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SEGA’s latest media blast for Hatsune Miku: Project Mirai 2 included new details about the 3DS game. For a roundup of information, check out the summary below.

– More songs and costumes than the last game
– New touch screen mode
– Touch Mode from the first Project Mirai is back
– In addition to hitting the markers with the right timing that goes with the song, the more difficult settings will increase it up to three different marker colors
– For the thicker lines seen on the trail: hold down the touch screen part, and when it is rainbow-colored you’ll be required to spin it around in circles
– Markers with arrows pointing different directions need you to drag your stylus in the same direction on any part of the touch screen
– Classic Button Mode is also back from Hatsune Miku: Project Mirai with some new twists
– Will need to use the d-pad for certain keys in addition to the A, B, X, Y buttons
– Similar to the Touch Mode gameplay part, you’ll be required to hold down the buttons for the ticker lines
– The rainbow colored parts can be done by rotating the Circle Pad in circles
– 2 Line parts require both uses of the A, B, X, and Y buttons along with directional buttons, at the same time
– Vocal Change system back as well
– This lets you switch the Vocaloid singer
– You can hear Meiko, Miku, Rin and Kaito’s versions of the song
– One track is set in the night on the neon stage
– “1/6 -out of the gravity” track is said to lighten the heart of anyone who listens to it
– Track designs were done by Nendoroid and features an original Miku costume with large ribbons and a frilly dress

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Watch_Dogs has been a long time coming from Ubisoft. In a recent interview, senior producer Dominic Guay confirmed that the project has been in the works since 2009.

Guay shared the development tidbit when asked about connections to the TV series “Person of Interest”.

He said:

“Actually we were many years into development when we heard of that show [Person of Interest] for the first time. Making a new IP like WATCH_DOGS is a long process and we started to craft our vision in early 2009.”

Because Ubisoft has been making Watch_Dogs since 2009, it has been in development for around four years.

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Mario Kart 8 is slated for spring of 2014. When exactly the game will be hitting Wii U is unclear, as Nintendo has yet to share a specific date. However, in a recent newsletter from Nintendo of Europe, it’s mentioned that Mario Kart 8 is coming in April of next year.

You may remember that Mario Kart Wii launched in April way back in 2008. Of course, that doesn’t necessarily mean that Mario Kart 8 will arrive during the same month.

As always, take this rumor with a grain of salt until Nintendo makes an official announcement.

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Thanks to Ken P for the tip.


Two more titles are scheduled for the Japanese Wii U Virtual Console service next week. Shin Megami Tensei and Ghosts ‘n Goblins will be released on July 3. The former is priced at 900 yen while the latter will cost 500 yen.

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Sayonara Umihara Kawase was… somewhere at E3 2013. What does that mean exactly?

For now, Sayonara Umihara Kawase is only for the Japanese market. But developer Agatsuma Entertainment is interested in bringing it to the west, and may have used E3 as an opportunity to show the title to publishers.

Atlus brought over Agatsuma’s previous 3DS game, Code of Princess, to North America. It “exceeded expectations”.

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