulting poor performance can hamper the design and fun, but that isn’t the same thing as obsessing over specs when that clearly isn’t the case.

  • bugman83

    I agree but I wish devs wouldn’t share tech specs of games before they are released. It gets annoying when you read an interview where the dev confirms a certain resolution or frame rate.

  • Rodrigo Coelho Costa Junior

    these guys deserve it and I jsut can’t wait to get my hands on DOOM for switch!!

    • Tegra pokemon

      yes you are right

  • Rodrigo Coelho Costa Junior

    ntw nintendo console owners are usually not the ones whining about tech specks over fun

  • Tlink7

    Definitely buying the Switch version of DOOM now, this guy is just awesome <3

  • Locky Mavo

    I do love a fun game over anything else, but I do believe that a solid framerate is important, especially over graphics, be it a solid 30, 60 or higher fps. Big and constant drops in framerate does take a bit of enjoyment out of a game, imo. But it sounds like these guys have worked pretty hard on this port, I look forward to playing this on the Switch.

  • Devlind

    Well, whatever. Never been into Doom and from the gameplay that I’ve seen, it isn’t what I’m looking for. Saying that, I’m excited about Skyrim. Never played it but always wanted to.

    • Tegra pokemon

      Same for me with DOOM but I don’t like either but Its cool to see it running on Switch

  • Kalmaro

    The solution is simple, focus less on graphics and more on making games that run well (60 fps) and still look good.

    This is why I tend to stick with Nintendo for most of my games.

    • Tegra pokemon

      Not the solution but ok

      • Kalmaro

        I disagree, companies focus so hard on trying to let us see every detail of someone’s face that they end up having a game that can’t even have stable 30fps

    • Kyle K. Moore

      Agreed. The focus on graphical fidelity causes so many problems for the industry.

      • Tegra pokemon

        Lol sure it does

      • cendrizzi

        The biggest issue is simply cost. The cost of major HD games is insane. It is the kind of deal that can cause a single studio to shutter after one bad game.

  • Jack Red

    Great to hear that. I hope the game will do good on Switch. I’d buy it, but I’m not a fan of gory games.

    • Tegra pokemon

      Same I’m good with pokken

    • Vigilante_blade

      I hate gory games. I love Doom.

    • cendrizzi

      It’s a very gory game but does seem redeemed some by the fact that it is mostly monster fire, which feels fake in comparison the some shooters. This is talking about only the single player as I never did mp on this.

  • Locky Mavo

    Man, this comment section is just depressing, a “shoe’s on the other foot” from the EDGE Magazine Mario article, very hypocritical from some people there.

    • Vigilante_blade

      I’m pretty sure I’ve explained my stance and that I’m not trying to force my view on anyone, unlike what has been done to me on the Mario article.

      • Locky Mavo

        Calling it how I see, doesn’t change anything.

        • Vigilante_blade

          Need glasses?

          • Locky Mavo

            No need for petty words.

          • Vigilante_blade

            I just don’t understand the constant hostility. Could you explain why?

          • Locky Mavo

            Hostility?

          • Vigilante_blade

            I don’t think we’ve ever managed to have a civil chat before. I’d like to understand if I’ve done something to hurt your feelings. If it’s something I can stop, then I would be glad to if it is within my power.

          • Locky Mavo

            Wouldn’t that be something, but unlikely to happen I think, leopard spots and all that. Best just to leave it alone I think.

          • Vigilante_blade

            Welp, I did try to play nice.

          • Locky Mavo

            Sure.

          • KnickKnackMyWack

            Non-petty words from that one? Good luck with that lol

  • Right on Bethesda. Too many gamers are caught up in this ” resolution gate ” to where it’s ridiculous. So long as DOOM on the Switch is close to current gen standards I’m good, to hell to what resolution it is or how many frames it runs at

    • Vigilante_blade

      I don’t care too much about resolution. Performance though, I can see a good case for.

