Skyward Sword will have live orchestrated and folk music, secret instrument
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Unsurprisingly, The Legend of Zelda: Skyward Sword will place a big focus on a musical instrument. Ocarina of Time and Majora’s Mask featured an ocarina, Wind Waker sported a conductor’s baton, and Twilight Princess had… grass.
While Skyward Sword’s instrument is a secret for now, some fans believe Link will play a lyre based on some snippet of footage captured for the game’s GDC trailer. Mahito Yokota is keeping everything a secret for now, though he did elaborate a bit on the Skyward Sword’s music in the latest Iwata Asks.
Iwata: May I also ask about the sound of The Legend of Zelda: Skyward Sword for the Wii console?
Yokota: (happily) Ooh, can we talk about that, too?!
Iwata: Today, we’re talking about The Legend of Zelda: Ocarina of Time 3D, but it’s also the twenty-fifth anniversary of The Legend of Zelda.
Solatorobo: Red The Hunter trailer
Posted on 13 years ago by Brian(@NE_Brian) in DS, Videos | 0 comments
Nintendo Week (6/27)
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos, Wii | 0 comments
On this week’s episode: The Legend of Zelda: Ocarina of Time 3D Launch Event, friend code talk, Mystery Case Files: The Malgrave Incident and Inchworm Animation.
Nintendo’s statement to IGN regarding lack of Japanese Wii games might not come until Wednesday
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
This information comes from IGN’s Rich George on Twitter…
“Might have been a bit optimistic in hearing statement from Nintendo today. Should still happen but… it’s getting late. Patience! …@Chadboban If I don’t get it in the next hour or so, I’m thinking it doesn’t arrive until tomorrow or even Wednesday. Eh just give it time. Maybe tomorrow, maybe Wednesday. Shows they’re giving it thought though, which is good.”
I really don’t understand what’s happening with this situation. Is Nintendo of America just providing a simple statement to IGN? I doubt that IGN would even be able to obtain an exclusive announcement about any of these games, but still… argh! If only Nintendo would ease our minds by at least confirming Xenoblade!
Miyamoto: Zelda in Skyward Sword “is pretty good”
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
We started to see some of Zelda’s personality in Skyward Sword during this year’s E3. This time around, she’s more of a childhood friend rather than a damsel in distress.
Shigeru Miyamoto seems to be liking the direction the development team is taking Zelda. In the latest Iwata Asks, Miyamoto expressed his belief that she’s “pretty good”. Unfortunately, that’s all he was willing to say!
Miyamoto: Yeah. By the way, Princess Zelda in the next one is pretty good! (laughs)
Iwata: You mean in The Legend of Zelda: Skyward Sword?
Miyamoto: Yes.
Iwata: I’ll be sure to ask about that when the time comes.
Miyamoto: Yes, absolutely!
Just a few days left to reach Gold/Platinum status on Club Nintendo
Posted on 13 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
If you want a fancy Club Nintendo prize, you’ll have to take action quick. Members are required to have reached at least 300 coins within the last year for a “Gold” reward whereas the “Platinum” reward requires 600 coins. Please note that there’s just a few days left to accomplish this. The cutoff for gold/platinum eligibility ends on June 30.
Assassin’s Creed dev comments on Wii U
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
This information comes from Asssassin’s Creed: Revelations developer Brent Ashe…
“That hardware [Wii U] is interesting because, now it’s going to be in HD and wrapping that in with their control scheme – I’m curious to see where that goes.”
Just as a sidenote, Ubisoft Quebec is working on Assassin’s Creed Wii U. Ubisoft Montreal has been the main studio behind the franchise (and I assume that’s where Ashe comes from), though I do believe Quebec has chipped in a bit. From what I understand, Quebec is handling their first, true Assassin’s Creed on their own, so it should be interesting to see how the game turns out.
Cave Story 3D delayed again, launching in November
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
NIS America has announced that Cave Story 3D will now be releasing on November 8. This isn’t the first time the game has been delayed, but it’s probably for the best. Cave Story 3D will have a bunch of competition, though. Super Mario 3D, Mario Kart 3D, and Kid Icarus: Uprising are just a few 3DS titles that will be available at around the same timeframe.
Santa Ana, Calif. –NIS America announces today that its first Nintendo 3DS™ title Cave Story 3D will be released on Nov 8, 2011 due to additional game improvements.
“We are currently undergoing improvements to enhance gameplay. Changes are in the small details, but in order to satisfy both the fans and the new players we need to make sure the game is done right. Please look forward to it this holiday season. Cave Story 3D will be a blast,” says Jack Niida, producer at NIS America, Inc.
Scans – Super Mario 3D, Mario Kart 3D, Kirby Sonic Generations, tons more
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, DS, News | 0 comments
Nintendo “expend a lot of time” on matching up Zelda stories… and is Yoshi male or female?
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
The Zelda timeline is quite a touchy subject for fans of the series. Nintendo has never provided an official sequence of events, causing a significant amount of discussion and debate among franchise followers. Be rest assured though that the developers of each Zelda title put a lot of effort into the stories so that they can match up. Shigeru Miyamoto discussed that topic and more – including Yoshi’s gender – in the latest Iwata Asks.
Iwata: When you make a Zelda game, how do you think about the story?
Miyamoto: The stories in The Legend of Zelda may not match up as the series progresses. We actually expend a lot of time trying to make them match up, though. It would make things a lot easier if the players said, “Oh, that doesn’t really matter.” (laughs)
Iwata: (laughs) You would rather spend your energy making game elements rather than the story.
Miyamoto: That’s right. Sometimes people ask whether Yoshi is a boy or a girl. If I answer, “Probably a boy,” then they say, “So a boy is laying eggs?” (laughs)