Earthworm Jim being remade for DSiWare, first details
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 1 Comment
This information comes from Nintendo Power…
– Gameloft handling the game
– Gameloft doesn’t want to change the original game too much since it’s a classic and they don’t want to disappoint fans
– Brighter color palette
– Redrawn sprites
– Improved sound quality
– Some music has been remixed
– Will have an Easy mode
– Easy mode changes amount of damage Jim takes, slows enemies down, provides hints on the touch screen
– Gameloft wants everyone to be able to finish the game
– Original mode will be like the original
– Earn bonuses by mimicking Jim’s face throughout the game
Monster Hunter Tri limited edition box
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
A few more Solarobo details
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
– Published by Namco Bandai
– Releasing this year
– Sci-fi theme
– Game takes place on Shepherd Republic, floating island world
– Inubio and Nekobito are the two races (Dog People/Cat People)
– Play as Red Savarin, a 17-year-old Inubit
– Red meets Ell Melizee who is a Nekobito
– Red and his sister (13-year-old Chocolat Gelato) travel together in the game
– Red’s mech is Dehak-AZ103
– Explore towns and dungeons while riding Dehak
– Dehak can grab enemies, pick up crates, catch/toss missiles and boxes
– Sometimes will need to explore without Dehak
– Red can break objects, climb ladders, control switches, swim, battle enemies with gun/sword combo
– Animation from Mad House studio
Nnooo dev wants GPS and 3G technology for DS successor
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
“[GPS and 3G tech would enable gamers to] play online wherever you are. We would also be able to add location-based features to games.” – Nic Watt, Nnooo Games Creative Director
I wouldn’t be opposed to 3G support, but I’m not so sure about GPS. Overall, though, I would definitely like to see the DS successor be more online-friendly.
Fragile Dreams: Farewell Ruins of the Moon for Wii ships to stores nationwide
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
XSEED Games Releases Highly Anticipated Wii Exclusive Adventure RPG
Torrance, Calif., (March 16, 2010) – XSEED Games announced today that FRAGILE DREAMS: FAREWELL RUINS OF THE MOON has begun shipping to retailers across North America. Developed by NAMCO BANDAI Games and tri-Crescendo, FRAGILE DREAMS: FAREWELL RUINS OF THE MOON is now available exclusively for Wii™ at the suggested retail price of $49.99.
FRAGILE DREAMS: FAREWELL RUINS OF THE MOON has already begun garnering praise from critics across North America:
Konami confirms launch DLC for GTI Club Supermini Festa! on Wii
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Konami Digital Entertainment GmbH has announced it will release specific custom DLC to coincide with the release of GTI Club Supermini Festa! for Wii on March 25th.
The publisher will release a special custom paint job for use on the game’s MINI Cooper S, ABARTH 500, VOLKSWAGEN Polo GTI and PEUGEOT 207 GTi vehicles. Owners of GTI Club Supermini Festa! can access this exclusive DLC via the Wii’s online capabilities. Users simply join the ‘Ranking’ option and the data will be downloaded for free. It will be available to all cars currently unlocked and stored in the game’s Garage location.
Nintendo’s “What would you like 93% bigger?” DSi XL campaign
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 2 Comments
Japanese trademark updates
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
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CyberConnect2’s next project confirmed, first details and scans
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 1 Comment
Title: Solarobo – Sore kara coda he
Platform: Nintendo DS
Genre: Action RPG
Release Date: 2010
Staff:
Executive Director – Hiroshi Matsuyama (CC2 President)
Director – Takayuki Isobe (Tail Concerto)
Main Visual, Character Design – Nobuteru Yuki (Tail Concerto)
Mechanical Illustration – Yoshitake Taniguchi (SRW)
Opening Animation Director: Yoshiki Yamakawa (Hell’s Angels)
Opening Animation Production: Madhouse
– Planned for 10 years, in development for 3 years
– Wanted to go back to the origin point of the company for their 15th anniversary
– Action segments with robot, character
– Town maps have side-scrolling maps with 3D backgrounds (probably cel-shaded)
– 3D Cutscenes done in “Motion Illustation Demo” style, both DS screens used, looks like a moving illustration.
– 3D dungeons
– Character grown for main character and robot
– 1-4 players through Wi-Fi or wireless play
– Your robot can lift crate
Nintendo partnering with Tecmo Koei for Samurai Warriors 3
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
SAMURAI WARRIORS 3 SET TO GO INTO BATTLE EXCLUSIVELY ON Wii
Nintendo and Tecmo Koei Team Up to Create a New Breed of Warrior
REDMOND, Wash.– Nintendo today announced a unique partnership with Tecmo Koei to publish Samurai Warriors™ 3, the newest title in the Samurai Warriors franchise, exclusively for the Wii™ console.
Launching in North America in fall 2010, Samurai Warriors 3 is an evolution of the Warriors series, featuring an innovative new game mode and a completely fresh storyline.