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Apparently Pokémon is big enough a brand to warrant having its own exposition/convention in Japan this year, as the Pokémon Company has set up a large-scale event called “Pokémon Game Show” to showcase games like Pokémon Tretta, the trading card game, and Pokémon X/Y, the latter of which will be playable for attendees.

The show will take place in Tokyo at ‘Tokyo Big Sight’ on August 17th and 18th this year. More info to come.

Via Siliconera



Man… Reggie sure has been saying “my body is ready” a lot. It feels like E3 2007 all over again!


Mutant Mudds originally came out on the 3DS as a download title. Now, developer Renegade Kid is looking into making a boxed version of the game available.

Co-founder Jools Watsham wrote on his blog that Kickstarter may very well used as a way to make this happen. He’s still looking into things, but “the first step towards having physical cartridges of Mutant Mudds for the Nintendo 3DS has been taken.”

Watsham’s message reads:


Animal Crossing: New Leaf is currently going for $30.25 on Amazon. I’ll be the first to admit that this isn’t a huge sale – but it’s a discount nonetheless! And with the way Animal Crossing has been selling out of the gate, it’s surprising to see any kind of price drop.


Nintendo has generally been able to pull off impressive usage of the 3DS’ 3D effect in its own games. But not all outside developers are on the same level. That begs the question: is Nintendo willing to help out third-parties in implementing the 3D sensation?

Satoru Iwata, responding to this topic during Nintendo’s latest investor’s meeting, said that the company shares knowledge of how much to separate the eyes’ perspective and put little stress on the eyes – when asked, that is.

Iwata’s comments – in summary form – are posted below.

“Gained lots of know-how on how much to separate eyes’ perspectives and put little stress on the eyes. How successful software has done this is shared both within the company and with other companies when asked. No tool to indicate 3D limit. It’s up to humans to tell what the limit is for 3D volume. Player experience varies depending on the place. Some like low vol., others high. 3D volume adjustable in games, but fixed in downloaded trailers. The non-adjustable volume may not be fulfilling. Up to dev, but supporting.”

Source


Nintendo president Satoru Iwata tackled a question during the company’s investor’s meeting earlier this week about its approach to networking. He gives some interesting insight, and confirms what most had expected: the next Smash Bros. will offer online play.

A summary of Iwata’s response can be found below.

“Many ways to use networking, including online play, which requires being on at the same time. Miiverse shares exp. With further development, you’ll be able to send your play data to Miiverse for others to download and play against at a different time. This sort of feature will vary depending on network usage. NSMBU dev. efforts spent on tuning local multiplayer, Miiverse for strategy. Mario Kart and Smash Bros. will have online play to meet customers’ demands. Miiverse to enjoy games together at different times to feel moved by others’ play experiences, and to move others with your own experiences. Networking to be used to best match the game.

Source



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