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Game Info:

System: Nintendo Wii
Genre: Platformer
Players: 1
Developer: Hudson Soft
Publisher: Hudson Soft

Pacing is something that can either make or break a game. Take too long to get to the interesting parts like, say, Final Fantasy XIII and most people won’t stick around to see what comes after all the corridors and tutorials. On the other hand, if the game starts out strong and then loses momentum, gamers will quickly get bored of the whole experience. A great game should be enjoyable from start to finish, and unfortunately A Shadow’s Tale (or “Lost in Shadow” for all you Americans) fails in that regard. The final result is a game with a few interesting ideas that ends up difficult to recommend thanks to some awful pacing and poor design choices.


– Can select Channel Live from the Versus menu
– Channel Live lets you view local matches
– Six players can watch a match at once
– Toggle between standard and 3D view while watching a match
– 3D Versus is the name for the Versus mode when the player is using the 3D view option
– 3D Versus players can take part in matches with Versus players
– Obtain the latest information about the game through SpotPass
– See your medals in the Medal List, which is accessible from the player data screen
– Can do wild things with the touch screen, including a charge-based move like Sonic Boom while walking
– Assign buttons to simultaneous button presses, throws, taunts, special moves and so forth
– Toggle auto guard on and off

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