Ubisoft not working on Osiris any longer
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Ubisoft’s Osiris was officially outed last night. But bad news for those looking forward to the new IP from the maker of Assassin’s Creed: it’s no longer in the works.
A Ubisoft representative confirmed that it pulled the plug on the project:
“The content in question was from a Ubisoft project that is no longer moving forward.”
Ubisoft didn’t clarify when it shelved Osiris, nor did it say how long its Montreal studio was working on the title.
Famitsu will have news about a popular title in its next issue
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Famitsu has returned with yet another teaser this week that may potentially break the hopes and dreams of gamers. In its latest issue, the magazine says it will, at long last, have news about a popular title. Further information was not provided.
Along with the teaser, Famitsu promised to share rankings of the most-anticipated 2013 games as voted on by readers.
See you next week, Famitsu!
Masahiro Sakurai dealing with bad RSI, says he should use his hands less
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News, Podcast Stories | 0 comments
RSI– also known as “repetitive strain injury”– is a painful muscle/joint/bone/something condition that can be brought on by extensive and strenuous use of a particular muscle in the human body. The latest victim of this relatively common condition is Smash Bros. director and Kirby series creator Masahiro Sakura, who says many years of programming and testing has left his hands in pain too often to do excessive work:
“Using a mouse, keyboard or gamepad make my arm tired, so I can’t use them in a continual manner. The only device I can use for an extended period of time is a joystick. It’s posing problems when I’m test-playing something in progress.”
“I figure that if I cut down on writing emails and other things, try not to type in so much data myself, and start giving more verbal directions, that’ll reduce the amount of keyboard-oriented work I have to do. But if I’m going to be supervising other people’s work, there’s no way to cut down the amount of mouse usage I need to perform. I’m trying to work it with my left hand in order to give the right one some rest, but that definitely cuts down on my work efficiency…”
So what’s a prolific game designer to do!? Sakurai says he’s going to try using a trackball mouse instead of a traditional one. Best of luck to him! I hope it helps him regain the efficiency he desires.
Gungho Online Entertainment acquires Grasshopper Manufacturer
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News, Podcast Stories | 0 comments
Everyone’s favorite (and only!) No More Heroes developer Grasshopper Manufacturer has been purchased by Ragnorak Online publisher “Gungho Online Entertainment”, but how this affects Suda51 and his team’s development process remains to be seen. Word on the street is that the developer will be operating as normal, and has teamed up purely to give them more resources to realize their vision.
“By joining GungHo Online Entertainment, we are aligning ourselves with a strong, established publishing force that will support our vision to further create inspired new games that appeal players across the world. The Grasshopper team and I have many new ideas to share with our fans as we move forward so this union with GOE will help us realize our future plans.” – Grasshopper Manufacturer Founder Goichi Suda
Ubisoft working on new IP, “Osiris”?
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Rumors | 0 comments
Superannuation has uncovered what appears to be a brand new IP from Ubisoft. Ubisoft Montreal, the maker of Assassin’s Creed, is apparently hard at work on “Osiris” – a new game set in Egypt. A “rough cut demo” trailer can be found here.
Does any of this look or sound familiar? It should. Just before E3 2012, trailer images from an unannounced Ubisoft title leaked out. Osiris and last year’s mysterious leak seem to be related.
Warren Spector’s final goodbye to Junction Point
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
It’s a wrap on Junction Point. Moreover, head honcho Warren Spector is done with his time at Disney.
Junction Point’s closure is, without a doubt, an emotional time for Spector. While he’s sad about Disney’s decision to shut down the company, Spector is also “excited for the future.”
Spector spilled all of his thoughts about Junction Point and more in a message posted on his Facebook page. You can find his full thoughts below.
Disney still has the Epic Mickey IP
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii, Wii U | 0 comments
With today’s Junction Point closure news, the Epic Mickey IP was left in limbo. Junction Point was the main maker of the two Epic Mickey games, but now the team is no more.
Disney has since confirmed that it has retained rights to the franchise. For now, however, the company has no plans the series’ future. This one will likely remain dormant for a very long time, if not forever.
Prince of Persia IP “being paused”, but still “as important as any other franchise for Ubisoft”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
There hasn’t been a new Prince of Persia since 2010’s The Forgotten Sands. Additionally, Ubisoft hasn’t made any major announcements about the IP.
Ubisoft Montreal CEO Yannis Mallat, in an interview with IGN, noted that Prince of Persia “is being paused”:
“Brand management is a tricky thing. It needs people’s attention a lot. I think it is fair to say that, right now, Prince of Persia is being paused. But we said the same thing for some other brands that suddenly popped up because a team is willing to do it.”
Fear not, Prince of Persia fans – the series isn’t dead. It’s merely resting for now. Prince of Persia is still very significant for Ubisoft, and Mallat said the IP “is as important as any other franchise for Ubisoft.”
“I’m not scared at all for Prince of Persia fans. We’ll find something to entertain them with in the future. Prince of Persia is part of Ubisoft’s portfolio. As a matter of fact, we sometimes iterate on franchises and sometimes we give them time to breathe and time to grow, or time to rest. Prince of Persia is as important as any other franchise for Ubisoft. As soon as we have something to show, we will.”
Crytek not purchasing Darksiders IP
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Crytek’s new studio in Austin, Texas is primarily comprised of ex-Vigil employees. This may seem like a pretty good opportunity for Crytek to pick up THQ’s Darksiders IP, but nope – it won’t be happening.
If Crytek USA won’t be working on Darksiders, what kind of titles will the company be involved with? Crytek CEO Cevat Yerli explained:
“It would be pretty much safe to say that this team will be working on online games. (Crytek USA will focus on) online games and kick-ass triple-A productions. It is going to be quite a significant investment for Crytek over the next five years.”
Warren Spector leaves Disney
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
It shouldn’t come as a surprise that Warren Spector has moved on from Disney Interactive. Spector’s studio, Junction Point, was officially shut down today, but it was unclear if he would move on from Disney as a whole.
A representative has since confirmed that Warren Spector is no longer with Disney. This is backed up by his LinkedIn profile, which now states: “Wondering what comes next?… Want to talk?”