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Even though Ocarina of Time is currently available in many different forms, some players have asked for there to be a remake of the title. A number of fans wish for there to be a portable version for the DS while others are more interested in playing the game on Wii. But how does Eiji Aonuma feel about remaking the game? Well, he addressed the possibility of remaking Ocarina – in addition to other games in the series – in a recent interview.

“Well, I sometimes hear such requests from people who want to play Ocarina of Time on Wii, they ask us to remake it and take advantage of Wii technology. Whenever we have to think about the remake, we have to also think about the background, especially what kind of situation, what kind of period and time that previous game was played in, because be it Ocarina of Time or any other games, whenever they say they want to have a remake on whichever platform, they have some emotional attachment from playing that game at that particular time or environment.

That sort of background is always there when they talk about or request the remake of a game. We cannot afford to destroy that kind of emotional attachment. Still, even if we are going to take advantage of the improved technology, we have to have some breakthrough in the gameplay. That combination is not an easy one. Whenever we talk about this breakthrough technology, we come up with ideas that we would like to incorporate into the new Zelda franchise. So that’s the current situation and that’s the reason why we are not very aggressive in exploring the possibility of remaking the past Zelda series. If I can think of how do it, or any other inspiration comes to me, without destroying the emotional attachment people have to the past game, and I can make some great innovation or renovation on the remake, then I might be able to think about it further.”


DSiWare

1 (1) – Flipnote Studio
2 (2) – Nintendo DSi Browser
3 (6) – Arcade Bowling
4 (N) – myNotebook: Blue
5 (3) – Bomberman Blitz
6 (8) – Mario vs. Donkey Kong: Minis March Again!
7 (N) – Castle of Magic
8 (5) – Crash-Course Domo
9 (9) – MySims Camera
10 (4) – Electroplankton Hanenbow
11 (7) – Battle of Giants: Dragons – Bronze Edition
12 (N/A) – Robot Rescue
13 (11) – Rock-n-Roll Domo
14 (14) – Guitar Rock Tour
15 (10) – Electroplankton Beatnes
16 (17) – Paper Airplane Chase
17 (N/A) – Asphalt 4: Elite Racing
18 (12) – Electroplankton Nanocarp
19 (15) – Sudoku
20 (18) – Dragon Quest Wars

WiiWare

1 (1) – Pokemon Rumble Demo
2 (2) – World of Goo Demo
3 (3) – FFCC: My Life as a Darklord Demo
4 (4) – Bit.Trip Beat Demo
5 (5) – NyxQuest: Kindred Spirits Demo
6 (6) – Pokemon Rumble
7 (8) – Frogger Returns
8 (7) – Excitebike: World Rally
9 (12) – World of Goo
10 (10) – Reel Fishing Challenge
11 (11) – Tetris Party
12 (13) – My Aquarium
13 (14) – Dr. Mario Online Rx
14 (17) – My Pokemon Ranch
15 (9) – Carnival King
16 (N/A) – Bit.Trip Beat
17 (N/A) – Dragon Master Spell Caster
18 (16) – Contra Rebirth
19 (N/A) – FFCC: My Life as a Darklord
20 (18) – “Aha! I Got It!” Escape Game

VC

1 (1) – Super Mario Bros. 3
2 (2) – Super Mario Bros.
3 (3) – Super Mario Bros. 2
4 (4) – The Legend of Zelda
5 (5) – Pac-Man
6 (7) – Super Mario World
7 (6) – Final Fantasy
8 (8) – Kirby’s Adventure
9 (10) – Donkey Kong
10 (9) – Punch-Out!!
11 (12) – Super Mario Kart
12 (11) – Galaga
13 (12) – Super Mario 64
14 (13) – Excitebike
15 (15) – The Legend of Zelda: Ocarina of Time
16 (17) – The Legend of Zelda: Majora’s Mask
17 (16) – Zelda II – The Adventure of Link
18 (19) – Castlevania
19 (18) – Metroid
20 (N/A) – Mario Bros.


black_friday_nintendo-1

Photo one:

In this photo released by Nintendo, Roxana L., 32 and Jaime M., 33, of Los Angeles, buy a Wii video game system on Nov. 27, 2009, in GameStop at the Westfield Culver City in Culver City, Calif. Consumers continue to seek out the Wii system, now with a new suggested retail price of $199.99, and top new games such as New Super Mario Bros. Wii.

black_friday_nintendo-2

Photo two:

In this photo released by Nintendo, Esmeralda G., 11, of Maywood, Calif., tries out Style Savvy, a new fashion-focused video game for the Nintendo DS and Nintendo DSi systems, with the help of Nintendo representative Parthana G. at the Westfield Culver City in Culver City, Calif., on Nov. 27, 2009. Nintendo is traveling to more than 35 malls across the country to let consumers try the latest Wii, Nintendo DS and Nintendo DSi video games before deciding what to buy.


Thanks to Ross M for the news tip!


Reflect Missle screenshots

Posted on 14 years ago by (@NE_Brian) in DS, News | 0 comments


SANTA MONICA, Calif., Nov 27, 2009 /PRNewswire-FirstCall via COMTEX News Network/ — Activision Blizzard, Inc. (Nasdaq: ATVI) announced today that the Call of Duty(R) franchise has surpassed $3 billion in retail sales worldwide, according to The NPD Group, Charttrack, GfK and internal Activision estimates.

Since its first release, the award-winning Call of Duty franchise has sold in excess of 55 million units worldwide. The latest title in the franchise, Infinity Ward’s Call of Duty(R):Modern Warfare(R) 2, recently shattered box office and video game records with a worldwide estimated five-day sale through of approximately $550 million, establishing the game as the biggest entertainment launch in history.


In the latest edition of Nintendo Power, the magazine interviewed George Kamitani, the president of Vanillaware. While there was no mention of the company’s next project in the actual interview, there was a small piece of information in the article, which mentions that their current game is “an unannounced title to be revealed in 2010.” Other than that, there was also a slight mention that the “it will be another 2-D offering,” similar to Vanillaware’s previous works. It’s possible that it may be a Wii title, especially seeing as how their latest title, Muramasa: The Demon Blade, was for Nintendo’s console.


“In that sense, the distance between me and Mr Miyamoto – any producer and Mr Miyamoto – has been expanding, and even I have been taking care of multiple titles simultaneously. But actually Mr Miyamoto doesn’t like the idea: he would like to be as close as possible to the actual game development.

That’s why, in the case of the new Legend of Zelda on Wii, he’s trying to take more direct hands-on and specifically at least once every month we are having a very intimate meeting where we confirm the status quo, we discuss what needs to be done and Mr Miyamoto gives instructions as to what we need to do.

And in such a situation, of course there are some heated arguments, because each of us has his own idea as to what a Zelda game should look like, should play like. As time passes and as we are growing in terms of number of people working for the same department, naturally Mr Miyamoto has to keep some distance away from any other producers and developers, but I think we always try to have as close communications as possible in one way or the other. That’s how I think everyone including me has been communicating with Mr Miyamoto at Nintendo.” – Eiji Aonuma

I agree with Aonuma that it’s natural for there to be arguments throughout the development process. Really, that goes for any title. It’s interesting to hear that Miyamoto is still very involved in the development of the console Zelda games, even after all of this time. And based on what Aonuma said, it actually seems as though Miyamoto has a bigger role than before.

Source




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