SEGA says they probably won’t create more mature games for Wii, talks sales, and more
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 32 Comments
On the latest edition of the 4 Guys 1UP podcast, Constantine Hantzopoulos, a studio director over at SEGA, had much to say about the state of mature Wii games. Hantzopoulos discussed a number of topics, including sales of MadWorld, House of the Dead: Overkill, and The Conduit. But most importantly, he talked about the possibility of creating mature games for the Wii in the future. According to Hantzopoulos, after seeing the performance of SEGA’s mature titles and Dead Space Extraction, SEGA is now less likely to produce similar content for the platform.
“I have to say that it was a space that was open and we took a gamble on it. It’s like, ‘Wow, there’s no mature games on the Wii. Is there an audience out there?’ We did some research, it said there was an audience out there. I won’t comment about Nintendo, they did champion The Conduit as a ‘this is a Nintendo game.’ And, you know, I think they did okay by us. At the end of the day, I just think that you’re seeing kids are skewing much younger towards next-gen. And that’s what I saw out of Conduit. Because not a bad game, visually it’s appealing, right? AI wasn’t that great. High Voltage’s first real effort as an indie developer, creating their own IP. And it was a good effort, right? And there’s always Conduit 2, right? …Anyone past 12 years old was playing 360 and PS3 shooters. And at that point, you can’t tell a 13 year-old, ‘But it’s on the Wii.’ Forget it, you know? That’s not what they see or hear. They’re not really interested in any techno-fetishist aspects of look how great it is on the Wii…And, you know, the effort that we put behind multiplayer on that game to basically get by friend codes and provide worldwide match-making and so on and so forth, I actually thought we dove too deep…
…Circling back to the whole mature Wii thing, again SEGA took a gamble, we put out some pretty decent content. I mean, House of the Dead: Overkill and MadWorld are great Wii games. They really are, especially House of the Dead: Overkill. That game is funny…Yes [it did better than MadWorld]. I mean they’re both doing okay and at the end of the day we’ll make our numbers, that’s good. Conduit’s done quite well for us. It’s been slow burn. That’s the other thing you find out about the Wii. It’s not necessarily first 3 weeks like most titles. And DS. It’s a longer burn, actually. So panicked at first, but it’s like okay.
But that begets the question, are we going to do more mature titles for the Wii? And it’s like, probably not. Look at Dead Space. We were stunned. That was my litmus test. Basically, it’s like, okay, you got EA, who can put all the marketing muscle behind this, an established franchise that scored quite well on 360 and PS3. They should be able to actually hit this out of the park, right? We get numbers, real numbers aside from NPD, and I’m like, ‘Woah.'”
Did you know? Ending in beta version of Super Mario Bros. 2 wasn’t a dream
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 4 Comments
Once Wart is defeated at the end of Super Mario Bros. 2, Mario can be seen dreaming in his bed. Because of this, it’s only natural to assume that what occurred wasn’t real. Basically, there is an indication that the adventure takes place inside Mario’s head.
You may be surprised to know that the beta version of Super Mario Bros. 2 plays out a little differently, though. Unlike the retail copy of the game, the ending in the beta version doesn’t show Mario dreaming. This is probably a result of the Doki Doki Panic ending being used and didn’t include the addition found in Mario Bros. 2’s closing sequence.
Kutsushita Nyanko, Hello Kitty no Paku Paku Logic, Will O’ Wisp DS videos
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
NintendoEverything.com has a Facebook page!
Posted on 15 years ago by Austin(@NE_Austin) in Site updates | 2 Comments
Hey guys, Austin here with a site update!
As many of you already know, NE’s community has been growing stronger and stronger over the past few months, with more people commenting on stories, joining the forum, and increasing the overall level of community we have out there. Unfortunately, we know there are many, many more of you that visit the site and perhaps don’t have the time to comment or don’t have much to say! Whatever the case may be, Valay and I are always striving to bring in more community members to the site and get existing members more involved in whatever way possible. Because of this, we’ve designed a Nintendo Everything Facebook page for you to access at your convenience.
We have a few goals with the Facebook page, but (aside from bringing the most up to date news to you in the most convenient way possible!) the biggest one is to allow us to communicate more directly with the visitors of the site and get feedback on how we’re doing, suggestions on what could improve the site, or even just to discuss the latest news with everyone!
Anyway, without rambling on too much, I’ll just let you all be the judges! Become a fan of NintendoEverything on Facebook with just one click by clicking “Become a Fan” in the following box!
Super Mario Galaxy auto-tuned
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
Jump to about halfway through the video to see the Mario part…
This video honestly had me laughing like crazy when I saw it. It’s so strange, yet awesome at the same time. Make sure you check it out!
Nintendo Download (1/1, Europe/Australia)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
WiiWare
Happy Hammerin’
Tomena Sanner
Nintendo DSiWare
Dragon’s Lair
High Stakes Texas Hold’em
Miami Nights: Life in the Spotlight
Platinum Games starts a countdown
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
Platinum Games has started a rather interesting countdown on their official Japanese website, which should end in slightly less than a week. There’s no real clue as to what the company will be announcing, but some are speculating that Shinji Mikami’s project will finally be unveiled. The countdown page itself is actually pretty neat – You can check it out here.
The top 10 best-selling games of 2009 in Japan (Media Create)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
About two weeks ago, we posted a listing of the best-selling games of 2009 in Japan, which was based on Famitsu data. Now numbers from Media Create have been calculated and unlike the Famitsu rankings, the list below is slightly more up-to-date (weeks 1 to 52).
01. [NDS] Dragon Quest IX: Sentinels of the Starry Skies (Square Enix) – 4.043.218 / NEW
02. [NDS] Pokemon Heart Gold / Soul Silver (Pokemon Co.) – 3.465.000 / NEW
03. [WII] New Super Mario Bros. Wii (Nintendo) – 2.440.000 / NEW
04. [NDS] Friend Collection (Nintendo) – 2.317.000 / NEW
05. [PS3] Final Fantasy XIII (Square Enix) – 1.690.000 / NEW
06. [WII] Wii Sports Resort (Nintendo) – 1.568.000 / NEW
07. [WII] Wii Fit Plus (Nintendo) – 1.315.000 / NEW
08. [WII] Monster Hunter 3 (Capcom) – 931.705 / NEW
09. [NDS] Inazuma Eleven 2: Threat of the Invaders – Fire / Blizzard (Level 5) – 908.000 / NEW
10. [PSP] Monster Hunter Freedom Unite (PSP the Best) (Capcom) – 848.742 / 1.057.270
Dragon Ball DS 2: Assault! Red Ribbon Army screenshots
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Another update regarding Mistwalker’s new game
Posted on 15 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
A few days ago, Mistwalker founder Hironobu Sakaguchi provided an update on his blog regarding the company’s newest project. Initially, there were plans to unveil the game this year, but Sakaguchi apologized and instead said that an announcement will be made sometime in 2010 instead. It’s now officially the first day of the new year in Japan and the blog has once again been refreshed with a short post. Sakaguchi noted that he is putting a lot of effort into the game and is trying to make it “the best project.”
“Happy New Year.
2010 is the year of my long-awaited new blockbuster project.
I’m putting my heart and soul into this production. I’m taking a full swing and making this the best project.
Oh, by the way, We are also working on a project for iPhone.
This should be released soon as well.
We will put our efforts together and do our best!
I’m sure you’ll Love it.”