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Unepic, Ghost coming to Switch

Posted on 2 months ago by (@NE_Brian) in News, Switch eShop | 11 Comments | 0 Likes

Over the past few months, we’ve seen a number of titles previously published for Wii U announced for Switch. You can add another one to the list today.

Unepic, which launched way back at the start of 2014, is being ported to Switch. It’s a 2D RPG with a mixture of platforming elements.

Online multiplayer is no longer in the works for Unepic’s Wii U version, according to the game’s developer.

Creator Francisco Téllez de Meneses confirmed on Miiverse:

Testing networks and uploading versions are far too difficult and slow processes to do. I have my limitations and I dare not doing it. Apologizes!


Unepic – full update notes

Posted on 3 years ago by (@NE_Brian) in News, Wii U eShop | 3 Comments | 0 Likes

Unepic has a new patch available and Europe, and it should be available very soon in North America too. Wondering what’s new? Then check out the full update notes below.

– Zoom on TV
– Play with both Left Stick and D-PAD.
– Change language within the game.
– English Voices can be enabled in other languages.
– A new “stick and poo” wand included.
– Two new pets that can be obtained completing challenges.

One other note: in the North American version, there is new support for Italian, German, and Portuguese. The European release now supports Portuguese.

Nintendo of America has approved Unepic’s new update. Given that, it should be available for download soon.

EnjoyUp Games shared the update news on Twitter earlier today:


Unepic update out now in Europe

Posted on 3 years ago by (@NE_Brian) in News, Wii U eShop | 0 comments | 0 Likes

Unepic’s update is now available in Europe. Earlier this week, EnjoyUp Games confirmed that the patch had been approved by Nintendo.

The publisher followed up with the following tweet today:


An update for Unepic has been approved for Europe, and should be out soon.

Publisher EnjoyUp Games shared the news on Twitter in the following tweet:

EnjoyUp did not say if/when the update will be made available in North America.


Revogamers recently chatted with Unepic creator Francisco Téllez de Meneses to learn more about the title’s development and gameplay. You can find a summary of what was shared below.

– First script for Unepic was different
– Plot was epic, obscure, with a chosen one with prophetic dreams
– But one of the friends of the developer, Franciso Téllez de Meneses, noticed the similarities with A Link to the Past
– His wife told him to change the story and include a time traveler, so that was genesis of the final game, a decision that let Franciso include all the cartoon, videogames and cinema references
– This also led to the game’s name, since it was an epic game but not anymore
– Francisco programmed, designed, wrote, draw and made part of the music of the game
– Francisco started to make it in his free time
– Illumination is one of the keys of the game
– Franciso wanted to make a game where the player has to light the places he went
– All illumination in the game is real time
– Light is a tool to know which rooms you’ve not fully explored
– If a torch is not lit, the map will show it to you
– Sidequests are optional and original; trying to be different than: kill 5 monsters and come back
– Secret achievements included
– Can play smartly, using the spells, the different weapons or the stealth, or like a barbarian, with an axe, an Armour and full Strength and Constitution upgrades
– A weapon crafting system was rejected; can only make potions in the game
– The game has reduced sexual references and bad language; was a personal decision and Nintendo wasn’t involved in it
– Wii U version includes voices in English and Spanish
– Unlikely that multiplayer options will be included in the Wii U version
– Francisco is working on another version of Unepic
– It’s a futuristic game with new enemies, different puzzles and more guns
– Won’t be Unepic 2; it’s a different game based on it
– Unepic has already earned 7 times the amount of money spent making it
– 1080p, 60 FPS
– GamePad has 32 shortcuts to objects, weapons and spells
– Game includes another difficulty level: Difficult +
– Will offer 20 hours of gameplay if not killed, probably 30 hours in first play through


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