Assassin’s Creed IV: Black Flag debut trailer leaked
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Update: Video went private, but we’ve replaced the embed below. You can also download the trailer here (via).
Online publication GamesRadar has uploaded the first trailer for Assassin’s Creed IV: Black Flag ahead of its official unveiling on Monday. Like previous debut videos in the Assassin’s Creed franchise, Black Flag’s trailer is comprised only of cinematics/CG – there’s no gameplay here, unfortunately.
Ubisoft Montpellier working on new project for Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
ZombiU and Rayman Legends developer Ubisoft Montpellier seems to be working on a new project for the PlayStation 3, Xbox 360, PC, and Wii U.
Staffer Gregory Riachi lists the unannounced title on his LinkedIn profile. Riachi is lending his talents “on a full physics related project”, and development is targeting the aforementioned platforms. Interestingly, work on the game appears to have started last November.
So now the guessing game begins. Maybe a multiplatform ZombiU sequel? New IP?
Resident Evil: Revelations HD footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Devil Survivor 2 Break Code revealed for 3DS
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Atlus appears to be bringing a semi-new Shin Megami Tensei game to the 3DS. There are reports on Twitter from those who attended a Devil Survivor 2 anime pre-screening event earlier today that “Devil Survivor 2 Break Code” is coming to Nintendo’s portable.
This summer, gamers in Japan will be able to get their hands on the updated DS title, which will feature new story and character content. More details are included in the March 28 issue of Famitsu (unclear if this is the magazine’s street date or cover date).
Monster Hunter 3 Crimson Qurupeco screenshots and details
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Screenshots, Wii U | 0 comments
Capcom is continuing to highlight creatures from Monster Hunter 3 Ultimate. The latest, Crimson Qurupeco, is a Bird Wyvern in the game.
Crimson Qurupeco screenshots and details are posted below, straight from Capcom-Unity.
HarmoKnight receives price point
Posted on 12 years ago by Brian(@NE_Brian) in 3DS eShop, News, Podcast Stories | 0 comments
A listing on the 3DS eShop has revealed a price point for the upcoming 3DS eShop game, HarmoKnight. The digital store indicates that GameFreak’s digital download will cost $14.99. Rather pricey compared to some of the eShop’s other releases, but the title seems fairly meaty.
You can see the price’s listing on the eShop by visiting the “Future Releases” section. Other games such as Mega Man 3, Legend of the River King, and Harvest Moon are featured in the same area.
14 minutes of ATV Wild Ride 3D footage
Posted on 12 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
Runner2 patch notes
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U eShop | 0 comments
Gaijin Games has prepared a patch for Runner2 – currently in the hands of Nintendo – that will fix lock-up issues. But that’s not all: the update will address other bugs and fixes as well.
Here’s the full lowdown:
- At the start of the game, when it asks you if you want to log in, we’ve added some feedback so it doesn’t look like the game is hanging.
- The leaderboards will only save your highest score, as expected, instead of your most recent score, which it does now.
- If you lose your internet connection during play, we’ve allowed you to reconnect by going to the leaderboards menu.
- We’ve fixed false score reporting for in-game Rewards.
- We’ve fixed an issue with the level start mini-leaderboard telling you you’re offline when you’re actually online. It will populate this list with global scores if you don’t have any friends who have played the game yet.
- We’ve fixed an issue in the settings menu that resets your settings every time you enter the menu.
Regarding the freezing problems players have been experiencing, Gaijin said that it “never experienced this issue on our devkits, during development, so it seems that this is an issue that only occurs on retail Wii Us. This makes it super gnarly to debug. It might not even be our bug. But we have tried to fix it.”
Japan getting an arguably neater Injustice boxart than US and Europe
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Let’s take a look at the official western boxart for Injustice: Gods Among Us:

That’s alright. But it isn’t the greatest. Wouldn’t you say that Japan will be getting a better cover?

At the end of the day, this is just a box we’re talking about. As long as the game plays well, nothing else really matters. But I’m sure there’s at least a few folks out there who would have preferred the Japanese cover…