How to change Yoshi’s color in Paper Mario: The Thousand-Year Door
Posted on 10 months ago by Ethan in Guides, Switch | 0 comments
If you’ve been playing Paper Mario: The Thousand-Year Door and are wondering how to change Yoshi’s colors, we’ve got you covered.
Mini-Yoshi is the fourth partner who joins your adventure in Paper Mario: The Thousand-Year Door. And unlike the other partners, he’s actually (kind of) customizable. You first meet Yoshi when he’s inside an egg, and when he eventually happens, he can be one of seven potential colors: green, red, blue, orange, pink, black, or white. You can manipulate Yoshi’s egg so that it hatches in the color that you want. That being said, once Yoshi hatches and you save the game, you cannot change his colors. They’re locked like that forever. Here’s our full guide to Yoshi colors in Paper Mario: The Thousand-Year Door and how to get the one you want.
The 10 best 3DS games of all time
Posted on 10 months ago by Ethan in 3DS, Features | 0 comments
Today, we’re looking at 10 of the best 3DS games of all time. If there are any you’d like to add, feel free to do so in the comments below.
Though the 3DS’ online servers have been shut down for a few months now, interest in the console hasn’t decreased in the slightest. In fact, it’s quite the opposite – many players have either rekindled their appreciation for it or are just getting into it for the first time. It’s easy to see why, too. The Switch is almost certainly the superior console in terms of software library and game quality, but the 3DS has a few advantages of its own. Its library isn’t as large as the Switch’s, but the titles it does have are excellent time-sinkers and some of the best of their respective series. If you’re able to find or purchase these games second-hand, it’s a great time to get into everything the 3DS has to offer.
How to unlock the pipe room in Paper Mario: The Thousand-Year Door
Posted on 10 months ago by Ethan in Guides, Switch | 0 comments
The new remake of Paper Mario: The Thousand-Year Door on Switch includes a brand new pipe room that lets you travel between major areas as you unlock them, and we’re letting you know how to unlock it. The original game on GameCube was beloved by fans, but one major complaint was all the backtracking you have to do. On Switch, this has now been addressed. You can access the pipe room as soon as you clear the first chapter, and you can go back after clearing every subsequent chapter to unlock a new shortcut pipe to that chapter’s corresponding area.
How to get to Glitzville in Paper Mario: The Thousand-Year Door
Posted on 10 months ago by Ethan in Guides, Switch | 0 comments
For those playing Paper Mario: The Thousand-Year Door, we’ve got a guide for those wondering how to get to Glitzville.
Glitzville (and by extension, the Glitz Pit) is the third area in Paper Mario: The Thousand-Year Door. After you finish up with business at the Great Tree, you’ll need to find a way to get to Glitzville in the first place. To do that, Mario needs to find a ticket that lets him ride the blimp. Normally, you’d have to ask around town and even pay certain characters to learn how to find and ask Don Pianta for a ticket. We’ve put together a list of instructions on how to get to Glitzville, including a way to get there without paying Coins to anyone.
How to change music in Paper Mario: The Thousand-Year Door
Posted on 10 months ago by Ethan in Guides, Switch | 0 comments
Hot off the heels of Paper Mario: The Thousand-Year Door’s launch on Switch, we’re telling how to change music in the game with the Nostalgic Tunes badge.
Although this new version of the RPG is generally rather light on new content, there are a few new additions here and there. One such addition is the option to change the game’s music. The Switch remake has its own remixed soundtrack that plays by default, but by following a few steps you can opt to switch back to the original game’s unaltered music. This comes in the form of the Nostalgic Tunes Badge, which can be equipped or unequipped anytime and doesn’t cost any Badge Points to use.
How to beat Cohozuna in Splatoon 3
Posted on 10 months ago by Ethan in Guides, Switch | 0 comments
A little while ago, we published guides on how to beat both Horrorboros and Megalodontia in Splatoon 3. This time, it’s time to talk about how to beat Cohozuna, the original King Salmonid that’s been present in Splatoon 3 ever since its launch.
Whereas Horrorboros is generally the easiest King Salmonid to defeat right now and Megalodontia is the most difficult, Cohozuna lies somewhere in between. It doesn’t have any particular weak spot, so the fight all comes down to how fast you can defeat other Boss Salmonids and how well you can aim your Golden Egg cannon. If you’re looking for tips and tricks on how to beat Cohozuna, then let’s get right into our guide.
More: Splatoon 3
Every stage in Splatoon 3, ranked
Posted on 10 months ago by Ethan in Features, Switch | 0 comments
As Splatoon 3’s content cycle comes to an end, we figured it’d be a good time to take a look at everything the game has to offer with a stages tier list.
At the time of writing, there are currently 23 stages in the game, and Sizzle Season 2024 is confirmed to be adding Lemuria Hub. In terms of quality, Splatoon 3 has had it kind of rough. In Splatoon 2, a good chunk of stages had several different routes to take. On stages like Kelp Dome and Skipper Pavillon, there was plenty of open space to hide away and claim turf. That’s not the case in Splatoon 3, however; for the most part, its stages are smaller and much more constrained, which winds up favoring long-rangers. This, in turn, makes it difficult for casual players to participate without being picked off by chargers and Splatlings. That’s not a very healthy trait for a game to have, and stages that exacerbate this issue will be reflected as such in our ranking.
More: highlight, Splatoon 3, top
10 of the best Shiny Pokemon of all time
Posted on 10 months ago by Ethan in Features, General Nintendo, Switch | 0 comments
We’ve compiled a list outlining ten of the best Shiny Pokemon of all time. Before we begin, do keep in mind that this isn’t an objective list. There are far more than ten out there there, so we won’t be able to cover all of the great shinies on this list alone.
Shiny Pokemon were first introduced in Pokemon Gold and Silver, and since then they’ve been sort of hit-or-miss. For every great-looking Shiny coloration, there’s another one out there that’s incredibly disappointing (we’re looking at you, Ceruledge). That being said, there are plenty of Shiny Pokemon worth hunting – and that’s what we’re here for today.
Rumor: Nintendo working on project with codename “U-King-O”, possible new version of Zelda: Breath of the Wild
Posted on 10 months ago by Ethan in Rumors, Switch 2 | 0 comments
Midori, a leaker known for correctly predicting numerous tidbits of information regarding Atlus and SEGA games, has come forward with a new claim that Nintendo is working on a project with the codename U-King-O – which could possibly be a port of Zelda: Breath of the Wild.
The Legend of Zelda: Breath of the Wild’s codename is U-King, which means it can be reasonably assumed that this project refers to a port for Nintendo’s next console. It’s also safe to assume that this port would come with improvements; a higher resolution and frame rate would be nearly guaranteed if this were the case.
Fixing Pokemon Sword and Shield’s story with hidden details
Posted on 10 months ago by Ethan in Features, Switch | 0 comments
Today, we’re talking about Pokemon Sword and Shield’s story and how it can be improved using details that were included in the anime adaptation, but were for some reason not included in the games.
Ever since (and even before) its initial release in 2019, Pokemon Sword and Shield have been the subject of much controversy and criticism from fans. While most of this criticism revolved around the now (perhaps begrudgingly) somewhat-accepted removal of the National Dex, a good chunk of the criticism Pokemon Sword and Shield receives in the modern day revolves around its story. Mainly, the fact that it doesn’t make much sense.