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Donkey Kong Bananza secret boss battle

Donkey Kong Bananza’s DK Island + Emerald Rush DLC dropped a few days ago, and there’s more to it than meets the eye – but only a little bit more. As it turns out, there’s a secret boss fight hidden within the DLC that takes more than a couple of hours to unlock. Once you do, it’s surprisingly tough, and we’ve put together a guide on how to unlock this hidden boss battle and some tips on how to clear it. As a heads up, you can expect the game’s performance to dip during this fight – in our experience, things went below 30 frames per second more than a few times. As usual, there are spoilers within, so only continue if you’re okay with knowing who the secret boss is.

Donkey Kong Bananza DK Island Emerald Rush Review

System: Switch 2
Release date: September 12, 2025
Developer: Nintendo
Publisher: Nintendo

All things considered, it seems safe to say that fans don’t appreciate Nintendo’s price antics lately. The recent Nintendo Direct confirmed the most expensive amiibo of all time, a $70 Super Mario Galaxy collection, and now a $20 Donkey Kong Bananza DLC two months after launch. That’s not inherently a problem – Bananza was in development for quite some time, given that it started out as a Switch 1 game. That said, the Nintendo Direct doesn’t do a very good job of telling you what the DLC actually is. From the previews, you would think DK Island is Donkey Kong Bananza’s version of the Mushroom Kingdom. And in many ways, it is – but it doesn’t have any Banandium Gems or fossils, nor any collectibles other than new outfits tied to the titular Emerald Rush mode. In other words, DK Island is essentially a big, pretty set piece – it’s nice to look at and fun to explore for a few minutes, but there’s not really anything of substance within.

At the time of writing, Chibi-Robo is Nintendo’s latest offering in the GameCube division of Nintendo Switch Online’s emulators. Notably, this is the first time Nintendo has given any significant attention to Chibi-Robo since Zip Lash on 3DS. If you don’t know this already, Zip Lash is commonly attributed to the downfall of the entire series – it was a mediocre 2D platformer on a system with a ton of great 2D platformers, so it didn’t stand out and sold poorly as a result. Skip Ltd., the developers of the Chibi-Robo games, shut their doors soon after.

That’s why it feels important to look at the original Chibi-Robo now more than ever. It’s a very unique and charming little game, and it’s very much unlike most classic Nintendo franchises – it’s probably most similar to Pikmin, if I had to make a comparison. Regardless, today we’re talking all about the original Chibi-Robo, which you can now play via Nintendo Switch Online – but only if you have a Switch 2 and the Expansion Pack membership.

I’m maybe a little bit late here – when I play my Nintendo Switch and Switch 2, I do so almost entirely in handheld mode. Portability and versatility are very important in my opinion, but there’s one aspect of the Nintendo 2 that ensures I play it docked at least every once in a while: the Pro Controller. Big price tag aside, it’s a big upgrade over the original Nintendo Switch Pro Controller and an infinitely better option for playing in docked mode than the standard Joy-Con 2 option.

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A few months ago (and before the release of the Definitive Edition), we made a few guesses on how Xenoblade Chronicles X could connect to the numbered Xenoblade Chronicles games. Of course, every single one of our theories was dead wrong – the actual answer is far, far more complicated than that.

Xenoblade Chronicles X: Definitive Edition is an extremely long game, and it’ll probably take you at least 80 hours to see its new ending. If you don’t have that kind of time to commit but still want to know how Xenoblade X relates to the overall series, we’ve written a plot summary of the major new chapter for the Nintendo Switch version. We feel that now’s a good time for this as we’re a few months removed from launch. It’s full of spoilers, of course, so you might want to bookmark this post and come back later if you’re trying to avoid them for now. We’ll be covering this game as well as the entire numbered trilogy, so keep that in mind before you continue. It’s virtually impossible to sum up the entirety of Xenoblade X’s new chapter in just a few paragraphs, but this is for true fans of the series.

dbrand Killswitch 2 Review

For such a popular console, it’s been surprisingly difficult to find the perfect grip case for the Nintendo Switch 2. We’ve reviewed the Savage Raven NeoGrip, the Savage Raven StandGrip, the JSAUX Split Protective Case, and the Genki Attack Vector so far. dbrand’s Killswitch 2 had some problems when it launched earlier this year – namely, the Joy-Con would often fall off and disconnect from the Nintendo Switch 2 unit entirely during normal gameplay (or if you held the console with one hand, which is a pretty common thing to do).

