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Sonic Generations is nearly two years old, but a digital release appears to be imminent. Listings on the eShop indicate that the game will be available for purchase as a download next week in North America. No official price is mentioned.

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Bravely Default has received a subtitle in Europe: “Where the Fairy Flies”. We also have a new batch of screenshots included in the gallery above.


GungHo Online Entertainment has fairly high expectations for Puzzle & Dragons Z, which is understandable given the series’ success. CEO Kazuki Morishita said at a recent press event that the company wants to achieve sales of 1 million. Morishita also hopes Puzzle & Dragons Z will appeal to children without smartphones.

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The 3DS and 3DS XL both have separate screens. The 2DS, however, does not. As it turns out, the system is made up of a single larger screen.

USGamer reports:

“Curiously, the 2DS is even more of a tablet-style system than it appears at first glance, as it actually features a single large screen in its center, not two separate ones. As one of their cost-cutting design measures, Nintendo reduced the number of screens in the system from two to one, and the appearance of separate screens is merely simulated by the way the case masks out the extraneous portions. This means the entire screen is by necessity a touchscreen, with the upper screen protected by a layer of plastic that sits above it.”

This isn’t too surprising given how the 2DS is made. It’s definitely interesting nonetheless.

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Nintendo is localizing Bravely Default: Flying Fairy. But earlier today, it was revealed that a newer version is in the works which adds things such as numerous save files, difficulty settings, and battle elements.

Now the question is: which version will Nintendo bring over? One would assume that localization work began before Bravely Default: For the Sequel was announced.

Nintendo won’t say much for now. In fact, they’re not commenting at all. Guess we’ll be left waiting for more information…

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The 2DS is mainly designed to appeal to a younger demographic, according to Nintendo of America president Reggie Fils-Aime.

Fils-Aime told IGN that the idea for the new system came about in hopes of appealing to children under the age of seven. With the 3DS and 3DS XL, those products were designed for players seven and up.

Fils-Aime stated:

“We’re always thinking about what we can do that’s new, unique, different, and brings more people into this category that we love. And so with the Nintendo 3DS, we were clear to parents that, ‘hey, we recommend that your children be seven and older to utilize this device.’ So clearly that creates an opportunity for five-year-olds, six-year-olds, that first-time handheld gaming consumer.”

“We’ve always been thinking about, ‘how do we approach that as one target?’ And that certainly helped spur the idea of the Nintendo 2DS. Let’s have the consumer have access to all of these great games – Mario Kart 7, Animal Crossing – but do it in a 2D capability with a device that has a dramatically lower price point. That’s just an example of how we’re always thinking about, ‘how do we get more people playing games? How do we get more people playing Nintendo games?’”

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After an extremely long wait, Nintendo intends to release Scribblenauts Unlimited in Europe in December. That applies to both versions of the game – Wii U and 3DS.

Meanwhile, the next entry in the series known as Scribblenauts Unmasked, is launching in North America next month.



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