Luigi’s Mansion: Dark Moon takes up 6,748 blocks on an SD card
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, 3DS eShop, News | 0 comments
If you’re planning on purchasing the digital version of Luigi’s Mansion: Dark Moon, you may need to free up some space on an SD card. The game will take up 6,748 blocks – not as large as other retail titles, but still significant.
Of course, Luigi’s Mansion: Dark Moon will also be available as a retail release.
Monster Games working on Donkey Kong Country Returns 3D
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories | 0 comments
Donkey Kong Country Returns 3D isn’t being made by Retro. Rather, Monster Games is handling the port. A rating on the OFLC lists the studio as the game’s author (or developer).
Monster Games’ previous work includes Excite Truck, Excitebots, and Pilotwings Resort.
A recent finding on LinkedIn indicated that Monster Games was making some sort of 3DS title. Based on the OFLC entry, it would appear that Donkey Kong Country Returns 3D is the project in question.
Disney Magic Castle My Happy Life screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
European Devil Survivor Overclocked release date bumped up a week
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
3DS owners in Europe will be able to purchase Shin Megami Tensei: Devil Survivor Overclocked one week early. Publisher Ghostlight has confirmed a new March 29 date for the game. Originally, Overclocked was expected to launch on April 5.
New Monster Hunter 4 screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Disney Magic Castle My Happy Life coming to 3DS
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Namco Bandai has announced an interesting new title for the 3DS. “Disney Magic Castle My Happy Life” is heading to Nintendo’s portable in Japan, and it seems like it could be a fairly big deal.
Disney Magic Castle My Happy Life lets players use their Mii characters to meet Disney characters. Over 80 characters and more than 1,000 items are featured in the game.
Nintendo must view Disney Magic Castle My Happy Life as a pretty significant title, as it has approved a uniquely-designed 3DS XL system. A limited edition release containing the hardware will be priced at 24,830 yen while the standalone game will cost 5,490 yen.
First Conception II details, screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Screenshots | 0 comments
Famitsu has shared the first details and screenshots from Conception II, Spike Chunsoft’s sequel to the original PSP game. A summary (all translations courtesy of Gematsu) of the magazine’s article – highlighting characters, gameplay, and more – can be found below. Also be sure to view Conception II’s first screenshots.
NISA publishing Etrian Odyssey IV in Australia, probably Europe as well
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Atlus handled publishing duties for Etrian Odyssey IV in North America, but won’t be responsible for the game in Australia. Instead, NIS America (don’t let the name fool you!) will distribute the 3DS title throughout the continent. That’s according to a rating on the OFLC.
NIS America tends to publish Atlus-related releases in PAL territories. For instance, the company brought Persona 4: Golden to Europe. The OFLC listing probably means that NIS America will release Etrian Odyssey IV in both Australia and Europe.
Miyamoto on Pikmin 3 delay, remaking games for Wii U, working with overseas devs, Wii U messaging, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii U | 0 comments
Shigeru Miyamoto recently made a media tour in North America. The press were given an opportunity to chat with the creator of Mario, Zelda, and countless other IPs.
One such interview from GameSpot covers areas such as Pikmin 3’s delay, the possibility of remaking more games for Wii U (like Wind Waker), what it’s like working with overseas developers such as Next Level Games,
the challenges with Wii U’s messaging, and more.
We’ve posted the full Q&A after the break.