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Activision has confirmed that it won’t be releasing the Wii U version of The Walking Dead: Survival Instinct in Australia.

A statement sent out by the publisher explains the decision:

“As with every game release, publishers decide which platforms to release based on customer demand. Unfortunately it wasn’t there for the Wii U sku on The Walking Dead.”

This isn’t the first Activision game that Australia will be missing out on. 007 Legends also never made it to the continent.

Source


ick Up Nintendo 3DS and Train to Improve Your Modern Mind

REDMOND, Wash.–(BUSINESS WIRE)– A working mom rushes to schedule a meeting while answering emails and getting dinner ready for the kids. A student crams for a midterm the morning before an exam, but can’t stop thinking about the urgent paper he has to complete later in the week. A video game fan plays her favorite game for hours, but starts to forget where the key to the final dungeon is located after updating social media and checking out the latest blog post on her favorite website.

What all these people have in common is a need for a more focused mind. Having a focused mind can help lead to better performance in all life activities, especially in this modern world full of distractions. Whether it is in the office, the classroom or a far-off fantasy kingdom, distractions come from all directions, making it easy to lose focus and difficult to concentrate on the tasks at hand. Actually, it is almost inevitable that … wait, what were we saying?

With the launch of Brain Age: Concentration Training for the Nintendo 3DS system, multitaskers can refocus their busy modern minds and get their concentration back on track.

“With so much happening around us on a constant basis, it is very easy to get distracted,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “The Brain Age series has always been about training the brain, and Brain Age: Concentration Training continues this trend while also helping to improve concentration.”

The first two games in the Brain Age series on Nintendo DS surprised the world by demonstrating how brain training for just a few minutes a day could be fun. Brain Age: Train Your Brain in Minutes a Day! and Brain Age 2: More Training in Minutes a Day! each went on to sell more than 3 million in the U.S. alone. Brain Age: Concentration Training builds on the winning formula of the first two games, while introducing new activities designed by Dr. Ryuta Kawashima, a neuroscientist in Japan, to specifically focus the mind and help with everyday distractions.

New to this game are the Devilish Training exercises, challenging activities that set out to stimulate concentration and working memory. These activities can be played for five minutes a day, making them the perfect exercises to pick up while going through the morning routine. These Devilish Training activities challenge players to focus on one task while simultaneously tracking another, and range from Devilish Calculations, a series of tricky math problems, to Devilish Mice, a clever memory game. The difficulty of each activity increases or decreases based on players’ real-time results. This helps to consistently train players at the limit of their abilities.

Many other modes are also featured in Brain Age: Concentration Training. In Supplemental Training, fan-favorite activities from previous Brain Age games make a return. These select activities were designed to complement Devilish Training, and include activities like Word Attack, a hectic word-recognition exercise, and Time Lapse. Under Brain Training, players are offered additional training opportunities, such as Block Head, an exercise that finds players taking turns occupying blocks to score points against Kawashima. There is also Relaxation Mode, which contains a collection of restful activities created to give brains a much-needed break. Additionally, players can use the game’s StreetPass feature to find potential Training Partners to review brain training results or to compete in Devilish Battles.

With more modes and more activities than ever before, Brain Age: Concentration Training is the biggest game yet in the celebrated series. It’s time to use new concentration skills to start training the modern brain and eliminating distractions.

Brain Age: Concentration Training is now available in retail stores or as a full download in the Nintendo eShop for Nintendo 3DS.

Remember that Nintendo 3DS features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/3ds.

For more information about Brain Age: Concentration Training, visit http://brainage.nintendo.com/.

Source: Nintendo PR


Frozenbyte has consistently made note of its positive experience with the Wii U and Nintendo. The studio has also expressed interest in supporting the console further.

So it should come as no surprise that Splot, Frozenbyte’s next game, could land on the Wii U eShop. Although it’s only slated for PC, Mac, Linux, and iOS, it could head to Nintendo’s console as well.

Frozenbyte recently spoke about the possibility of Splot for Wii U, and briefly teased its next “big” project:

“…we may bring future games to Wii U as well, we have enjoyed working on it. Our next game Splot might be a good choice (there are some technology related things we need to solve first, so it won’t happen instantly). Our next ‘big’ game will be a 2014 release so there’s a lot of time until that, and we don’t yet know which platforms we’ll release it on (it could be PC-only)… we’ll see.”

