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Professor Ryuta Kawashima has revealed that a new Brain Age game is in the works. Concrete details about the project have yet to be shared, however. He hasn’t been given the go-ahead to speak about the title, and the only piece of information Kawashima divulged is that it’s scheduled to be released in 2010.

Even with that bit of news in mind, it’s still possible that the game will end up on the 3DS. At first, the system was on track to be released in Japan this year, so Kawashima may have been unaware of the 3DS’s new launch date.

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– 3 modes of play
– Monkey Kong: Single-player, collect bananas and reach the goal
– Monkey Race: 8 car race, use items to obstruct opponents, 1-4 players
– Monkey Fight: “Sarutimate Battle,” steal bananas from opponents, 1-4 players
– AiAi, MeeMee, Baby and Gongon playable
– 4 more characters to be revealed
Site here

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Well, you guys should know my stance on retailer listings at this point. Really, it’s just a listing! Until Nintendo announces something, I won’t believe anything else I hear.

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– Dates: January 8/9/10
– In Hall 9 of the Makuhari Messe convention center outside of Tokyo
– Free admission
– Nintendo will reveal playable games at a later date
– New site can be found here

Thanks to Thomas N for the tip!

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Game developer Marvelous Entertainment has said in a recent investor Q&A that they expect 3DS development costs to be much higher than current DS costs, with the prices ranging anywhere from ¥70 million ($840,000) and ¥100-150 million ($1.2 to $1.8 million), depending on the game. As Gamesutra reports, DS costs currently are around ¥4.4 million ($53,000) on the low end and ¥44 million ($527,000) for a standard DS title. For Marvelous, Wii budgets are estimated at ¥2 million ($24,000) to ¥116 million ($1.4 million). This means that some 3DS games could cost around as much to develop as Wii games, and in some cases as much as higher end consoles.

No word on how true this is, but is it just an estimate from a developer. We’ll keep tabs on any other info we may get!

Via Gamasutra


This information comes from Tetsuya Nomura, who was interviewed in this week’s Famitsu…

– Control Sora and Riku
– Devs want to show some differences between the two characters (gameplay systems)
– Secret as to why Sora/Riku look like they did in the original game
– The above note is a necessity for the story according to Nomura
– Central gameplay systems are all complete
– Devs going through a trial phase to see how to put the systems into the game
– Devs also going through world selection for Disney areas
– All new Disney worlds
– Kingdom Hearts 3D connected to Kingdom Hearts III
– 3D ending might lead into III

Thanks to Thomas N for the tip!

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The heroine’s name is no longer Lilly. That was actually just a placeholder name. Her real name is “エアロ,” which may end up as Aero in English.

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Capcom is happy to announce today that the Mega Man Legends Project has kicked off its most ambitious phase yet, the launch of the expanded Developer’s Room.

As a member of the Developer’s Room, users will be able to take part in the development of Mega Man Legends 3 for the Nintendo 3DS. The project, the first of its kind, provides fans with unprecedented input into the game’s development as well as conversations with the development team in Japan during the process.


This information comes from Reggie Fils-Aime…

“As a consumer, I have experience with every Nintendo platform and, I think every accessory, including the Superscope, with the exception of the Virtual Boy… so it’s difficult for me to articulate a point of view back to our parent company [in Japan] why we absolutely have to have a Virtual Boy store.”

I think it would be interesting to have Virtual Boy titles on the 3DS, but it wouldn’t bother me too much if it never happened. I’d much rather see Game Boy Advance titles pop up on the handheld!

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