We’ve now just received the dbrand Killswitch 2 travel case with updated Joy-Lock grips. This new updated design promises to fix the Killswitch 2’s previous attachment issues. Now that customers are finally getting their revised units, is this the best Switch 2 case on the market? It’s certainly the most expensive one, costing around $60 for the essential kit and around $80 for the travel kit.

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Dormant Nintendo franchises on Switch 2

By now, there are a few dormant Nintendo franchises that are kind of infamous because they haven’t had a new game in many years. That said, it’s not like Nintendo never takes risks with smaller games – Clubhouse Games, New Pokemon Snap, Big Brain Academy, Advance Wars 1+2: Re-Boot Camp, and especially Emio – The Smiling Man are all great examples of the Big N bringing back dormant franchises in recent years. You could argue New Pokemon Snap isn’t a dormant franchise, and that’s sort of true – the point is, Nintendo is known to take risks with some of its smaller IP. It’s just that those risks usually do not include the IP that some fans want to see.

So today, we’re going over some franchises we could see Nintendo bring back on Switch 2. For the console’s first year or so, we do expect the company to focus primarily on heavy hitters. As time passes, though, we’ll most certainly start seeing some smaller titles based on long-inactive IP after a while. Nintendo commented on rising development costs a little while back, stating that they can make appealing titles even if they have a short development period.

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Today, we’re going over some characters we’d like to see in the final version of Kirby Air Riders.

Kirby Air Riders recently received a big 45-minute Nintendo Direct presentation with tons of info and character reveals, including the newly-announced November 20 release date. During the presentation, game director Masahiro Sakurai commented that the game is called “Air Riders” because this time around, you can choose from multiple riders rather than just Kirby (and King Dedede and Meta Knight, who were unlockable in the original). 

Right now, Kirby Air Riders has a decent-sized roster: it includes Kirby, Dedede, Meta Knight, Bandana Waddle Dee, Chef Kawasaki, Cappy, Magolor, Gooey, Waddle Doo, Knuckle Joe, Susie, and Starman. But during the Nintendo Direct, Sakurai stated that there was more information to reveal prior to the game’s launch in November. Though it’s entirely possible we’ve seen the final roster for the game, it’s also possible that there are hidden or unlockable characters. 

Pac-Man World series

One of my personal highlights from the recent Nintendo Direct Partner Showcase was the Pac-Man World 2 Re-Pac reveal. That was really the only highlight from the Partner Direct for me, but it was a big one! I grew up playing Pac-Man World 2 on GameCube and never thought we’d be looking at a full-on remake over 20 years later. If you’re a fan of 3D platformers, then it’s a great time to try out the Pac-Man World series for the very first time.

Today, we’re looking at Pac-Man World Re-Pac on the Nintendo Switch, which is a remake of the original Pac-Man World on the PlayStation. Normally, the remake costs $30 – but it goes on sale a lot, which makes it even more accessible for those looking to try the Pac-Man World games for the first time. The digital version has dropped below $10 numerous times, so keep an eye out for sales if you’re interested in giving it a shot.

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Super Mario Odyssey vs. Donkey Kong Bananza comparison

Donkey Kong Bananza has been out for over a month now, and it’s been met with glowing reviews and plenty of excitement. I gave it a great score in my own review, but after writing it there was one specific question on my mind – is it better than Super Mario Odyssey? In a way, you could say comparison is the thief of joy, but this gave me an excuse to replay both Odyssey and Bananza to form a conclusive answer. And by “conclusive answer”, I mean “an opinion backed up by a couple thousand words’ worth of explanations”. So today, we’re doing a Super Mario Odyssey vs. Donkey Kong Bananza analysis, comparing their strengths and weaknesses, and seeing which one comes out on top – if any. Do keep in mind that we’ll eventually discuss spoilers for both games, so you might want to bookmark this post and come back later if you’re trying to avoid Donkey Kong Bananza’s ending details.


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