Shantae: Risky’s Revenge details
Posted on 14 years ago by Brian(@NE_Brian) in DS, News | 3 Comments
This information comes from Nintendo Power…
– Mostly side-scrolling, but sometimes can move to the foreground/background
– Belly dances will allow Shantae to transform into a monkey, elephant, or mermaid
– Hair whip upgrades, can upgrade for animal forms
– Fireball, pike ball, crush puff magic
– A lot of humor
– Game is about 4.5 hours
Sakamoto: Other M development progressing “very well”
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 5 Comments
This information comes from a portion of an interview with Yoshio Sakamoto on the Nintendo Channel…
“[Development is progressing] very well. The teamwork between Nintendo, Team Ninja, and D-Rockets is perfect and we’re working to bring you an exciting Metroid, and an attractive Samus. I hope you’ll wait a little longer, and look forward to its release.”
The only strange comment here is that the developers are trying to bring “an attractive Samus.” It probably shouldn’t be taken too seriously, but let’s hope Sakamoto hasn’t fallen to Team Ninja’s ways!
Nintendo Voice Chat podcast summary
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 9 Comments
3DS
– New Nintendo handheld
– Will be shown at E3
– Craig believes 3DS will be the actual name
– DSi is the stop-gap
– Backward compatible with the DSi
– One of the screens will be stereoscopic 3D
– Peer thinks the top screen will be the 3D screen, bottom screen touch
– Craig thinks Nintendo bought the screens from a public company or have to reveal they sold a lot of screens to a certain company, Nintendo wanted to make an announcement themselves
– NCL only cares about themselves, not really NOA, Nintendo of Europe, etc.
– Coming out by the end of March
– Apple sneaking in on Nintendo, iPhone can’t do stereoscopic 3D
– Everyone’s 3D jazzed because of movies like Avatar
– Professor Layton, brain games, could be neat in 3D
– Multiple third-parties have apparently received confirmation from Nintendo that nVidia Tegra chip isn’t being used
– Craig doesn’t believe high-profile third-party devs don’t have the actual dev kits
– With the DS, devs were only able to work with one screen, devs had to constantly send the kits back and forth, get the new one with touch screen, etc.
Site update – Game nights!
Posted on 14 years ago by Austin(@NE_Austin) in Site updates | 12 Comments
So, here’s an idea for all of you reading this: How about we all play some games together one night a week? That’s my latest crazy idea.
What ever happened to game nights? I remember when I was a kid, my family would get together once a week and play board games as a way of bonding or something, and now I’m wondering: What ever happened to that? Well, I think we need to bring them back, so that’s what I’m here to do. I ran this by everyone a while back, and I’m just now getting back to it and putting everything in motion for this next week! Here’s all the details on the project:
WiiWare/VC/DSiWare downloads – block sizes
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
WiiWare
Diner Dash (1,000 points) – 264 blocks
WarioWare: D.I.Y. Showcase (800 points) – 83 blocks
VC
Ogre Battle 64: Person of Lordly Caliber (1,000 points) – 295 blocks
DSiWare
Save the Turtles (500 points) – 96 blocks
Super Yum Yum Puzzle Adventures (800 points) – 94 blocks
Disney Fireworks (800 points) – 69 blocks
Nintendo DSi Instrument Tuner (200 points) – 16 blocks
Nintendo DSi Metronome (200 points) – 13 blocks
The Conduit 2 confirmed for Wii
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 27 Comments
Update: Details incoming below (thanks Johnson!)
There have been plenty of hints that High Voltage Software is working on a sequel to The Conduit. Today, though, the game finally been confirmed. Nintendo Power has announced that a new title in the series is in development. We’ll update this post with additional details as they come in.
– Set in Atlantis
– Other locations include Siberia, Agartha, Washington D.C.
– Team is focusing on art/story
– New gameplay types for online
– Bounty Hunter mode returning
– Different character classes, each has unique attributes
– Can unlock suit upgrades (ex: robotic legs that let you sprint farther)
– WiiSpeak support
– High Voltage, for now, has decided “to have one primary suit slot and two secondary slots where you can equip upgrades, but that may change in the final game.”
– Will be able to change character’s appearance
– 2-4 player splitscreen option for all competitive
– Co-op Invasion mode: Up to 4 players (online or local), has unique challenges
– New weapons: Vortex Cannon and Phase Rifle
– Vortex Cannon: Sends bullets back at enemies with a more powerful force
– Phase Rifle: Shoot through walls
– Old weapons will be returning
– Some old weapons are seeing a facelift
– About 7 new weapons
– Big boss battles
– ASE also returning
– ASE used for more things other than puzzles (can do a lot of scanning, which is recorded)
– Can use TPC ammo as mines
– SEGA publishing again
– No release date
Ignition Entertainment Reveals Story Details and All-New Screens for Arc Rise Fantasia
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
The days are getting longer. The cherry blossoms are beginning to bloom. With these first days of spring, Ignition Entertainment turns the attention of the Arc Rise Fantasia dojo to a specific facet of this definitive JRPG for the Wii – the story!
A critical element of any JRPG is story. As one plays the game, one gradually gets to know the heroes of Arc Rise Fantasia and how their lives are shaped by each other and the challenges they face. As the mercenary L’Arc, players embark on a journey to defend the Meridian Empire from invasion. Apprehensive towards his chosen path, L’Arc faces a life altering decision. As the plot thickens, relationships become complex — hinting at unforeseen consequences with unlikely friends and treacherous foes.
Updates to the Nintendo Channel
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Videos
Nintendo Week 3/29
Yoshio Sakamoto Special Interview
WarioWare: D.I.Y. Info Video
America’s Test Kitchen: Let’s Get Cooking TV Spot Extended Version
How to Train Your Dragon Info Video
Monster Hunter Tri Mammoth Spot
Monster Hunter Tri Rathalos Video
Monster Hunter Tri Baggi Video
Monster Hunter Tri Barroth Video 1
Monster Hunter Tri Barroth Video 2
Monster Hunter Tri Ludroth Video
Monster Hunter Tri Royal Ludroth Video
WarioWare: D.I.Y. Tutorial – Advanced Lesson #1
WarioWare: D.I.Y. Tutorial – Advanced Lesson #2
Diner Dash Info Video
Rage of the Gladiator Trailer – Boss: Lord Vensor the 3rd
Disney Fireworks Info Video
Save the Turtles Info video
Super Yum Yum – Puzzle Adventures Info Video
Demos
America’s Test Kitchen Pots de Creme Demo
America’s Test Kitchen Roasted Red Potatoes Demo
Rooms DS
Battle of Giants: Mutant Insects
Deca Sports DS Cheerleading Demo
Sonic & SEGA All-Stars Racing
Deca Sports DS Ping Pong Demo
Ace Attorney Investigations: Miles Edgeworth
Disney The Princess and the Frog
James Cameron’s Avatar: The Game
Bakugan Battle Brawlers
James Patterson Women’s Murder Club: Games of Passion
Improved Remote XL+ to be released in Europe next month
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
Wii Remote 2.0? No, snakebyte Remote XL+!
The long-awaited Premium Remote with integrated Motion Plus is available from April 2010 in black and white
Hemer, 29. März 2010: Sunflex Europe, known for high-tech gaming accessories of the brand snakebyte for all gaming consoles, handhelds and the PC, has used the last few months to improve the Remote XL+ with new features:
Motion Plus integrated:
Motion Plus is already integrated in the remote to offer you a comfortable all-in-one solution, which automatically (de)activates the Motion Plus feature while playing games which do, or do not support Motion Plus.