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Man… Reggie sure has been saying “my body is ready” a lot. It feels like E3 2007 all over again!


Mutant Mudds originally came out on the 3DS as a download title. Now, developer Renegade Kid is looking into making a boxed version of the game available.

Co-founder Jools Watsham wrote on his blog that Kickstarter may very well used as a way to make this happen. He’s still looking into things, but “the first step towards having physical cartridges of Mutant Mudds for the Nintendo 3DS has been taken.”

Watsham’s message reads:


Soul Saga will be making its way to Wii U following funding collected through Kickstarter. The game was guaranteed to be made for the console (as well as the PlayStation 4 and PS Vita) once the goal of $80,000 was reached. That happened just a short while ago, so expect to see Soul Saga on Nintendo’s console sometime in the future.

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Update: Notion has now clarified that Super Ubie Land is coming to Wii U this fall. The August 13 date is for PC.

Super Ubie Land is coming to the Wii U eShop in August. A specific date of August 13 is mentioned in a promo poster shared on Notion Games’ official Twitter account:



Animal Crossing: New Leaf is currently going for $30.25 on Amazon. I’ll be the first to admit that this isn’t a huge sale – but it’s a discount nonetheless! And with the way Animal Crossing has been selling out of the gate, it’s surprising to see any kind of price drop.


Nintendo has generally been able to pull off impressive usage of the 3DS’ 3D effect in its own games. But not all outside developers are on the same level. That begs the question: is Nintendo willing to help out third-parties in implementing the 3D sensation?

Satoru Iwata, responding to this topic during Nintendo’s latest investor’s meeting, said that the company shares knowledge of how much to separate the eyes’ perspective and put little stress on the eyes – when asked, that is.

Iwata’s comments – in summary form – are posted below.

“Gained lots of know-how on how much to separate eyes’ perspectives and put little stress on the eyes. How successful software has done this is shared both within the company and with other companies when asked. No tool to indicate 3D limit. It’s up to humans to tell what the limit is for 3D volume. Player experience varies depending on the place. Some like low vol., others high. 3D volume adjustable in games, but fixed in downloaded trailers. The non-adjustable volume may not be fulfilling. Up to dev, but supporting.”

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Nintendo president Satoru Iwata responded to misreports by the media during the company’s investor’s meeting this week.

As of late, some publications have been misconstruing Iwata’s comments. Some outlets, for instance, had reported that Nintendo wouldn’t be attending E3 2013 when that certainly wasn’t the case. Those articles surfaced following the news that Nintendo decided against holding a press conference this year.

Regarding the media, Iwata said the following (summarized):

“Some media reports have, without asking or referring to official announcements, without confirming and reporting as if announced — that is, taking some of my words out of context and rewriting them to amplify animosity and reporting as if I had said it. So when considering media influence and the content of reports and whether they’d be misread, it may be refuted. So when ignoring such a report would be a big minus, I may actively respond. I cannot control information flow on the Internet. Because there may always be some very unfortunate or regrettable information transmitted, refuting would only help to spread it. I take great care in deciding how to respond so as not to upset stock holders. Nintendo Direct is most-watched not on PC, but eShop. In that way there can be a direct channel to customers. By distributing info reliably, even if there are bad reports, not as big a problem.”

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