More Xenoblade music details
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
– Six compousers: Yoko Shimomura, Yasunori Mitsuda, Manami Kiyota, ACE+ sound unit (CHiCO, Tomori Kudo, and Kenji Hiramatsu).
– Dog Ear Records producing the soundtrack (Uematsu’s studio)
– ACE+ and Manami Kiyota asked to contribute to Dog Ear Records
– Manami Kiyota is a singer songwriter (sang opening theme for Glory of Heracles, composed PokePark music), field exploration/event scene song composition in Xenoblade
– Originally, only CHiCO and Tomori Kudo were only with ACE, become ACE+ with Hiramatsu
– CHiCO did N64 Tamagotchi music, Luminous Arc 3 vocal song
– ACE+ did field exploration/event scenes/battle music
– Shimomura composed Xenoblade’s main and opening themes
– Mitsuda composed Xenoblade’s vocal song (for epilogue scene, called Beyond the Sky, lyrics by Takahashi)
Xenoblade site music 3
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Thanks to Asso for the tip!
Baten Kaitos director working on a secret project
Posted on 14 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
“I was art director on Xenosaga Episode 1, which was also my first project at Monolith Soft. I was director and art director on Baten Kaitos and Baten Kaitos II. For the soon-to-be released Xenoblade, I made concept art. Outside of these, when we get graphics work from other companies, I do direction inside the company. By the way, I’m currently…I’m doing secret work (laughs).” – Baten Kaitos series director Yasuyuki Honne
Man, I can’t even begin to tell you guys how much I love Baten Kaitos. I’d be absolutely thrilled if Baten Kaitos III was announced for Wii. Unfortunately, the sales of the first two games might prevent that from happening.
More than six minutes of Super Mario Galaxy 2 footage
Posted on 14 years ago by Brian(@NE_Brian) in Videos, Wii | 7 Comments
Dragon Quest IX North American/European boxarts
Posted on 14 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Sin and Punishment 2 producer believes players will find difficulty beating hard mode
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
This information comes from Treasure’s Masato Maegawa, who was the producer for Sin and Punishment: Star Successor…
“We were adjusting the difficulty right up to the end, so I don’t feel that it is too easy at all. I think that the Easy Mode is the perfect difficulty for anybody to be able to play the game to the end without having to give up and that, like with the first game, Hard Mode is so difficult that you may find it impossible to beat.”
Sin and Punishment: Star Success seems like a great challenge for players. It’s also nice that more casual gamers will be able to tackle the game through the easy mode. So everyone should be able to find the right difficulty for themselves!
More footage of that certain Galaxy 2 spoiler (transmission 15)
Posted on 14 years ago by Brian(@NE_Brian) in Videos, Wii | 9 Comments
Like last time, I’m putting the video past the break in case anyone feels they’d be spoiled by this video!