    • TDude73

      A-to the-men, paid. Bethesda truly earns the fullest support big time. The two previous DOOM titles on the Super NES and N64 were one of a kind. And on November 10th, three times is most definitely a charmer when DOOM launches on the Switch… a certified AAA title you can play anywhere at anytime.

  • Jacob Groves

    Don’t listen to Vigilante_blade as this person is Nintendo hater and trolled as well trying to bring down minds to people. Ignore this person.

    • RoadyMike

      Don’t listen to Jacob Groves as this person is Nintendo hater and trolled as well trying to bring down minds to people. Ignore this person

  • Mark

    Whenever I see a conversation section thats hyper-inflated, I know that my favorite blocked user is behind it.

    Guys, block Vigilante Blade. He’s just a little attention-grabbing troll that doesn’t deserve your time or attention.

    • RoadyMike

      Guys, block Mark. He’s just a little attention-grabbing troll that doesn’t deserve your time or attention

      • KnickKnackMyWack

        Why? He’s no troll and he’s pretty on the ball.

        • RoadyMike

          I’m copy and pasting to show how petty and juvenile it is to tell others to block someone because they disagree with them. I disagree with Blade on so many things, but he’s no troll or Nintendo hater like this idiot claims he is

          • KnickKnackMyWack

            And insulting different cultures and fan groups is not shameful? I’m sorry but I don’t care to subject myself to that brand of negativity anymore. It makes these comments a lot less engaging and fun.

          • RoadyMike

            “I disagree with this person, so I blocked them. You should block them too”
            This is what I have a problem with right here, right now. Like I said, I completely disagree with Blade on so many things in the past and probably will continue to disagree till either of us leave this place foe good
            But instead of putting fingers in my ears like a child I confront him about it, explain why I disagree bring up my own points and stance to see if we can reach SOME kind of equal ground; regardless if either or both of us end up looking like stubborn mules

            Plus, life’s not about positivity and being around people you agree with 100% of the time. Grow up. Not everyone you disagree with online is a troll

          • KnickKnackMyWack

            Plus, life’s not about positivity and being around people you agree with 100% of the time. Grow up. Not everyone you disagree with online is a troll

            lol Are you serious? Get over yourself. I already told you I am all for disagreement and debate but my reasoning does not involve that and you clearly have no reading comprehension whatsoever. This is the internet and I’m pretty sure we’re all adults here so we can choose to acknowledge whomever we want and speak to whomever we want. Why should anyone care about your antiquated idea of what life is or should be like? You grow up. Not everyone has to agree with your dumb ideology.

            Not everyone you disagree with online is a troll

            What’s sad is your point is not even an actual response to mine. It’s hilarious how inherently fallacious it is.

          • RoadyMike

            “Guys, block Vigilante Blade. He’s just a little attention-grabbing troll that doesn’t deserve your time or attention” Was the original comment

            I copied and pasted the same comment but replaced Blade with Mark’s name
            You said:
            “Why? He’s no troll and he’s pretty *on the ball* ”
            Unless you assure that I’m mistaken, you don’t think Mark is a troll yet think Blade somehow is? Cuz that’s what Mark is saying and it seems you agree. You’ve been here for about as long as I have and we both know Blade, while insufferable at times, isn’t a troll at all

            “I already told you I am all for disagreement and debate..”-
            You haven’t told me anything of the sort. Ever. –

            “..but my reasoning does not involve that and you clearly have no reading comprehension whatsoever”

            Your reasoning was that you don’t wanna engage. That’s perfectly fine. But blocking them? Unless it’s constant spam or unwarranted replies/harassment, blocking someone or telling others to block that someone just because you disagree with them is absurd. When else are we supposed to learn or get to know other perspectives if we just shut out all who think differently

          • Mark

            I’d like to respond to this. And you’re right, especially as I haven’t actually read VB’s side of anything; only the angered responses. I jumped to a conclusion based off of past experience, and my calling him a troll was unwarranted in this conversation.

