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GameCube

Nintendo Easter Eggs never cease to amaze me. This latest one, despite being a smaller nugget (and perhaps known for awhile), is still pretty darn neat.

Basically, the GameCube has a cameo appearance in Metroid Fusion. It’s embedded in at least one of the game’s exhaust fans.

Take a look below:


Can you spot it in the image? If not, head past the break to see its location!


Between Bayonetta and Viewtiful Joe, Hideki Kamiya would prefer working on the latter. Kamiya told Famitsu this week that he’d like to make a sequel if given the opportunity.

That may be slightly difficult to realize at this time. Kamiya, of course, is no longer with Capcom and is currently leading development of Platinum Games’ new Wii U title, Project P-100, as the game’s director. However, Capcom has been very open to working with outside studios as of late, so maybe another Kamiya-made Viewtiful Joe entry could happen one day.

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Munkyfun’s Cory Bloyd knows his video game hardware. He’s a longtime programmer who has been involved with hardware introduced nearly two decades ago, up through consoles we’re playing today.

Some of Bloyd’s experience includes the N64 and GameCube, though he didn’t work with the latter system too much. In any case, you can take a look at his comments below, which include lots of technical talk – just as you’d expect!


The voice of Mario has spoken. Charles Martinet is ready to see a sequel to Super Mario Sunshine. What about you folks?


Included in the gallery above are screenshot comparisons of the original Luigi’s Mansion and Dark Moon. How do you feel the new 3DS entry stacks up to the GameCube title?

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A new, juicy interview with Nintendo of America president Reggie Fils-Aime has gone live. It’s actually so juicy that I couldn’t possibly cram all of the quotes into a title of reasonable length!

Reggie opened up  about how Nintendo isn’t rushing Wii U due to the poor performance of any of its other systems and the success of the console will be compared to Wii. He also delved into the Wii U’s account system, marketing challenge for casual players, how the Wii U’s launch information will be partially determined by E3 feedback, non-concern over the power of other next-gen consoles, and Nintendo’s approach for third-party support.

Whew!

Like always, we’ve posted all of Reggie’s comments for you below.


IGN has published the extended, written version of its interview with Nintendo of America president Reggie Fils-Aime.

In the discussion, Fils-Aime comments on how they’ll make Pikmin 3 a success unlike its two predecessors (which starts with Nintendo Selects: Pikmin 2), what the Wii U launch window is, and more.

Head past the break for the full Q&A.


One Chrono Trigger fan was intrigued by the idea of seeing the game’s Kingdom of Zeal locale recreated in 3D. And so this person used the art style from The Legend of Zelda: The Wind Waker to realize his goal.

The results can be found above.

Details about the project can be found in the YouTube description here.

Thanks to Jake for the tip.


Mario Kart Arcade GP 2 was, as you would expect, only released for arcades. Now it appears someone has got it running on the Wii through homebrew.

Thanks to Jake for the tip.


Not the prettiest results, but you have to give these guys credit for their work… was probably just a rough import in any case!

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