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Wii U eShop

Puddle will finally be coming out on the North American eShop next week. Developer Neko Entertainment has confirmed a January 31 release.

The wait for Puddle has been abnormally long in the US. Originally, the game launched on the European eShop for the Wii U’s launch.

Source


If you’re one of the folks waiting patiently for Zen Pinball 2, you shouldn’t have to wait much longer according to the game’s developer:



The game was supposed to come out back in December, and now the tentative release date is “January”. My guess is that it’s going to be early February though, because I don’t think they can finish it up, send it to Nintendo, get it approved, and get a release date before the end of the month. It just doesn’t seem like it’d happen!

Via Nintendo Life


It all sounds like technical mumbo jumbo at first– after all, why should you care about the refresh rate of a console?– but when you watch the following video you should notice a difference between the left and right images:



It’s not terribly striking, is it? I didn’t think so either, but the one on the right is using a visual refresh rate of 50Hz (standard for older PAL releases) as opposed to the NTSC standard of 60Hz. What does this mean? It means, essentially, that the European version literally runs slower (visuals and music included) than the other versions of the game because their televisions used to only refresh at a rate of 50 times per second. You notice in the video that the NTSC player gets much farther much faster than the PAL player– that’s due to the PAL version’s slowdown.

It also apparently makes the image slightly blurrier and more compressed looking… apparently. Someone should capture it in full HD so I can decide whether that is worth getting up in arms about or not!

Via Eurogamer


Trine 2: Director’s Cut’s first update is ready to go in Europe. Those who have purchased the game should receive a notice when booting up the game.

The update is rather significant. It introduces voice chat and Wii U Pro controller support, touches up the game’s graphics, and more.

Hopefully Trine 2’s update in North America isn’t too far behind.


REDMOND, Wash.–(BUSINESS WIRE)–This week’s Nintendo Download includes the following featured content:

  • 30 Year Anniversary. 30 Days Limited Discount. 30 Cents.
    • To help celebrate the 30th anniversary of the Famicom (which was known as the NES™ in the United States), Wii U™ owners can purchase one select Virtual Console title each month during the promotion at a 30-day special price of 30 cents. To kick off this celebration, Balloon Fight™ is now available for purchase in the Nintendo eShop on Wii U.


North America/Europe

January – Balloon Fight (NES)
February – F-Zero (SNES)
March – Punch Out!! Featuring Mr. Dream (NES)
April – Kirby’s Adventure (NES)
May – Super Metroid (SNES)
June – Yoshi / Mario & Yoshi (NES)
July – Donkey Kong (NES)

Japan

January – Balloon Fight (NES)
February – Fire Emblem: Monsh? no Nazo (Mystery of the Emblem) (SNES)
March – Mother 2 (EarthBound) (SNES)
April – Kirby’s Adventure (NES)
May – Super Metroid (SNES)
June – Yoshi’s Egg (Yoshi) (NES)
July- Donkey Kong (NES)

Mother 2 automatically makes Japan’s lineup better, in my opinion. We’ll be getting Punch-Out!! instead. Fire Emblem is also planned for release in Japan in February while North America will be receiving F-Zero.

Source


You may remember that GameCenter CX did a special episode with Satoru Iwata late last year. That segment featured Balloon Fight. Now GameCenter has returned with a new episode focusing on the same game – this time with the Wii U VC release.



“This being our first launch title, we did not know what to expect. And we’re still puzzled by the dynamics of this launch. I can’t deny that I had higher hopes but this has more to do with my personal attitude than with the performance of the game itself. As for the game, the Christmas sale did really well and the eShop is hitting his stride now. We’re still learning how to operate in this new and exciting environment.

“Obviously, we’ve got the technology in place and the capability to make another Wii U title. Yet as a small studio we have to chose very careful what platforms we’re targeting. From the current perspective we plan to bring our next game to the Wii U. But I can’t see into the future, so I can’t guarantee anything at this point.” – Broken Rules’ Martin Pichlmair

Yea, the Miiverse community for Chasing Aurora is among the smallest on the whole service, so it’s no surprise the game didn’t sell so well. Most of the reviews I’ve seen have been average at best, and the game just didn’t seem like something a lot of people needed to pick up with all the other eShop and retail titles available! Hopefully their next game does better– and is better!

Via NintendoLife



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