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Professor Layton Confronts the Puzzling Mysteries of Time Travel

Professor Layton and his apprentice, Luke, receive a confounding letter – from Luke 10 years in the future. But the message inside is even more troubling: London of the future is in disarray, and the only person who can help set things right is Professor Layton.

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More than 165 new puzzles weave seamlessly into the storyline. Players will be challenged with fun, brain-teasing logic puzzles and riddles, and even new types of puzzles.


August 2010 NPD sales data

Posted on 14 years ago by (@NE_Brian) in DS, News, Wii | 3 Comments

This month

360 – 356,700
DS – 342,700
Wii – 244,300
PS3 -226,000
PSP – 79,400

1. Madden NFL 11 (360)  – 920,800
2. Madden NFL 11 (PS3) – 893,600
3. Super Mario Galaxy 2 – 124,600
4. Mafia II (360) – 121,600
5. New Super Mario Bros. – 110,400
6. New Super Mario Bros. Wii
7. Mafia II (PS3)
8. Call of Duty: Modern Warfare 2 (360)
9. NCAA Football 11 (360)
10. Wii Fit Plus

Last month

1. NCAA Football 2011 (360) – 368K
2. NCAA Football 2011 (PS3) – 298.8K
3. Crackdown 2 – 208.8K
4. Super Mario Galaxy 2 – 193K
5. LEGO Harry Potter: Years 1-4 (DS) – 141.7K
6. Red Dead Redemption (360)
7. LEGO Harry Potter: Years 1-4 (Wii) – 133K
8. Dragon Quest IX – 132K
9. New Super Mario Bros. Wii – 128K
10. Call of Duty: Modern Warfare 2 (360)

360 – 443.5K
DS – 398.4K
Wii – 253.9K
PS3 – 214.5K
PSP – 84K



This information comes from Sonic senior brand manager Judy Gilbertson…

“Sonic Colors is for everyone! Let’s say that right out of the gate. But to clarify further, we definitely don’t want to isolate any of our fan base — we’re absolutely thrilled to see the positive reaction Sonic Colors has gotten from fans and the excitement in the community about its upcoming release on Wii and Nintendo DS. Obviously, everyone at SEGA has a deep-rooted love for the Sonic franchise, and we’re always working on bringing new and exciting Sonic experiences to our fans. This year, we have three very different but equally great Sonic titles coming out; each with their own unique design philosophies and approaches to gameplay and all of which are created for Sonic fans and gamers, both those new to the franchise as well as those who have followed these games from the very beginning. With Sonic Colors, we’re looking to deliver a fast and fun Sonic experience that blends both 2D and 3D game mechanics in a way that a lot of fans have desired for some time. But we’re also looking to create a game that is accessible to younger gamers as well as our ‘core’ fans. In short, Sonic Colors is designed first and foremost to be fun; the emphasis is still on everything that makes Sonic great, so there will be things there that will please long time fans in addition to elements in the game designed to bring in new Sonic fans as well. We expect that all of these aspects of gameplay will result in an experience that gamers of all ages will truly enjoy. And the game is a great compliment to both Sonic 4, a title that focuses on that retro style of gameplay and is also being released later this year as the first true sequel to the SEGA Genesis line of games, and Sonic Free Riders, which is the first game of its kind on Kinect this fall. Sonic fans continue to be vocal and supportive of their favorite franchise and we’re very aware of, and appreciate, that loyalty and dedication. In short, there’s something for everyone in our Sonic line up this year.”

This is quite a bit different from what we heard from Takashi Iizuka, who said that Sonic Colors is “not really a game for the core gamers.” No matter what audience the title is aimed at though, the important thing is that the game needs to be fun. Based on what we’ve heard up to this point, there’s a very good chance that Sonic Colors could be one of the best 3D Sonic products we’ve seen. Here’s hoping it turns out well.

Source


– Focuses more on Edgeworth’s “human side”
– Story focuses on Edgeworth instead of Kay and other side characters
– Edgeworth will be “conflicted”
– More returning characters and cameos
– Eshio thinks that fans will be pleased
– Chess System more or less Psyche-Locks without the supernatural element
– Hasn’t been said how the Chess System works yet except that it will be easy to use
– First case supposed to make you feel like you’ve been tossed into a final case
– First case takes place at Gourd Lake
– Gumshoe and Kay are returning
– Game has been in development since last September
– Was difficult to keep the game a secret
– Continuing the series due to fan demand
– Team from the first game working on the sequel
– Tiny spirtes feature a graphic update
– Motohide Eshiro producing
– Takeshi Yamazaki directing
– Tatsuro Iwamoto designing
– Noriyuki Iwadare doing the music
– No release date
– Scenarios almost complete
– About 50% done

Source



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