Rumor: SEGA mulling over Sonic reboot for 2014
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, Rumors | 5 Comments
It’s no secret that SEGA has been experiencing significant financial troubles. Perhaps as a result of this, SEGA may be considering a potentially “massive” and “total” reboot for Sonic in 2014. SEGA and Team Sonic would be looking to monetize the IP which would provide the company with more capital.
That’s all according to a new rumor published on TSSZ News, who warns the reboot “is allegedly still in the exploratory phase”. The site also has speculatory information of possible gameplay changes for Sonic – including a change in structure similar to an open-world, a new universe, and more.
Head past the break for a rundown of TSSZ News’ report.
Sonic co-creator now working at Nintendo Software Technology
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Hirokazu Yasuhara has moved from SEGA to Naughty Dog to Namco Bandai. Now the Sonic co-creator has landed a position at Nintendo.
Yasuhara will be working at Nintendo Software Technology in Redmond, Washington. His role with the company is currently unclear.
NST has created the Mario vs. Donkey Kong titles, Metroid Prime: Hunters, and plenty of other Nintendo games in over a ten year span.
Original polo shirts hit Club Nintendo Japan
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Another lovely reward has arrived on Club Nintendo Japan.
Starting today, members can purchase an original, customized polo shirt for 550 points. You can pick your own color as well as a specialized emblem that will be embedded on the clothing. Rover from Animal Crossing, Mr Game and Watch, Donkey Kong, the Hyrule Crest, Zelda Life Hearts and a Fire Flower are the emblems to choose from.
At the time being, this reward is only available in Japan.
Ubisoft has “big plans for Wii U”, interest in being “the number one-third party” on console
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii, Wii U | 0 comments
Ubisoft has “big plans for Wii U” according to Tony Key, Ubisoft’s SVP of sales and marketing. Key outlined the company’s interest in the console in an interview with Gamasutra.
Key said:
“We have big plans for Wii U. Our intention is to be the number one third-party on Wii U, just like we were on Kinect and just like we were on 3DS.
“We’ve always had a really close relationship with Nintendo, so I’d venture to say that we did have an advantage in getting dev kits earlier than other people. I’m not saying we got them earlier than everyone, but I do think we got them early.
“They came to us and asked us to make Red Steel. The thing is, once these dev kits show up in the building, you’ve got these other teams peeking around the curtain going, ‘Hey, what’s that?’ Before you know it, there’s three projects being developed for the Wii in that one room, and then another guy from another studio just happens to be visiting and brings back some ideas…”
Key also mentioned how Ubisoft was able to prepare a significant amount of titles for the Wii’s launch. This stemmed from developer interest when Red Steel was being made for the system. Eventually Ubisoft ended up with seven launch games for the Wii.
According to Key:
“We do encourage that kind of experimentation, especially if we think the platform is commercially viable. [Ubisoft CEO] Yves Guillemot will say, ‘Let’s put a few guys on it, and let’s try it.’ So if they come up with a great idea, then we’ll roll with it.”
“That’s what happened on the Wii; we were so engaged with it after getting the kits for Red Steel that suddenly Rayman came out of that, and before you knew it we had seven titles in the launch window because the dev studios got so excited about the hardware.”
Warren Spector more concerned with creativity rather than new consoles
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
The next generation of consoles is on the way, but Warren Spector is more concerned with creativity in the gaming industry.
In an interview with EDGE, Spector said, “I think most of the problems we have to solve are creative ones, not technical ones.”
He told the publication:
“If it comes it comes; when it comes, it comes. I’m not a tech guy, particularly. I’m a design, story, character guy. I think most of the problems we have to solve are creative ones, not technical ones.
“Obviously we make software, so there’s always a technical element to what we do, but I will make games that do whatever I want them to do at the end of the day, and I will use whatever technology [is] available.”
Nintendo at the 2012 Kids’ Choice Awards
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Square Enix worked with Google on the company’s April Fools’ joke
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Did you know that Google and Square Enix collaborated on the “8-Bit Map” April Fools’ joke? Yes, it’s true!
Although Google was the “brain” behind the idea, Square Enix was more than happy to assist them in making the map.
According to a U.S. Square Enix representative:
“It was a collaborative effort between Square Enix and Google. Google came up with the idea, then we provided the assets and helped them to create the map.”
Fans to Enjoy Hands-On Fun with Upcoming Nintendo 3DS Games and Special Kid Icarus: Uprising Activities at PAX East
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
Nintendo has announced its PAX East lineup. Players can experience Mario Tennis Open, Spirit Camera, and Ketzal’s Corridors before release. The company will also be handing out AR cards for Kid Icarus: Uprising.
Head past the break to read about Nintendo’s full PAX East plans.
n-Space developer interested in working on another Geist game
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, GameCube, General Nintendo, News | 0 comments
When asked about which Nintendo series he’d like to work on in an interview with Nintendo Gamer, n-Space’s Tim Schwalk said he’d like to revisit Geist. Schwalk was the lead programmer on the GameCube title.
He also said that he would be interested in revitalizing the Uniracers IP for the 3DS.
Schwalk told the magazine:
“This may sound a bit self-serving, but I would love to work on another Geist game. We left so many ideas on the cutting-room floor that it’s a dream of mine to revisit the franchise. Aside from that, I’d love to revive Uniracers and bring it to the 3DS. I’m not a huge fan of motion controls, but there are a lot of cool things we could do with it.”
Pokemon Smash’s announcement was show-related
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
As it turns out, the announcement teased for yesterday’s Pokemon Smash announcement wasn’t at all game-related. It was simply a contest involving the show itself.
That’s a bit disappointing, but on the bright side, we’ll definitely be getting Pokemon Black/White 2 news next week. Stay tuned for that!