Kingdom Hearts 10th Anniversary Premiere Event video
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos | 0 comments
Some folks are speculating that the video above will be used as the opening in Kingdom Hearts 3D.
Your Views on Games Are Stupid and Don’t Mean Anything
Posted on 12 years ago by Austin(@NE_Austin) in Features, General Nintendo | 0 comments
Continuing my series of “article titles that make people click on them”, I’ve got a point to make today that I think is really important. You see, like the best of us, I always get into arguments about video games with friends or with Internet demons. Usually it’s Nintendo-related, and at the end of the day the bottom line always remains the same; “I think what I think and you think what you think and who cares.” We can argue day and night about why Skyward Sword isn’t the worst game in the series, or why Mario doesn’t need a story to be important, but the overall conclusion to the argument never ever changes. It’s always a “live and let live” sort of ideology.
Which is great, right? The fact that we have such respect for each other’s beliefs and we are understanding enough human beings to realize the triviality of arguing about video games is wonderful! Except that we don’t. I don’t think I’ve ever seen one person who- when faced with the opportunity of gaming related debate- simply stated outright that opinions on these things aren’t important, and everyone should just enjoy what they enjoy.
Rumor: New NST project in full production; studio hiring software engineer
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, Rumors | 0 comments
Rumor has it that Nintendo Software Technology is now in full production of a new title.
NST is also looking for a senior software engineer for WebKit development. A job posting was added to LinkedIn a few days ago.
The studio has created all of the Mario vs. Donkey Kong games, Wave Race: Blue Storm, 1080° Avalanche, and Metroid Prime: Hunters. They also worked on the cancelled Project H.A.M.M.E.R. and Wii Crush.
Zelda poster set back in stock at Club Nintendo
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The “Legend of Zelda 25th Anniversary Poster Set” is once again available on Club Nintendo. Members can purchase the reward for the standard price of 400 coins.
You can pickup the reward here.
Aonuma talks Zelda complexity, tutorials, story elements
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii | 0 comments
IGN continued to post snippets from their Eiji Aonuma interview today. Earlier this week, the site posted a response from the Zelda producer about partnerships, while the latest article focuses on complexity, training, and story.
First up, here’s what Aonuma had to say about adding more complexity to the series:
“I’m not really opposed to adding more complexity to Zelda. However, I don’t think Zelda needs complicated elements that have to be mastered before a player can enjoy the core of the game’s appeal. I think Zelda should be a game that is simple but that also has enough depth and variety to enable players to continue to make new discoveries.”
Next, Aonuma discussed the tutorial process in Skyward Sword:
“The tutorial process in [Skyward Sword] wasn’t designed with the specific goal of educating new players. The process was designed to let the player become familiar with the world of Skyloft and to communicate with its residents. After the tutorial process, Zelda disappears and Link has to descend by himself to the unexplored surface world. The intent of the tutorial is to give players a strong connection to Skyloft, which is Link’s home, and to Zelda.”
Finally, Aonuma took a moment to comment about the story elements in Zelda:
“We’re always trying to incorporate story elements into Zelda games in a balanced manner. If you’re saying that the story stood out more than anything else, then I feel like we need to work harder to achieve the right balance in the next Zelda game.”
Hmm… I’m not sure if I like the sound of that last comment. I thought that the story was handled beautifully in Skyward Sword, personally…
Nintendo Spokesdog Uggie “on the Job Training” video
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
Nintendo delivers a real-life Mario Kart to GameStop’s Epic Reward Giveaway winner
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos | 0 comments
New downloadable rewards up on Club Nintendo
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii | 0 comments
Three new downloadable rewards have been added to Club Nintendo.
Members can choose from Art Style: CUBELLO, Mario’s Picross, and Radar Mission. All three games cost 100 coins.
You can purchase each of the rewards here.
Pac-Man TV series in production for Fall 2013
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Pac-Man will be making his return to television after a twenty year hiatus. Pac-Man: The Adventure Begins will begin airing on Disney XD next fall.
Avi Arad, who has worked on the Spider-Man, Iron Man, and Hulk films, will be involved with the new show.
Arad said:
“What took you so long, Avi Arad? We’ve been waiting the executive producer of the Spider-Man and Iron Man films to get this project going for two years now. Originally slated for 2012, Pac-Man: The Adventure Begins follows the adventures of a high school-aged Pac-Man and pals as they, I dunno, go on wacky adventures?”
You can find the official press release after the break.
Aonuma comments on partnering with others for Zelda
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
You may remember a statement made by Shigeru Miyamoto last year about the possibility of Retro Studios working on Zelda. Miyamoto had said that the series “might be a possible franchise for that collaboration.”
Zelda producer Eiji Aonuma recently offered his own thoughts about partnerships.
Aonuma told IGN:
“Nintendo’s developers will continue to work on a number of different titles, and I think that we will have to rely on outside companies for graphics and other elements that require massive resources. I’m satisfied when the cooperation between Nintendo and other companies becomes something meaningful for both parties.”
Aonuma also told the site that there have been a number of partnerships for the Zelda series over the past decade. Capcom worked on Oracle of Seasons, Oracle of Ages, The Minish Cap, and Four Swords while Grezzo brought the enhanced Ocarina of Time 3D port to the 3DS. Nintendo even collaborated with Xenoblade developer Monolith Soft on Skyward’s Sword’s graphics.