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With the recent release of Monster Hunter 3 Ultimate, Capcom is shutting down the servers for the original game. Today, players will no longer be able to access Monster Hunter Tri’s online functionality.

Capcom announced back in January that it would be turning off the servers for the older Wii game. Although there still are some users who continue to revisit Tri, hopefully they’ll migrate on over to Ultimate in the future.

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The Wonderful 101 director Hideki Kamiya recently published a tweet indicating that the game is intended to be more about fun than game length. Following his remark, the consensus seemed to be that the upcoming Wii U title would be a relatively short experience.

This isn’t necessarily so, according to producer Atsushi Inaba. Having worked with Kamiya on countless occasions, “game length is something I’ve never once worried about.” On the topic of fun, Inaba added that The Wonderful 101 “will be so much fun you are going to wear out your Wii U GamePad.”

Inaba also promises “plenty of news about the game in the days and weeks to come.”

You can find all of Inaba’s comments below.



Update: Warner Bros. has now confirmed that Amazon consumers will receive a $10 games credit with pre-orders. If you pre-order at Walmart, you’ll receive an ultra exclusive Iron Patriot mini-fig when the game releases.

LEGO Marvel Super Heroes is now available for pre-order at most major retailers. Reservations can be done through Amazon here, GameStop here, or Best Buy here.


Those who pre-order LEGO Marvel Super Heroes at GameStop will receive a LEGO Spider-Man key chain (PlayStation 3 and Xbox 360 buyers who are PowerUp Rewards members will also receive a free DLC pack). This will be provided at launch. The offer is valid both in-store and online.


Towards the end of the European Wii U Virtual Console trailer we added to the site yesterday, Nintendo gave a brief look into the future of the service.

Mega Man, Xevious, Super Ghouls ‘n Ghosts, Super Mario Bros., Street Fighter II and The Legend of Zelda: A Link to the Past are just some of the titles planned for the Virtual Console. Balloon Fight, already available through the North American eShop, is also on the way.

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Shin’en is kicking off a new sale across the North American 3DS and Wii U eShops today. All of the studio’s games will be discounted by 30%, including Art of Balance TOUCH! and Nano Assault Neo.

The “Shin’en Spring Sale” lasts until May 9. Shin’en tells us that the sale is “A little spring present to our fans.”


EarthBound is kind of seeing a renaissance. Earlier this month, Nintendo announced that it would finally be re-releasing the game overseas through the Wii U Virtual Console after it originally launched close to two decades ago.

Let’s say EarthBound was a huge success on the eShop. Perhaps then a new entry would be possible, knowing that the series still has a big following worldwide.

Not so fast. EarthBound/Mother creator Shigesato Itoi, when asked about the possibility of a new installment, responded with just one word: “Impossible.”

Surely Nintendo can’t keep EarthBound/Mother dormant forever, right? Maybe one day we’ll see a complete revival, much in the same way that Kid Icarus came back after a 20-year hiatus.

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A common topic came up continuously during the Q&A session of Nintendo’s recent financial results briefing: Wii U game delays.

Iwata first commented specifically about games that will finally release starting with Pikmin 3. Its arrival will mark the start of new and significant first-party software releases for Wii U. However, Iwata explained that delays of first-party titles was necessary, otherwise “The brand of a franchise would be completely degraded without customer satisfaction.”


The video game industry has been in the slump over the past couple of years, Satoru Iwata has acknowledged. Some say that the US has specifically seen a downturn. Why is this so?

Iwata did offer two possible reasons during Nintendo’s most-recent financial results briefing Q&A.

First, Iwata commented on consumers’ “higher psychological hurdle to paying a certain sum of money for software.”



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