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Kevin Cerdá.

Update: GameReactor has now clarified that the team is targeting 720p in both docked and portable modes.


Original: GameReactor recently chatted with Rime creative director Raúl Rubio and game designer Kevin Cerdá. The two developers were able to comment specifically about the game’s version on Switch.

Rubio started out by saying that Tequila Works was “glad that Nintendo was interested in Rime, but as you can guess it’s still a lot of work.”

Cerdá followed up on Rubio’s words by weighing in on the challenges with bringing Rime to Switch: