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General Nintendo

Zelda creator Shigeru Miyamoto has once again expressed interest in returning to A Link to the Past.

You may remember that, last year, Miyamoto discussed the possibility of bringing back the game in 3D. This time around he’s said that he would “be even more interested in creating something new maybe based on, or starting from, A Link To The Past.”

Miyamoto told EDGE:

“I think the answer would be the same if we’re talking about just porting, but I think I’d be even more interested in creating something new maybe based on, or starting from, A Link To The Past. I think it’s important to bring some really new software.”

Miyamoto was the producer when A Link to the Past was created back in 1991 and left a huge imprint on the title. That probably wouldn’t be the case again if Nintendo returned to the game. As such, Miyamoto would have to find the best director suited for the job:

“To be very honest and open, it really depends on the directors that have time at the moment as well. Some directors, I can give them the title and I know they will do something great with it.

“Other directors I’m not so 100 per cent confident [in], so they’re the ones I’d rather take a more remake approach to the title. It really depends on that as well.”

Miyamoto mentioned one director who he has great respect for: Koichi Kawamoto. Kawamoto has played a big role in the WarioWare series, made StreetPass Quest for the 3DS, and worked on The Legend of Zelda: Phantom Hourglass.

Regarding Kawamoto, Miyamoto said that he’s “a very strong figure [who] will play a very important role in the future.”

Last but not least, Miyamoto commented on the possibility of a new F-Zero game:

“I think at the time it was a really big surprise, a new thing, a product that made sense. I don’t see with current hardware how you could create a similar surprise.

“But maybe with future hardware, with Wii U coming up, maybe we could create something that does make sense, either as a smaller game, or a fully fledged title.”

Source


Nintendo is cutting out its trip to Gamescom 2012. The company has attended the trade show on a yearly basis.

Fans are usually able to get their hands on Nintendo’s upcoming lineup at Gamescom. Without the company’s presence at the expo, Nintendo will instead set up “a number of sampling events” for Wii U, Wii, and 3DS experiences.

Nintendo commented on their status at Gamescom 2012 earlier today:

“Whilst Gamescom is a fantastic show, we have taken the decision not to attend this year’s event. We are planning a number of sampling events throughout Germany in which our fans will have the opportunity to play upcoming Nintendo 3DS, Wii and Wii U titles. Further details will be announced soon.”

Source, Via


When Shigeru Miyamoto isn’t working on legendary Nintendo franchises like Mario and Zelda, he’s able to find some time to play the ultra-popular Rovio game, Angry Birds.

In a new interview, Miyamoto admitted that Angry Birds is one of the few titles he’s enjoyed on his smartphone. Miyamoto went as far as to say that he wish he’d created the idea.

He said:

“There aren’t many games that I’ve played recently that have been truly convincing to me. But that said, I have very much enjoyed Angry Birds, especially the way in which it combines traditional and new game elements in exciting ways. Angry Birds is a very simple idea but it’s one of those games that I immediately appreciated when I first started playing, before wishing that I had been the one to come up with the idea first.

“I mean, obviously I want to be the one creating the most convincing, surprising game ideas.”

Miyamoto went on to discuss the ways in which Angry Birds impressed him. He praised the controls, but noted how they “would have been even better” had “the developer had created the game for Nintendo DS”.

“In particular the control scheme is excellent. When you analyze it, the controls are actually quite fuzzy in terms of the way that it works. It takes a little while to get used to the controls, I think, but once you’ve mastered them, you have a lot of precision. To make it the interface and controls work that well and intuitively… well, I think a lot of work went into getting that right.

“Obviously, if the developer had created the game for Nintendo DS the controls would have been even better, but what can you do?”

Source


There are some fans out there who are still seething about the lack of a Monster Hunter Tri G localization announcement yesterday and the focus of Captivate overall.

Capcom’s Christian Svensson took to the company’s forums once again to address the criticism. He asked fans for their patience and hinted at more announcements “in the coming months”.

In one message, Svensson wrote:

“I understand you want MH and other franchises… patience.”

And in another:

“We will have additional announcements of more products in the coming months and perhaps what you seek will be there.”

Thanks to Jake for the tip!

Source 1, Source 2



Nintendo’s Korean division will be holding a Nintendo Direct presentation on April 14 at 7:00 AM EST. The company will be announcing 3DS launch information for the territory – yes, they’re still waiting for the system!

Although this Nintendo Direct is planned for Korea only, I wouldn’t be surprised if we saw another Japanese (and possibly American/European) presentation later this month.

You can follow the proceedings here.



EDGE’s teaser for June, found in its May issue, appears to be Nintendo-related. The magazine included a picture of Shigeru Miyamoto’s Mii on the page.

It should be noted that this isn’t necessarily an indication of the magazine’s next cover story. For instance, EDGE’s May edition focused on Aliens: Colonial Marines even though the previous issue teaser was completely unrelated to the game.

Thanks to joclo for the tip!



No, Miyamoto didn’t show up at the Louvre Museum just for the heck of it. Nintendo has prepared 3DS systems that work as an audio guide at the institution. You can read about that here. Screenshots of the Audioguide can be found here.

Source


A lot of folks were banking on a Monster Hunter announcement from Capcom today. Fans were hoping that Monster Hunter Tri G would be confirmed for North America and Europe.

Sadly that didn’t pan out, and there are some fans out there who are concerned about the lack of announcements surrounding the franchise.

In response to this, Capcom’s Christian Svensson wrote on the Capcom-Unity forums:

“Alas, MH announcements tend to be made in Japan… as such, I have no news to share at this moment but you shouldn’t be worried.”

It makes sense for brand new Monster Hunter games to be announced in Japan before any other territory given its popularity in the region. Monster Hunter Tri G and Monster Hunter 4 were both revealed in Japan late last year. But for localization news, Capcom’s western branches would have to speak up and say something.

Maybe Svensson is alluding to some sort of Monster Hunter Tri G announcement at E3? I really don’t know since his quote is extremely vague. If there isn’t concrete news in the near future, I’d be very concerned about the status of that game in North America/Europe.

Source


Unfortunately, there were no Nintendo games at this year’s Captivate. Nothing for 3DS, and nothing for Wii. Well, no one thought there would be a new Wii announcement, but I digress.

The only news from the press event? Resident Evil 6 isn’t coming to Wii U. At least for now.

I’m sure Capcom will have something to show for Wii U at E3, so there’s that. I have no idea what the status of Monster Hunter Tri G is overseas, though…



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