Capcom’s upcoming Mega Man merchandise plans
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
If you’re a Mega Man fan, you should be on the lookout for a variety of merchandise. Numerous items are planned for release throughout 2013.
Here’s a rundown of what followers of the series can expect, as was shared during Capcom’s PAX East panel earlier today:
– New collectible figure for San Diego Comic-Con (limited)
– Capcom store exclusive: Mega Man and Mega Man X figure representing X’s anniversary
– Series of art books will be localized such as Mega Man R20+
– Mega Man R20+ coming in the second half of 2013
– April: Crossover with Archie’s Sonic the Hedgehog comics
– Starts with Mega Man #24, 12 parts
– Free primer on Free Comic Book Day (May 4)
– Soundtracks for classic Mega Man games will be available for purchase
One other merchandise note: the Mega Buster USB stick is one of the fastest-selling items on Capcom’s sotre.
Diablo III’s console version not necessarily exclusive to PS3/PS4
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 0 comments
Diablo III is making its debut on consoles through the PlayStation 3 and PS4. That being said, Blizzard’s game may not necessarily be exclusive to Sony systems.
In an interview with the Penny Arcade Report, senior producer Julia Humphreys said the following about exclusivity:
“We don’t have any announcements to make at this time … But we’re not necessarily a Sony exclusive.”
Might a Wii U version be possible?
Tales producer teases “a lot of surprise announcements”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
2013 isn’t just the Year of Luigi – it’s apparently the “Year of Tales”, too. Namco Bandai is “making this a Tales of filled year”, according to series producer Hideo Baba.
Baba also teased “a lot of surprise announcements”. He didn’t elaborate on when these are coming or what platforms they’ll be for, but you can bet that we’ll hear something at the Tales of Festival in June.
“We’re planning on making this a Tales of filled year. So we have a lot of surprise announcements lined up — stay tuned!”
Mega Man 4 and 5 dated for the eShop, new Mega Man game in the works
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, News, Podcast Stories | 0 comments
Update: Welp, disregard the new Mega Man game news. Capcom’s Brett Elston clarified on Twitter that “discussions are still going”, though the company “will not announce anything until it’s ready”.
Capcom announced 3DS eShop release dates for Mega Man 4 and Mega Man 5 at its “World of Capcom” panel at PAX East today.
Mega Man 4 will arrive on April 25. Mega Man 5 is due on May 16. Capcom also mentioned a June launch for Mega Man 6, but did not provide a release date.
Elsewhere during the panel, Capcom spoke briefly about the Mega Man series in general. Although the company did not have any information to present to fans today, it did tease that a new project is in development. News will hopefully be shared by year’s end.
Square Enix trademarks “Fantasy Village”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Square Enix has trademarked “Fantasy Village” in Japan – not to be confused with Level-5’s Fantasy Life 3DS title. The name was filed in relation to video games.
So what might this be? Some kind of Final Fantasy sim title? Something else?
Medicom making impressive Skyward Sword Link figure
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
After getting a figma last year, Link from The Legend of Zelda: Skyward Sword will now be receiving a larger Real Action Heroes thanks to Medicom.
The 30 cm model features Link’s full garb and real cloth clothing. Heck, there’s even an alternative angry face.
RAH Link will be released in Japan this November for 20,790 yen. Pre-orders open on March 24.
Next Level didn’t find out about Year of Luigi until Nintendo Direct broadcast
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 0 comments
Nintendo tends to work in secret ways. Sometimes, things are so secret that developers close to the company aren’t even aware of certain plans.
That was the case with Next Level Games when it came to the Year of Luigi. Amazingly enough, the studio found out about Nintendo’s plans for Mario’s brother on the same day as the Nintendo Direct presentation. That’s despite the fact that Next Level is playing a big role in the Year of Luigi – the company is just about to release Luigi’s Mansion: Dark Moon on the 3DS.
The game’s producer, Ken Yeeloy, told the Financial Post:
“We found out about the Year of Luigi at the same time you did. We woke up that morning and found out through the [Nintendo direct] video!”
Next Level has been working on “new top-secret game” since October
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 0 comments
Luigi’s Mansion: Dark Moon developer Next Level Games has apparently been creating a secret project since October.
Next Level was, obviously, focusing a good amount of its efforts on wrapping up the 3DS game for Nintendo. But it appears that the studio was also hard at work on some kind of unannounced project.
Lead designer Devon Blanchet lists “a new top-secret game” on his LinkedIn profile. If development started in October, this new game has been in the works for six months.
Blanchet’s resume doesn’t provide any further details. It’s unclear is Next Level’s next game is being made in partnership with Nintendo or a different publisher.
Luigi’s Mansion: Dark Moon devs on making a third-person action game
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories | 0 comments
Luigi’s Mansion: Dark Moon was an interesting project for Next Level Games to tackle. It was the company’s first major game that was being developed in collaboration with Nintendo as an action title.
For supervisor Yoshihito Ikebata, while he didn’t have much experience with the genre, his desire to make a new Luigi’s Mansion motivated him to work on Dark Moon.
“How did that happen? I guess I just wanted to work on a game like that.
I guess the strongest element of me getting involved with this was just because I, personally, really wanted to see a sequel to “Luigi’s Mansion.” Now, of course, that was battling within me, against the anxiety that I felt about working on a kind of game that I hadn’t really had a lot of experience with before, but I would say that in the end, the desire to make a sequel to “Luigi’s Mansion” was the stronger feeling, and it won out.”
Zen Studios unveils CastleStorm’s multiplayer modes
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
It’s been awhile since we last heard about CastleStorm – close to a year. Today, Zen Studios finally unveiled the game’s multiplayer mode.
CastleStorm’s multiplayer aspects are kept separate from the single-player campaign. That means you can progress – level up and gather experience – independently. All modes will playable locally or online.
Here’s a rundown of each, straight from Zen Studios:
1 vs. 1 split-screen mode: simply try and beat your opponent by bashing in their castle. Choose your side (the noble Knights or the ragtag Vikings) and then choose your arsenal of weapons wisely. Face off, castle to castle and the first to completely demolish his or her opponent’s castle wins!
Survival Co-op: Two players team up to fight off waves of enemies together! Assign one player to control the ballista and the other to control ground forces. Good timing and great aim are essential in Survival Co-op as friendly fire could be harmful to your own troops on the ground.
Last Stand Co-op mode: Would you rather ditch the castle and do some hand-to-hand combat out in the battlefield? Check out the Last Stand Co-op mode where both players control a hero and battle wave after wave of enemies together! The object is to stay alive as long as you can, but remember, enemies can come from either side so be ready.
Take a look at the video above for CastleStorm’s multiplayer in action.