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Thanks to Raiden for the news tip!


Based on feedback from you guys, it looks like we’re going to go through with the new video player. So, this will probably be one of the last times we use this one!

[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2010/01/red_steel_2_trailer.flv /]

Since Red Steel 2 will be hitting Europe on March 26, the North American release date should fall somewhere around there.


SAN FRANCISCO – January 26, 2010 – Today Ubisoft® announced that No More Heroes(TM) 2: Desperate Struggle is now available on North American retail store shelves, exclusively for the Wii(TM) system from Nintendo. Created by video game design legend Goichi Suda (Suda 51), No More Heroes 2: Desperate Struggle is rated “M” for Mature and available at the manufacturer’s suggested retail price of $49.99.

“No More Heroes 2: Desperate Struggle is the most wildly unique game to be released on the Nintendo Wii,” said Tony Key, senior vice president of sales and marketing at Ubisoft. “Suda 51 has delivered an outrageously entertaining game that improves upon the original in nearly every way imaginable.”


Find More Delicious Candy for Your Brain at the official website www.bittos.com

SAN DIEGO, Calif. – January 25, 2010 – MACHINE and Unconditional Studios announced today that bittos+, the flagship edition of the bittos innovative arcade-style puzzle game, has launched for WiiWare™ and is available today through the Wii™ Shop Channel for 1,000 Points ($10.00).

Developed by Unconditional Studios and rated “E” for everyone by the ESRB, bittos+ is a fun puzzle game for the whole family that challenges players to guide, rotate and slide the shapes into just the right arrangement to construct vibrant, shiny squares. Yes, squares! Make squares, and squares within squares, to advance through the levels which become progressively quicker and more challenging. Loaded with multiple modes to unlock, collectable in-game awards, local leaderboards for both you and your household, and unique game styles to suit your every mood, bittos+ sweeps you away, delivering a brand new gameplay experience that everyone can enjoy.


Update: You can read the full interview with Sam Barlow here.

“We’ve always loved working on the series. Since Origins we’ve spent a lot of time with the series. For us we felt we’ve put our stamp on the series with Shattered Memories so we’d love the opportunity to do another one. So everybody go and buy it!” – Sam Barlow, lead designer on Shattered Memories.

So far, I’d say Climax’s work on the Silent Hill series has been received well. If the development team were to address criticism from Origins and Shattered Memories, I’d bet that their next Silent Hill title would be even more enjoyable than the previous two games.

Source


Capcom’s Hottest Titles Secure a Spot on Store Shelves This Spring
SAN MATEO, Calif. — January 26, 2010 — Capcom® Entertainment, a leading worldwide developer and publisher of video games, today announced release timing for their most highly-anticipated Spring titles including Monster Hunter™Tri, Lost Planet®2, Final Fight™: Double Impact and Super Street Fighter® IV for North America and Europe.

Western Wii™ owners can join the hunt of Monster Hunter Tri as the hit Japanese phenomenon makes its debut for Wii™ in North America and Europe in April. Showcasing the full power of Wii™ with some of the most strikingly beautiful graphics seen on the platform, Monster Hunter Tri puts players in the role of hunter co-existing in a dynamic, living ecosystem where monsters interact not only with players but other monsters as well. New environments, such as underwater and volcano, present fresh challenges as the hunt can happen on dry land or underwater- a first for the franchise. Monster Hunter Tri features one of the most robust online experiences to be found on Wii with four player online co-op and two player co-op arena quests. For the first time ever, a new Story Mode will ease players into the world of Monster Hunter through quests that introduce game mechanics slowly. Offering varied control configurations to suit their style of play, players can choose between various controllers and schemes to slay the majestic beasts that inhabit the world.


– Control Moetail ship
– Burn space junk (seen in the game as blocks)
– Control the ship with the d-pad
– Blocks scroll down the screen
– Moetail leaves trails of orange blocks, which can burn other blocks they touch
– Burn the blocks while making sure you don’t get trapped
– Items, power-ups (missiles, radar that shows map) available, spell out the power-up to get it
– Items: Bombs (Bombs, score multipliers)
– Space Tour mode: Takes place in year 20XX, need to clean the solar system, can choose to replay a stage after you reach it.
– Time Limit mode: Score attack (3 minutes), unlock courses by collecting meteors (obtain good scores in previous courses, go through Space Tour to get meteors)
– Mindware developing the game, Nintendo publishing it
– 500 points

Source


Videos

Nintendo Week 1/25
DSiWare Lineup 1/25 update
No More Heroes 2: Desperate Struggle Sylvia Teaser
No More Heroes 2: Desperate Struggle Haunted Teaser
UNO Info
bittos+ Info Video
“Aha! Found It!” Hidden Object Game Info
Escapee GO! Info Video
Bloons Info Video
AiRace: Tunnel Info
Monster Rancher DS Info Video
Pizza Delivery Boy Info Video

Demos (Expire 1/31)

Disney The Princess and the Frog
James Cameron’s Avatar: The Game
Bakugan Battle Brawlers
Cooking Mama 3: Shop and Chop
Mario and Sonic at the Olympic Winter Games – Alpine Skiing
James Patterson Women’s Murder Club: Games of Passion
Naruto Shippuden: Ninja Destiny 2
Imagine Teacher: Class Trip



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