Submit a news tip



Platforms

– Comes out February 7th, 2013 in Japan
– Will cost ¥6,090
– Same story as the first game
– Adds StreetPass functionality
– “easier to play”
– ArtePiazza is handling the development
– Scenario and Game Design: Yuji Horii
– Character Design: Akira Toriyama
– Music: Goichi Sugiyama
– Planning and Development: ArtePiazza
– Marketing: Square Enix

Via Gematsu


After a rather successful retail launch, Square Enix has opted to release Bravely Default: Flying Fairy on the 3DS eShop for a bit of a price cut. The retail game will run you ¥6,090, while the digital version will cost ¥5,400. Pretty decent savings if you ask me!

Via Siliconera


Hori have already revealed a bunch of Wii U peripherals, but now it looks the company will be adding an arcade stick to its list of screen protectors and Gamepad cases. This Tekken Tag Tournament 2 stick will go on sale in Japan on the 8th of December – the same day the Wii U launches. It’ll cost 7,980 yen, which makes it fairly inexpensive as far as arcade sticks go, but it looks like it will use Hori’s proprietary buttons and joystick rather than higher quality (but pricier) Sanwa and Seimatsu parts. Like most of Hori’s other arcade sticks, it features turbo switches and will connect to the Wii U like the Classic Controller Pro.

There’s no word on whether the arcade stick stick will be brought stateside yet, but MadCatz have also expressed interest in manufacturing a Tekken Tag Tournament 2 stick for the console.

Source: Siliconera


“I think the challenge is to get people to understand what it is that the GamePad brings to gaming. They did this sort of infomercial-type ad [in the U.K.] that says ‘it does this and it does this!’ I really think that just shows you they’re trying to find ways to show people before they actually get their hands on the thing. I think they had the same problem with the Wii. Innovation like that is very hard to grasp as a consumer, until you actually see it, because it’s not something you’re asking for necessarily. You’re not going to ‘get it’ from a trailer.” – Ubisoft Senior Vice President of Sales, Tony Key

I don’t think anyone should be TOO worried about the Wii U not being adopted by consumers. Pretty much everyone is sold out of preorders and Gamestop has a wait list of 250,000 or more! And that’s just in the U.S.!

He continued,

“The Wii was a huge breakthrough for gaming because it more or less heralded in the era of motion control. Since then, Kinect has been successful and you’ve got the Sony [PlayStation] Move. It created a new genre of gaming and brought in a ton of new consumers. With the Wii U — there are critics. No, it’s not heralding a new era of motion control, but it is heralding in a new era of two-screen gaming.”

Via Gamasutra


Speaking about their upcoming game Aliens: Colonial Marines, Gearbox Software President Randy Pitchford had quite a few nice things to say about the Wii U gamepad…

“This is the best controller Nintendo’s ever made for making an FPS. This is the best controller Nintendo has ever given us for playing hardcore games. [It’s] perfect for Aliens.”

He went on to talk about how the Wii U is “similar” to Xbox’s SmartGlass and the Playstation 3 connection to Vita, but also how Nintendo committed much more thoroughly on the promise of asymmetrical gameplay…

“With the Wii U they committed themselves to this promise. So the link is direct, fast and immediate. Things like SmartGlass and Vita, they appreciate the value of the promise so they’re making the promise. But they’re not in with such commitment.”

Via Joystiq



Manage Cookie Settings