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GBA

1. Super Mario Galaxy
2. Resident Evil 4
3. The Legend of Zelda: Twilight Princess
4. The Legend of Zelda: The Wind Waker
5. Super Smash Bros Brawl
6. Metroid Prime
7. Elite Beat Agents
8. Metroid: Zero Mission
9. Mario Kart Wii
10. The World Ends With You


The last decade saw a number of changes, not just for Nintendo, but for the gaming industry as a whole. As systems became more powerful we were introduced to new games, as well as new ways to play games. We were forced to say goodbye to some of our favorite developers and series, but we still discovered new ones, and even some old ones that had been forgotten over time. As time progressed from the year 2000 to 2009, gaming also progressed, changing from a fairly niche pastime to a culture that gained some degree of mainstream recognition. These are the 10 games for Nintendo systems that I feel best represent gaming over the last 10 years.


This data is from June 20, 1986 to December 24, 2009. The number in the parenthesis is the total number of games reviewed for that system while the number next to it shows how many titles received a score of 32 or higher.

* Family Computer: 34 (955)
* Sega Master System: 0 (12)
* PC Engine: 22 (628)
* Mega Drive: 16 (534)
* Game Boy/Game Boy Color: 15 (1,071)
* Atari Lynx: 0 (12)
* Super Grafx: 0 (22)
* Game Gear: 0 (190)
* Super Famicom: 55 (1,407)
* NeoGeo CD: 2 (32)
* PC-FX: 0 (24)
* Super 32X: 0 (11)
* Sega Saturn: 52 (930)
* PlayStation: 131 (2,635)
* Virtual Boy: 0 (18)
* Nintendo 64: 38 (183)
* NeoGeo Pocket: 0 (56)
* Dreamcast: 62 (407)
* Wonderswan: 1 (179)
* Nintendo 64DD: 0 (3)
* PlayStation 2: 395 (1997)
* Pokemon Mini: 0 (6)
* Game Boy Advance: 91 (618)
* Nintendo GameCube: 87 (240)
* Xbox: 41 (185)
* Nintendo DS: 151 (883)
* PlayStation Portable: 90 (383)
* Xbox 360: 105 (239)
* PlayStation 3: 77 (172)
* Wii: 50 (257)

Thanks to Thomas N for the news tip!

Source


This is another part of Nintendo Power’s “250 reasons to love Nintendo” in their latest magazine. The list is in no particular order.

– Final Fantasy IV (DS)
– Metal Gear Solid: The Twin Snakes (GCN)
– Super Mario All-Stars (SNES)
– Metroid: Zero Mission (GBA)
– Resident Evil (GCN)


This is another part of Nintendo Power’s “250 reasons to love Nintendo” in their latest magazine. The list is in no particular order.

– Astro Boy: Omega Factor (GBA)
– Billy Hatcher and the Giant Egg (GCN)
– Shantae (GBC)
– Rocket: Robot on Wheels (N64)
– Metal Arms: Glitch in the System (GCN)
– Drill Dozer (GBA)
– Skies of Arcadia: Legends (GCN)
– Ogre Battle 64: Person of Lordly Caliber (N64)
– Zack & Wiki: Quest for Barbaros’ Treasure (Wii)
– Beyond Good & Evil (GCN)


The Game Boy Advance lives

Posted on 14 years ago by (@NE_Brian) in DS, GBA, News | 6 Comments

The DS has been in the spotlight for the past few years, leaving the Game Boy line to take a backseat while Nintendo’s new portable soaks up the limelight. But no – The Game Boy Advance is not dead. A Nintendo representative told Kotaku that the GBA is still seeing shipments across the world. In fact, 420,000 units were sold in the last fiscal year.

Source


gba_usb

Thanks to Jack The Jumpman Smith for the news tip.

More images and article here


gba-huge

The image above is a concept for a Game Boy Advance predecessor from 1995. Compared to the DSi, you can tell that it was rather large. Design Director Masato Kuwahara, at GDC last night, said, “There’s no way you’re fitting that thing in your pocket. You would be shocked to see how big that device was.” Other issues plagued the prototype including the graphics engine performance problems.

touch-panel-adapter

This was another prototype Kuwahara revealed. It is a touch-screen adapter for the Game Boy Color, though the software development team did not think highly of it because the LCD screen lacked a backlight. Miyamoto was interested in the adapter when used on the GBA SP yet it was never released. Still, Kuwahara believes that his prototype “led to the appearance of the Nintendo DS.”

Source


All of the information below comes from a huge “Scribes” update from Rare:

“No immediate plans to put Kazooie or Tooie on Virtual Console, as you might expect now that they’re both due out on Xbox Live Arcade.” – (Banjo-Kazooie/Tooie on VC)

“Nevertheless, requests for Banjo Pilot 2 don’t come along every day, even wholly impractical ones. Let’s see what someone who worked on the original game has to say on the matter:

‘No.’

I’m afraid I can’t clarify whether that’s ‘no’ to the inclusion of every single Banjo character, ‘no’ to any possibility of a sequel whatsoever, or just a “no” of quiet horror at your typing. – (Possibilities of Banjo Pilot 2)

“We have nothing to disclose on DS projects at the moment, but I’d say big brand spin-offs would be more likely than all-new properties, the DS market being so vast that the extra push of recognisable IP is often needed to help a title stand out. But who knows? One of our designers might come up with a brilliant idea for a stylus-controlled game about wafting aside clouds of cow flatulence, and we’d be off like a shot.” – (Future DS projects)


Eternity’s Child

– still coming nto WiiWare
– delayed a bit due to difficulty in porting over from PC
– Alten8 (publisher) is working on it, and it should be out this year
– Challenge Mode has been added

Eternity’s Child 2: Retro Child

– cancelled GBA/SNES project coming to WiiWare
– Wiiimote in classic NES style
– new flying/gliding moves
– 2 player co-op
– new vehicles
– different endings depending on how many creatures you save
– story starts right after the end of the first game
– follow Angel as he is outcast from society. Due to a lack of wings, he is shunned by the people, and ends up living in a place inhabited by ‘Landians’. When Angel’s wings grow back, Landian hunters go after him as a target for death
– 16-bit style graphics
– Luc is the concept artist/producer, and he will handle some design aspects
– Shane Gil will be the director and lead designer
– development is underway
Cartoon series

Cartoon series

– Luc is actually working on a cartoon series as well, while he took a break from the game industry. No more details on that project at this time.

And…Here’s footage of the canceled GBA title.



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