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3DS eShop

This week’s European Nintendo Downloads are as follows:

Wii U download

TNT Racers: Nitro Machines Edition – €7.99 / £6.99
Spot The Differences: Party! – €5.00 / £4.49

Wii U VC

Breath of Fire II – €7.99 / £5.49 (note: US version of the game)

Wii VC

Sengoku 3 – 900 points

3DS retail

Etrian Odyssey IV: Legends of the Titan – €39.99 / £34.99
Myst – €19.99 / £17.99

3DS demo

Etrian Odyssey IV: Legends of the Titan

3DS download

Darts Up 3D – €2.99 / £2.69
Mahjong 3D – Essentials – €2.99 / £2.99

3DS VC

Pinball: Revenge of the Gator – €2.99 / £2.69

Permanent price reductions

Epic Mickey: Power of Illusion – €19.99 (£17.99); Was €44.99 (£39.99)
Epic Mickey 2: The Power of Two – €34.99 (£29.99); Was €59.99 (£49.99)

Source: Nintendo PR


SteamWorld Dig developer Image & Form has some kind of announcement in the pipeline. And it will be big, apparently. We don’t know what Image & Form has planned, though we’ll be hearing about it “soon.”

The company posted the following message on Twitter a few hours ago:


Source


BikeRiderDX_Logo


The #1-ranking Japan eShop game Bike Rider DX is now available in the North American eShop. Let’s see just what makes this game hailed as “the one-button platformer” such a big hit.


System: Nintendo 3DS
Release Date: August 1st, 2013 (NA) – August 15th, 2013 (EU)
Developer: Spicysoft
Publisher: Spicysoft


Author: Spencer

As far as gameplay goes, Bike Rider DX is quite simple. You control a stick figure riding a bike on 2D plane while jumping onto platforms and over gaps and obstacles,. The bike rides automatically, so the only real control is pressing the A button to jump. You can also double-jump, as indicated by one of the loading screen tooltips (of which there are only two, due to the simplicity of this game), and even triple-jump if timed correctly, although I found this out completely by accident. Optionally, you can use left and right on the directional pad to adjust your bike’s position on the screen, which is helpful for this game as it is for the most part about timing jumps from platform to platform. You complete each course by reaching the finish pole, and you fail courses by falling into pits or crashing into walls or obstacles.

One-button gameplay might work in a game with more depth, involvement, or variety– like Kirby Air Ride, which had several different gameplay modes, objectives, maps, etc– but in a game where you are simply jumping over holes on 2D maps where the only real variance is the aesthetics, it just comes off as monotonous and repetitive.


Librica plans to release even more manga on the 3DS in Japan. Series such as Dragon Ball and Monster Hunter will be available starting on September 4.

Below is the full lineup:

Dragon Ball Color Version 1-4 (1,150 on sale at launch, usually 1,800 yen)
Magical Lyrical Nanoha ViVid Volumes 1-5 (2,950 yen)
Monster Hunter: Hunter of Flash Volumes 1-4 (2,250 yen)
Neon Genesis Evangelion Volumes 1-5 (2,850 yen)
Zekkyo Gakkyu Volumes 1-10 (3,500 yen)

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More details from the Shantae and the Pirate’s Curse PAX Prime 2013 demo have appeared. For the latest information, check out the summary below.

– Shantae’s pirate abilities include a pistol
– Pistol is a good projectile weapon
– Can also be used to solve puzzles such as hitting targets that Shantae’s prehensile ponytail can’t reach
– 2 stages in the PAX demo
– One is a dungeon, the other is a boss fight
– Each room in the dungeon has a hint as to where to go next
– Boss fight has players whipping bombs back at an enemy tanker that’s shooting them at you
– Faster paced controls than the DSiWare game
– Larger field of vision included
– No longer an issue to see what’s coming up ahead, above and below you
– Map isn’t in the demo, but will be in the final game
– Map is improved from Risky’s Revenge

Source


There’s still no footage of Shantae and the Pirate’s Curse floating around online, but we do have this image…

shantae_pirates_curse

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New details about Shantae and the Pirate’s Curse have finally emerged from a demo being shown at PAX East 2013. Destructoid provided the information, which we’ve summarized below.

– Uses sprites from Shantae: Risky’s Revenge as a base
– Adds more colors and frames of animation
– More intricate environmental puzzles
– More enemies on screen
– More action in general
– Shantae has lost her former half-genie powers
– Because of this, she has to team up with Risky Boots in order to try to get them back
– Risky ends up rubbing off on Shantae in more ways than one
– Shantae learns pirate-styled attack and abilities
– Gradually begins behaving more like a pirate as well
– Shantae still attacks with her hair
– Still knows how to dance as well
– New move lets Shantae suck up items into a lamp
– This makes it easier to collect loot and other enemy drops
– 5 dungeons (most in the series thus far)
– WayForward will be shortening the length of the bits in-between dungeons
– More ideas in a smaller space than the original GBC game

Source



We should mention that a Kickstarter for Mysterious Cities of Gold has opened here. If the $30,000 goal is met, the game will be fully localized in English and will be brought to PC.

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