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General Nintendo

We’re still about 30 minutes away, but take a look at these photos will you wait!


“2012 is the 10th anniversary of Kingdom Hearts, so we’d like to do something to celebrate. However, I’ll say this up front, just because it’s the 10th anniversary, we still won’t have KH3 out (laughs).” – Tetsuya Nomura

Well, this is rather unfortunate news! I figured we’d be getting the assets on Kingdom Hearts 3 in some of the coming months, judging by how long it’s been since the second one! Sure, we’ve had the little side-stories in between that have had the developers keeping busy, but come on, where’s the main installment?

Via Andriasang


This information comes from Capcom Europe’s Twitter…

“Two new games announced tomorrow for the early birds amongst you here http://www.capcom-europe.com/blog at 7am”

Well, we know of a pretty big Nintendo event that’s happening in a few hours! I’d say it’s extremely likely that these announcements are related to the 3DS. Or, perhaps even the Wii. Right now it hasn’t been confirmed that the Big N’s conference is just for the 3DS, so we’ll have to wait and see.

Source


As it turns out, Level-5’s Jiro Ishii is not making an Ace Attorney game. Ishii and Capcom’s Shu Takumi did have dinner the night before, but the “Gyakuten XX” part of the first reported tweet appears to be nothing more than a joke with Square Enix’s Jin Fujisawa. At least we can still look forward to Time Travelers from Ishii.

“A misunderstanding seems to be spreading, so let me say that I’m currently working only on Time Travelers.”

Thanks to Taylor and Robert for the tip!

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According to a job listing found for animators, Aardman Animations is making a new television series based on Ubisoft’s Raving Rabbids franchise. Aardman is mostly known for their claymation work on Wallace & Gromit as well as other project, but the company released its first computer-animated creation, Flushed Away, in 2006. The listing noted that the show will be “a live action / CGI mix”, and indicates that it is an in-house production. That’s the only information we have at the moment, but we should hear additional news in the near future.

Source


“Huh? Oh, Gyakuten XX. I’m making it, with Mr. Takumi!” – Level-5’s Jiro Ishii’s Twitter

I positively love the Ace Attorney series, and while the Perfect Prosecutor spin-offs are very good games, I really feel the need to get back into the defendant’s booth and cross-examine some dudes! I really hope this ends up being true, because Level-5 is a great developer who I know could do wonderful things with the Ace Attorney name.

Side note: “Gyakuten XX” is the Japanese name for the series.

Via Andriasang


It’s true that the sprite comparisons are at the same angle, but you can’t deny that there King Hippo and Donkey Kong are alike in many ways. Just look at the positions of the characters’ arms. Heck, even their facial expressions are comparable!

Thanks to TT for the tip!

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That is correct, guys: On this day in Japan, 1889, the original toy-making wonder-company Nintendo was founded, and the whole dream of video gaming began. Of course, it wasn’t until 1975 that they actually turned into a video entertainment company, but still, it’s pretty cool that they got their roots all the way back in the 1800s!

Congratulations to Nintendo, and here’s to another 121!


Donkey Kong Country Returns

– Craig played the latest build
– Saw another 6 levels
– Took him about 15 minutes
– There is a map screen
– You’re on an island
– Rotate the island to go from level to level
– Clustered into different worlds
– Map is more 3D than it was in Donkey Kong Country
– Very easy to pick up and play
– Donkey Kong can climb walls, ceiling
– Needs to be grass texture
– Jumping is pretty forgiving
– Mario-esque mechanic: If you jump on three in a row, a coin will be dropped
– Spend coins on unlockables
– No talking in the game as far as Craig can tell
– There are sharks, jellyfish
– Rambi is in the game
– There is an enemy that is an ostritch and it is on stiltz
– Craig thought the silhouette was really cool
– In the background of that level, when the rock structures come together to form a banana, and it unlocks a secret if you wait a bit
– Similiar secret unlocked when the sun is setting
– Mine cart level in the demo
– In this particular level, when you jump, the cart jumps with you
– Jump with a button, not motion controls
– Cart is following a set path
– Traditional platforming
– Clever visual tricks
– Craig didn’t see any story moments


In honor of Super Mario Bros.’ recent 25th anniversary, Nintendo Power featured the classic title in their latest issue. A few developers were asked to provide some thoughts about the game, which included Hideo Kojima. The Metal Gear created dished out a ton of praise for Super Mario Bros. Kojima noted that the game led him to his position as a game designer and believes the title “deserves to be hailed as one of mankind’s greatest inventions.”

“With the creation of Super Mario Bros., Mr. Shigeru Miyamoto not only altered the future of gaming, but actually changed the concept of ‘value’ for all forms of entertainment. And, in the process, changed my future – leading me to become the game designer I am today.

Using just two simple actions – run and jump – this game managed to capture the thrill and adventure of “exploring a world” in virtual form. For this amazing feat, I feel that the game truly deserves to be hailed as one of mankind’s greatest inventions. The game’s design, sense of fun, interactivity, and celebral philosophy have made it the forefather or every game that has come since, and of every game yet to come.

Super Mario Bros. is equivalent to the Big Bang of our gaming universe. If it were not for this blindingly spectacular creation, digital entertainment as we know it today would not exist.

Mr. Miyamoto, thank you for giving birth to Super Mario Bros.”



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