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de Blob 2 (DS, PS3, Wii, 360) – February 22 (US); February 25 (UK)
uDraw GameTablet w/uDraw Studio (uDraw GameTablet) – Early 2011

Pictionary (uDraw GameTablet) – Early 2011
Dood’s Big Adventure (uDraw GameTablet) – Early 2011

Dawn of War 2 : Retribution (PC) – March
Fantastic Pets (X360 Kinect) – March 18
Homefront (PC, PS3,360) – March 8 (US); March 11 (UK)
WWE All Stars (PSP, PS3, Wii, 360) – April 1

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20 YEARS OF SONIC THE HEDGEHOG

The world’s most famous hedgehog speeds through two successful decades of gaming!

TOKYO (January 5, 2011) – SEGA® Corporation is proud to announce their company mascot will celebrate his 20th anniversary on June 23, 2011.

From the first day of the release of Sonic The Hedgehog™ back in 1991 on the SEGA Mega Drive console (Genesis for North America), Sonic the Hedgehog quickly became a popular gaming icon due to his super fast speed and his cool, edgy character. In the twenty years that the video games have been available, Sonic the Hedgehog has notched up over 70 million units sold worldwide.


– 20 more demons in 3DS version
– New skills
– Kazuma Kaneko making designs
– Devil Auction and 3 vs. 3 Extra Turn Battle systems return
– Over 20,000 lines of dialogue
– Wider map
– Increased visibility for messages and parameters
– Demons will fly out of the screen
– New maps
– Can choose difficulty

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– 3DS camera can take a photo of the player
– This picture can be used as an icon for multiplayer matches
– New/old courses
– New machines

Thanks to Thomas N for the tip!

Source 1, Source 2


Sakaguchi on his time after Square Enix…

“After I quit Square in 2001. I did no work for about three years, just floating around. I established Mistwalker in the midst of that, and after three years of rest, I felt like I wanted to make something. So, starting with a staff of three people, we kicked off Blue Dragon and Lost Odyssey at the same time.”

Sakaguchi on how The Last Story’s inspiration came from the mistakes from Blue Dragon and Lost Odyssey…

“Both of those games used the Final Fantasy formula as a base to build up from,. There were assorted new challenges we tackled with them, but they were all story-oriented ones — we didn’t try to alter the gameplay system much at all. When we had a wrap-up meeting after it was all over, our biggest regret was that we basically used old-gen methods to make next-gen RPGs. That’s how this project began.”


– New mode: Chronicle Mode
– Chronicle Mode is a story-based tutorial mode
– Learn the story behind the DOA series
– Will contain unseen episodes in story sequences
– Sub characters who appear in Chronicle mode: Shiden, Fame Douglas and Donovan
– Touch screen shows a digital command chart
– Use the commands shown on the chart if you want to input commands yourself
– Can also tap a command to execute it automatically

Thanks to Thomas N for the tip!

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