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Metal Max 4 boxart

Posted on 11 years ago by (@NE_Brian) in 3DS, Images | 3 Comments

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Tangram Style developer Moving Player has confirmed four titles for the eShop as part of its 2013 lineup. Two games are scheduled for Wii U while another two are heading to the 3DS.

Below is Moving Player’s lineup in full:

– HAPPY CIRCUS, an educational game to learn to count and read in six different languages in a fun environment, available in the upcoming weeks for Nintendo 3DS.
– EVOFISH Wii U, the console version of the iOS and Android game, upgraded with a new way to play in solo and an asynchronous multiplayer mode where up to 5 players compete in a predator/prey challenge!
– COCORO LINE DEFENDER, a strategy game in a fantasy Japan, theater of a fight between the 4 elements. This title will also be available for download on Nintendo 3DS in fall 2013.
– TRIBOO, a Wii U game with an innovative gameplay planned for late 2013, will mix-up defense-game, action-game and god-game, in an offbeat tropical universe, surrounded by funny characters.

You can find screenshots of Happy Circuis, Evofish, and Cocoro above.



We don’t know when Rage of the Gladiator is heading to the 3DS eShop or what sort of features the game will offer on Nintendo’s portable, but we at least have a confirmation of its development.


After hitting its funding target in less than two days, Mighty No. 9 has already reached its first Kickstarter stretch goal. The game will now include two more stages after the campaign managed to raise $1.2 million.

Up next for Mighty No. 9 are Mac and Linux versions at $1.35 million. Other stretch goals include New Game Plus and Turbo modes at $1.5 million, a making-of documentary at $2 million, and consoles versions at $2.5 million.

28 days remain in Mighty No. 9’s Kickstarter campaign. You can find the official page here.



NG.DEV.TEAM is now an official, licensed Nintendo developer. The company’s first order of business? Bringing Gunlord to Wii U and 3DS.

Gunlord was actually released on the Neo Geo and Dremacast. Now the team will be looking to take advantage of the features provided on Nintendo’s systems.

Here’s the official game overview:

Gunlord is a “eurostyle platformer” with emphasis on exploring huge worlds and blasting off enemies. This game features 10 stages of exciting 2D game play with over 45 unique enemy types. Blast yourself through giant landscapes, explore caverns and reveal tons of secrets!!

Gunlord will feature an increased field of view – 400×240 – on 3DS and a 16:9 display on Wii U. The 3DS version will feature stereoscopic 3D visuals while the Wii U release will incorporate off-TV play and an optional retro style TV scan line effect. Both will contain reworked difficulty, an easy difficulty level, reworked controls, and an auto mapping function on the touchscreen/GamePad.

NG.DEV.TEAM has taken to Indiegogo to help fund development on the Wii U and 3DS. The company’s campaign has a 50.000€ goal. Remember, unlike Kickstarter, the team will receive all funds even if the target isn’t met.


The wait has certainly been long, but Dungeons & Dragons: Chronicles of Mystara is finally heading to the North American Wii U eShop this week. Capcom confirmed that the game will be launching on September 5. Europe will be getting the game on September 12.

Source


A new update for Mighty Switch Force! Hyper Drive Edition has arrived in Europe, WayForward has confirmed. The patch fixes “a few bugs” with the eShop game.

WayForward’s Matt Bozon passed along the news on Twitter, writing:


Source


Armillo details

Posted on 11 years ago by (@NE_Brian) in News, Wii U eShop | 0 comments

New details on Armillo have appeared following the game’s playable demo at PAX Prime 2013. You can find a new batch of bits below.

– Dev describes the game as “Sonic meets Mario Galaxy meets Marble Madness meets Super Monkey Ball”
– PAX demo lets players rolwl around on various planets
– Save little blue creatures
– As you come across these creatures they’ll start talking to you
– They explain the current situation and what you should be doing next
– Story is told through these interactions
– Players need to maintain momentum so they don’t run into enemies or other hazards
– Attack with a spin-dash
– Bonus stage appears when players complete a level
– In it, collect blue orbs
– Depending on how well you did during the level, you receive more time to complete it

Source



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