            I’d like to defend blocking, however.

            It’s not something that I do expect in the more extreme cases, and only once on NintendoEverything, but blocking has its uses. The comments section of NE is (I believe) unmoderated, so pretty much anything can come up here. Most of us have the sense to not say anything completely disgusting or inhuman. However, trolling does happen, a lot. And I define trolling as being purposefully inflammatory, argumentative, or hostile in order to provoke a negative response from others.

            Non-troll response-
            DUDE A: I love gryo controls! Love ’em!
            DUDE B: But they always throw off my game.
            DUDE A: Isn’t it so great that we can have different personal preferences!

            Troll response:
            DUDE A: I hate gyro controls! Hate ’em!
            DUDE B: But they’re so good!
            DUDE A: Screw your opinion; mine is better. Let me tell you why the company you love will fail if they don’t take my opinion for the next 30 responses.

            Blocking is an appropriate response to someone who is purposefully inflammatory or trying to get a rise out of someone, habitually and continuously. And I say that from both ends. If there’s someone out there who grinds their teeth every time Professor Layton’s mug pops up in a comment section, then PLEASE block me from your personal view. I won’t be offended. There’s no reason why my opinion should ruin your experience.

            I love NintendoEverything, and I mostly love the community of Nintendo fans that it’s gathered. I feel a little like the commentors I see regularly are like a small community. But sometimes, it doesn’t work., and sometimes, it can get downright toxic.

            If there were over two hundred comments on a thread because we were all discussing something interesting and saying cool things about it, that’s one thing. But when it’s Team Motion Control versus Team Traditional Control and mud slinging everywhere, then it’s time to stop and say, “what started all of this back and forth? How do I stop it from happening again?”

            I once contributed to that mud slinging, and did what I thought was necessary to stop myself. And to -further- stop myself, this will be the only other post to this thread. One to tell people to block someone I consider a known agitator. The other to explain why blocking is a valid option.

          • RoadyMike

            And I get that. Fair enough. I do have at least one blocked person and that’s that abra kid that was here a while back. That, is a troll

            But people like Blade aren’t trolls at all and don’t do it to get a response like a low tier troll would. He’s not an “Agitator”, everyone else seems to be the one agitated.

            “Toxic” is an overused word. Unless the conversation degrades down to just name calling or telling people to start killing themselves or how they’re horrible people, nothing has gotten to the point where it’s considered “toxic”. I wouldn’t even use the word “heated”. It’s mostly just discussion and tiny debates on here

          • AJK

            Yeah. I think VBlade has some mental health issues going on and speaks utter drivel but ive never blocked anyone on anything and never will

          • RoadyMike

            I find discussions to be fun and ,if nothing else, entertaining. Plus after a while you begin to see who’s talking sense and who’s not and you can get a different perspective on things even if you disagree

          • JasonBall

            Well said

    • Jacob Groves

      Yeah I agreed.

    • Reggie

      I’d block him too if these inflated comment sections weren’t an endless source of entertainment for me.

  • TessellatedGuy

    I’m grateful, really, but 30 fps in doom is just not gonna cut it. I’m not buying this one. Oh and also no gyro controls, that is another reason.

    • Tegra pokemon

      Well just support the PC version then

    • TDude73

      Why the hell are you here, guy?

      • Gamingfan

        I swear you are that n dub nation guy. you talk just like him and you’re so lame.

  • Snackster1001

    I respect all the hard work that has been done towards making this port a reality and will be making it my Christmas present (with the money I recieve from my family). I hope others do the same, this is the type of third party support we need on the switch in my opinion.

  • Gamers focus too much on res and framerate? This could hardly be less true. If it were, then a mobile console with a fraction of the power of the others wouldn’t be on track to be the best selling system of the generation.

    That aside, we live in an age oa truly massive indie and retro game market that didn’t used to exist. Games that get sold almost entirely on their fun gameplay and design, not Uber high res.

