Video Games will be recognized equally at next Grammy Awards
Posted on 13 years ago by Austin(@NE_Austin) in General Nintendo, News | 0 comments
This is actually some pretty big news! According to the Recording Academy itself, video games will now be included in the following categories at the Grammy Awards:
The Music for Visual Media (Motion, Television, Video Game Music, or Other Visual Media)
Best Compilation Soundtrack for Visual Media (Motion, Television, Video Game Music, or Other Visual Media)
Best Score Soundtrack for Visual Media (Motion, Television, Video Game Music, or Other Visual Media)
Best Song Written for Visual Media (Motion, Television, Video Game Music, or Other Visual Media)
This comes after Christopher Tin won the first ever Grammy for a video game last year for this track, which is the theme song to Civilization V.
Somethin’ dun went wrong with that there contest
Posted on 13 years ago by Austin(@NE_Austin) in Site updates | 0 comments
Hey folks, Austin here with a quick update regarding our contest we’ve been running that allows you to win some awesome free crap:
Something went wrong with Facebook, and despite the fact that many of you are mentioning us in your profiles, I cannot see your lovely, kind words. As it is, I’ve no choice but to make the contest even easier to enter for you Facebookers. If you wanna win some really cool stuff (see original post for details), then just become a fan of us on our Facebook page and post something nice about us on our wall. Or mean about us, I honestly don’t care either way.
Just don’t make it stupid and say “I like turtles” or something. You all are much too creative for that.
A note to the people who entered via Twitter: You’re all fine. We can see your mentions!
Thanks!
~Austin
That One Show: Episode 10 – 3DS, pigs, questionz, and Microsoft stinks
Posted on 13 years ago by Austin(@NE_Austin) in 3DS, Features, General Nintendo, News | 5 Comments
Unraveling the 3DS conspiracy: Three scenarios that explain how Nintendo’s so called “gaming device” works
Posted on 13 years ago by Austin(@NE_Austin) in 3DS, Features | 1 Comment
Stop.
Stop right where you are.
Don’t even think about saying the word “Parallax” or the word “Barrier” and then think you’re some kind of “smart guy” who knows how this sh*t works. Why? Because you don’t. No one does.
Think about it: Do you actually understand how the so called “parallax barriers” make sense? Why does your left eye automatically see the left image, and your right eye the right image? Why don’t you see both images then, when you close one eye?
You’re beginning to doubt yourself, aren’t you? I can feel it growing within your soul, and it troubles me. But that’s why I’m here. You see, after years of painstaking research into the 3DS hardware structure and development process, I’ve found no evidence that Nintendo has ever used something called a “parallax barrier” in their development of the device. Neither have I found (through the taking apart of my 3DS system) any evidence of any “barrier” on the top screen. This leads me to only one possible conclusion: Nintendo is lying to us.
Lucky for you, I am a man of truth and honor, and it is my civil duty to uncover this conspiracy and put right that which Nintendo has done wrong. That being said, even I am not perfect, and while I’ve made much progress, I’ve only been able to narrow the 3DS “technology” down to three possible scenarios.
Nintendo set to open new R&D facility
Posted on 13 years ago by Austin(@NE_Austin) in General Nintendo, News | 0 comments
Despite the fact that it seems as though Nintendo is always pumping a huge amount of money into research and development (3DS, much?), the company has decided to open a brand new, 150 million dollar R&D facility that will house 1,500 staff and be built much closer to their headquarters in Kyoto.
The goal of the new facility will be to keep their teams much closer together, and allow them to achieve even more innovation than they already have.
Ono talks difficulties developing SSFIV3D
Posted on 13 years ago by Austin(@NE_Austin) in 3DS, News | 0 comments
“They don’t care if it’s a portable edition. When we say we’re going to release a Street Fighter for launch on 3DS, people are going to expect everything that currently exists for Street Fighter regardless of platform. The efforts put into doing that along with Nintendo engineers who have been working on the operation system in the libraries of the dev kit was difficult. It wasn’t a struggle as such, but it was difficult to meet the launch date with everything implemented so perfectly.” – Street Fighter producer Yoshinori Ono
I imagine that it would be fairly difficult to port an HD console game to a portable and not lose any of the features that came with. Apparently they did a pretty good job of it though! Anyone out there have anything to say about SSFIV3D?
That One Show Episode 9B – More 3DS talk, answering more 3DS questions
Posted on 13 years ago by Austin(@NE_Austin) in 3DS, Features, General Nintendo | 0 comments
NintendoEverything 3DS Hardware Review
Posted on 13 years ago by Austin(@NE_Austin) in 3DS, Reviews | 0 comments
There are a lot of words one could use to describe a system like the 3DS. “Awesome”, “Innovative”, “Sleek”, “Sexy”; these would all fit the bill very nicely. After all, it’s been seven years since Nintendo first released their genre-busting “Nintendo DS” onto the gaming scene, so it’s only fitting that their next handheld device would be, for all intents and purposes, at least as innovative if not more so than the 140 million seller that the original DS was. While many people have used many words to describe the new 3DS system, and all of them ring true, one word is better than any other at illustrating everything there is to know about this $250 fun-box.
‘That One Show’ Episode 9A – 3DS hardware review, answering your 3DS questions
Posted on 13 years ago by Austin(@NE_Austin) in 3DS, Features, Videos | 1 Comment
Edit: What do you guys think? Best video thumbnail of me ever?
I just wanna say that I’m very sorry if I missed out on your questions in this particular video! I’ll be doing a more proper ‘That One Show Episode 9B’ tomorrow (since this isn’t really “normal” of me) to get everything I missed and do more of my normal antics instead of strictly srs 3DS talk. Ask any more questions you may have about the system, and I’ll have them answered tomorrow!
Now, I’m very tired so I’m off to bed. See you all in a few hours!
~Austin
Questions about the 3DS? Ask them here, and I’ll answer them in the next episode of ‘That One Show’!
Posted on 13 years ago by Austin(@NE_Austin) in 3DS, Site updates | 0 comments
The way I figure, not everyone here was able to get a 3DS right on launch day, and I’m sure those of you who didn’t have your reasons. If you’re still on the fence about whether or not to buy the system, and you have some questions about how good something is or how bad it is, or whether the system does something you want it to do, I’d love for you to ask those questions in the comments section of this post!
I’m putting up ‘That One Show – Episode 9’ tonight, and I’d love to answer any questions for you along with footage of me doing it/showing you it as proof. Now, I don’t have any games yet, but if you have any questions about the system itself, I think I’ve done enough rummaging around in the depths of the menu/pack-in games to answer them!
If you have any non-3DS questions for me, feel free to ask them as well!