Rock Band Music Store update next week
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 4 Comments
ROCK BAND MEDIA ALERT**TOM PETTY MAKES ROCK BAND DEBUT; FLEETWOOD MAC, BILLY IDOL AND JET RETURN WITH NEW TRACKS
Plus tracks from Foo Fighters and Grateful Dead for Wii and White Zombie and The Zombies for Rock Band Unplugged!Guildford, UK. – 21st August, 2009 – Harmonix and MTV Games today announced that singles from Fleetwood Mac, Billy Idol, Jet and, making his Rock Band debut, Tom Petty will be available in the Rock Band Music Store of downloadable content next week for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system.
Additional tracks from Foo Fighters, White Zombie and Grateful Dead will be available in the Wii™ Rock Band Music Store, and it’s a zombie-friendly week for Rock Band Unplugged, with tracks from The Zombies and White Zombie.
ESRB updates
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Squishy Tank (DS) – E
THINK Kids (DS) – E
THINK Logic Trainer (Wii/DS) – E
Squeeballs Party (DS) – E10+
CASI: Deadly Intent – The Hidden Cases (T) – DS
DanceDanceRevolution Hottest Party 3 (Wii) – E10+
a boy and his blob (Wii) – E
Hasbro Family Game Night (DS) – E
Virtual Villagers – A New Home (DS) – E
Wonder Boy III: The Dragon’s Trap (WIi) – E
Drawn to Life: The Next Chapter (Wii/DS) – E
Battle of Dragons – Bronze Edition (DSi) – E10+
TouchMaster 3 (DS) – E
Tales of Monkey Island – Chapter 2 – The Siege of Spinner Cay (Wii) – E10+
SimAnimals Africa (Wii) – E
Margot’s Bepuzzled (DS) – E
Assassin’s Creed II: Discovery (DS) – T
Dragon Ball Z: Attack of the Saiyans (DS) – E10+
Dragon Ball: Revenge of King Piccolo (Wii) – E10+
Chronicles of Mystery: Curse of the Ancient Temple (DS) – E
Pokemon HeartGold/SoulSilver screenshots
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 2 Comments
Okamiden trademark provides a small glimmer of hope for an Okami sequel
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 6 Comments
Some of you here know about my ongoing love for Okami. I’ve been pretty vocal in the forums about how much the game impressed me. It does have its faults, but the title is just such an engrossing an charming adventure that I became hooked almost from the beginning.
So, of course I can’t help but hope that Okamiden, a new trademark discovered in the Japanese database, is some sort of new Okami title. Even though Capcom has never really expressed interest in a sequel in the past, the company does own the rights to the IP. Unfortunately, you can never be too sure how these trademark findings will turn out. I, however, would be incredibly happy to see Amaterasu in another Okami title.
Why Sonic drives a car in Sonic and Sega All Stars Racing
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 3 Comments
If there’s one thing that Sonic’s known for, it is his insane speed. However, it was decided that the character should drive a car in Sonic and Sega All Stars Racing. When it comes down to it, it does make sense that the blue hedgehog would be much too fast for the competition. Although, that’s just one of the reasons why Sonic drives a car in SEGA’s new racing title. Will Tarratt, Sumo Digital Senior Designer, provided a full explanation in a recent interview.
“The quick answer is that we did try it to start with. We knew that people would want to see that…However, he’s really quite different to all of the other vehicles and we wanted a bit of continuity…And it’s quite strange to control something quite small running around a track with cars. And then you get the problem of what happens when they hit each other. He can’t be run over by a monster truck. So what it came down is that it was more fun, it was a racing game, fundamentally everyone is in vehicles, stick Sonic in a car and it’s as much fun for the player so they don’t get confused or disoriented when they’re driving. And also, it wouldn’t be fair, the guy was way too fast when he was on his own…We’ve gone through a number of iterations…He should please with his speed in the speedster.”
Tatsunoko vs. Capcom GC 09: Let’s Get Viewtiful gameplay (Cam)
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
A few Livly Garden details
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
– Releasing this winter
– Marvelous publishing the game
– Livly Island inspiration for the game (raise pets call Livly)
– Make own garden
– Raise Livly
– Wireless functions
Screenshots of Livly Garden, Brownie Brown’s next DS game
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
More Call of Duty 4: Modern Warfare details
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 4 Comments
– co-op Squad Mate mode is drop in/drop out
– different colored reticle for your squad mate
– no shooting for second player when zoomed in
– same experience system as 360/PS3 version
– 10 players online
– host migration to keep the game going if host disconnects
– import your address book to play alongside friends without having to put friend codes in again
– better textures, fire and explosion effects
– fully customizable controls, a decision influenced by The Conduit
– consistent 30 frames per second
No Tekken 6 for Wii
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 7 Comments
“No, it will not [release on Wii]. The hardware of the Nintendo is less than that of the other next-gen game consoles and the gameplay is very different.” – Katsuhiro Harada, producer of Tekken 6
Mr. Harada’s statement about the Wii hardware is true, but I don’t see any reason why the gameplay wouldn’t work on Wii. On the other hand, we have seen some disappointing results when developers have attempted to port over a 360/PS3 title for Nintendo’s console. What do you guys think?