    Yeah, gamers are also enthused about powerhouse consoles and PC’s .. and they should be. New levels of visuals, immersion, and even gameplay modes are exciting! It’s the “too focused” I don’t see. As if we’re only allowed to care about one virtue… Or as if we’re not supposed to care about the graphics in a game, (Doom) that was TOTALLY created and marketed as a new high bar for fps visuals.

    • cendrizzi

      This guy is probably just tired of having to constantly answer the frame rate / res question first when discussing Doom. He probably is a little defensive.

  • Dunkare

    I dont care about tech specs in general. If the gameplay is fun, I dont care if its 30 or 120 FPS, the texture resolution or stuff like that.
    BUT if a game comes at a more-than-full-price, a year and a half too late, with nothing new to offer AND is a technical downgrade compared to the much cheaper versions on other systems – no thank you, then I’ll pass.

    • Tegra pokemon

      Exactly $59 just isnt worth it in 2017

    • RoadyMike

      “B-but, its PORTABLE!! Compleetly make up for it!!”

      • cendrizzi

        For some this is important. I’d its not for you then no worries. No point in mocking people that are excited at the prospect of a portable doom.

        • RoadyMike

          I have DOOM on my laptop for 30$. It just runs like garbage cuz my laptop is isn’t that great lol.
          It’s as portable and I need my laptop for class anyway so it’s on me almost as much as my 3DS

          My point is that I have a ‘portable’ DOOM for half the price of the usual 60$ and (once I get a better laptop) runs as good if not better than the Switch version and with a longer lasting battery to boot

        • RoadyMike

          Not mocking them, but this ridiculous argument that making a game portable with objectively worse visuals is worth buying it at full price. I still like the idea of portable console games like everyone else here

      • AJK

        No exaggeration, for portable Doom I would honestly pay full price and take 30fps because my lifestyle is far too busy to be shackled to a tv to play games, and Doom is really good

        • RoadyMike

          When I can get DOOM on Steam for my laptop at half the price and better visuals, I think it’s fair to say that making a game the full 60$ just because it’s portable is nonsense

          And don’t get me wrong, my lifestyle has come to the point where I’m mostly up and about as well. I also like how the Switch makes these console games portable and I look forward to many of them. I just think that the game shouldn’t be the full 60$ because of it if I can get it for cheaper somewhere else with better visuals(and in DOOM’s case, it has been out for a while now)

  • Suraimu

    What a coincidence I wished that developers/publishers didn’t focus on tech specs over fun

  • MagcargoMan

    >233 Comments
    Yeah… I’m not even gonna bother reading then this time.

  • Tracy Bowersox

    If you care about making it fun, you need to add gyro aiming.

  • Gamingfan

    If you have a ps4, xbox one or pc then yes, 30fps for doom is garbage.

  • Nik

    Focusing on gameplay is all fine and good as long as the technology doesn’t stand in the way of it. If the technology doesn’t hold up, it just isn’t as enjoyable. I prefer a smooth consistent framerate over higher fidelity visuals any day, if the game stutters and hitches with every turn.

  • Arngrim

    Gameplay over Graphics, always.

  • DarkVader

    And the port was done in a short time too, relative to other multiplat ports! Switch is really a capable machine especially if you consider its tiny size and next to nothing power draw! Amazing stuff and it’s only just the beginning!

  • AutumnTea

    I think everyone has different priorities when it comes to performance. While I don’t care for graphics that much (GameCube era visuals are fine with me) I really need a smooth and stable framerate or I won’t be able to enjoy the game. 30 fps should be ok, but it is the lower limit for me, sadly.

  • Anthony

    You guys did awesome work, the game plays fine for me. Looks real good even with the limitations…love it and I already owned it for the PS4

  • Παναγιώτης

    You guys did an amazing job!! Bought it day one and i cant get enough of it.
    Playing it anywhere is a feature that doom did not know that it needed.