Source


Photos snapped at the Wonder Festival in Japan this weekend show a new 1/8-scale figure of Fire Emblem: Awakening’s Tharja. Max Factory, the company producing the product, has also announced a Marth figure. Shizue from Animal Crossing: New Leaf will be turned into a figure as well.

Via


There’s been a lot of talk about Castlevania: Lords of Shadow – Mirror of Fate coming to other platforms. It’s just not going to happen, though.

One of the points brought up in recent days is that MercurySteam made all of the game’s assets in HD. That would lead to easier development of a console release, wouldn’t it? Well, producer David Cox has said that this process is a “common technique” in video game-making – and nothing more. He reiterated that there are “no plans” to bring Mirror of Fate to any other system.

The reason we’ve first made Castlevania: Lords of Shadow – Mirror of Fate in HD to then downscale the graphics to the 3DS is because it ensures that the quality of the images is maintained. It’s a common technique when making videogames. We used a lot of PC’s while developing the Nintendo 3DS-game, but that doesn’t mean there’s also a PC-version coming.

Even though we’ve got HD-assets of the game, the game is pretty much designed for the Nintendo 3DS. It’s always been our focus and intention to the release the game for that platform. We have no plans to bring the game to HD-consoles. We have no plans to create a different version. The game is pretty much designed to play with the dual screens and to use the capabilities of the 3DS.

It’s not uncommon for developers to save the HD-assets of a game to possibly use them in future projects, but at this time we’ve got nothing planned.

Source, Via


Tiger Woods PGA Tour used to be a big deal on Nintendo platforms. During the Wii’s brightest years, EA put out a fantastic experience that rivaled its PlayStation 3 and Xbox 360 counterparts.

EA ditched Tiger Woods PGA Tour for Wii starting with 13’s release, which was understandable given the platform’s position at the time. But now the Wii U is here, and as far as we know, the console won’t be getting in on the golf action.

When asked about Tiger Woods PGA Tour 14 for Wii U and the series’ future on the system, an EA representative said:

“We’re currently focused on delivering a great Tiger Woods PGA TOUR experience for our fans on the Xbox 360 and PS3, where we have a great opportunity to connect fans to the real world of golf and each other. We don’t have any further platform announcements at this time.”

Source


Castlevania: Lords of Shadow 2 producer David Cox has said time and time again that a Wii U version isn’t in the cards. However, we’ve never really seen any concrete reasons as to why it won’t be happening.

Cox was once again asked about Lords of Shadow 2 recently, but this time outlined reasons for the lack of a Wii U port.

It all comes down to resources. According to Cox, MercurySteam possesses “a limited amount of people working on the title.” He would anticipate needing to have an extra 20-30 staffers in order to complete a Wii U version. Development has also reached a certain point in which “it would be very hard for us to work on a Wii U version without negatively effecting the general development of the title.”

“The reason that we’re not making a Wii U version of Castlevania: Lords of Shadow 2 is because of our resources. We have a limited amount of people working on the title. About 60 people worked on the first title and that’s a pretty small team. With the sequel we have slightly expanded that team, but in order to make a Wii U-version, we need about 20 to 30 extra people. Next to that, we’re already pretty far into the development of Lords of Shadow 2, so it would be very hard for us to work on a Wii U version without negatively effecting the general development of the title. That’s the only reason there won’t be a Wii U-version, it’s not that we don’t want to make it, it’s just that it wouldn’t make sense for us to do so right now.”

Source, Via


Project X Zone is now available for pre-order. Reserve the title at Amazon here or GameStop here.

Namco Bandai unexpectedly announced localization for Project X Zone last month. Due to the niche nature of the game and tremendous properties involved, no one was anticipating its release in either North America and Europe. Thankfully, Namco Bandai believed it was worth bringing over!


Resident Evil: Revelations HD details have started to arrive from the latest issue of ONM.

The magazine confirms support for off-TV play. With the feature, gamers will be able to experience the full title directly on the GamePad.

Revelations HD will also feature a refined version of 3DS version’s touch screen controls as well as an optional Wii U Pro Controller configuration.

Look out for more details about the new release of Resident Evil: Revelations soon.



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