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New Gardening Game to Blossom on Nintendo 3DS

REDWOOD CITY, Calif. – September 15, 2010 – The EA Play Label of Electronic Arts Inc. (NASDAQ: ERTS) today announced My Garden* (working title) for the Nintendo 3DSTM, a new title in development that will allow players to create custom gardens in a variety of unique and beautiful environments. Optimized for the coming 3-D platform, My Garden* will offer graphics that bring flowers to life in a vibrant and realistic manner. Digital gardeners will get to choose from hundreds of flower and plant varieties as well as unique items to design, cultivate and enhance landscapes. My Garden* is scheduled to be unveiled at EA’s Tokyo Game Showcase on September 15, 2010.

“With My Garden*, our aim was simple: to make something beautiful that comes to life on the Nintendo 3DS like no other platform,” said Rod Humble, Executive Vice President of the EA Play Label. “We hope to offer a game that’s so immersive that it truly brings the delight of owning a garden to life through a visually stunning 3D experience.”


Famitsu review scores

Posted on 14 years ago by (@NE_Brian) in DS, News | 5 Comments

Halo: Reach (360) – 9/9/8/8
Shanghai DS2 (DS) – 7/6/7/7
Durarara!! 3-way Standoff (PSP) – 7/6/6/6
Yakuza Portable (PSP) – 9/9/9/9
Shin Koihime Musou: Otome Ryouran * Sangokushi Engi – Wu-Hen (PSP) – 7/6/7/6
Winning Post 7 (PSP) – 8/7/7/7


This information comes from Yoshio Sakamoto…

“I cannot deny the existence of such a project in the past but cannot say if it will be what I move onto next or not. I’m sorry but we would like to keep that game a mystery. After all, there has been a lot of speculation surrounding Dread. And my hope, if at all possible, is to reset the situation at once and start from scratch.”

Source


Super Robot Wars L scans

Posted on 14 years ago by (@NE_Brian) in DS, News | 0 comments


It’s tough to believe, but the Nintendo 64 was the only main Nintendo console to never receive a Metroid title. There have been a few notes here and there about a possible game for the system, but recently Metroid co-creator shared some very interesting information. In an interview with GamesTM, Sakamoto stated that he thought about creating a new entry in the franchise for the N64. However, he wasn’t ready to take on the challenge of making a 3D Metroid at the time. Nintendo actually asked another company to consider developing a Metroid title for the system, but they turned down the offer as well, as they lacked confidence that they could live up to expectations set by Super Metroid.

“I was actually thinking about the possibility of making a Metroid game for N64 but I felt that I shouldn’t be the one making the game. When I held the N64 controller in my hands I just couldn’t imagine how it could be used to move Samus around. So for me it was just too early to personally make a 3D Metroid at that time. Also, I know this is isn’t a direct answer to your question but Nintendo at that time approached another company and asked them if they would make an N64 version of Metroid and their response was that no, they could not. They turned it down, saying that unfortunately they didn’t have the confidence to create an N64 Metroid game that could compare favourably with Super Metroid. That’s something I take as a complement to what we achieved with Super Metroid.”



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