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3DS

01. [PS3] Resident Evil: Operation Raccoon City
02. [WII] Mario Party 9
03. [3DS] Fire Emblem: Awakening
04. [PSV] Ciel No Surge
05. [PSP] Conception: Ore no Kodomo o Unde Kure!!
06. [PSP] Steins;Gate: Hiyoku Renri no Darling
07. [3DS] Monster Hunter Tri G
08. [3DS] Dynasty Warriors Vs.
09. [PSP] Papa no Iukoto o Kikinasai!
10. [3DS] Super Mario 3D Land


So… most of you won’t be able to understand one word in this video, but at least we can check out new footage.


You can trade in almost any title to GameStop. However, there is a recent exception to this.

GameStop is not accepting any trade-ins for Spirit Camera: The Cursed Memoir. Of course, this means you can’t purchase a pre-owned copy from the retailer.

GameStop is taking this stance due to their concern over missing pages in the AR book. If any of its contents were to go missing, players would not be able to progress.

Source


Bird Mania 3D will be available in North America on May 3 for $1.99. The game is also hitting Europe later this month.

Source: Teyon PR


Following last month’s unveiling of the Special Games mode in Mario Tennis Open, Nintendo has revealed even more details about the upcoming game, which launches for the portable Nintendo 3DS system on May 20. In addition to the variety of fun tennis games with a Mario twist in Special Games mode, fans will be able to connect with friends for online matches, enjoy new StreetPass features and unlock bonus game characters through game play and special QR Codes.

Newly revealed game elements include the following:


Nintendo achieved its goal with the Wii by bringing gaming to the masses. There were, however, some consumers who felt left out – specifically hardcore gamers.

This is something that Nintendo president Satoru Iwata admitted to during the company’s latest financial results briefing Q&A. Iwata also pointed out how they were unable to convince casual players to experience titles “frequently or for long, consistent periods”, leading to a poor level of profit.

With the 3DS and Wii U, Nintendo would like to promote both hardcore and casual experiences (described by Iwata as “deeper” and “wider”, something he mentioned at last year’s E3). According to Iwata, the “depth” component “was not satisfactory for some consumers”, and so they are working on this first.



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