Over 900 people worked on Assassin’s Creed IV, game has over 2 hours of cinematics, multiple worlds unlikely in future games
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
A huge amount of staffers contributed to the development of Assassin’s Creed IV. Specifically, game director Ashraf Ismail says over 900 people worked on the project.
Ismail’s confirmation came about when Examiner asked about a potential “Assassin’s Creed Universe” game. He explained that doing so would be difficult given how much attention is required for just one world. Multiple worlds would require even more manpower.
Ismail later revealed that Assassin’s Creed IV offers about two hours of cinematics, and eventually concluded that an Assassin’s Creed title with “multiple, big worlds” is unlikely.
Watch_Dogs pushed back to spring 2014
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 2 Comments
Ubisoft has delayed the launch of Watch_Dogs, the publisher announced today. The game will now ship in spring 2014.
Over on the official Ubisoft blog, communications manager Gary Steinman explained, “it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.”
You can find the official statement regarding Watch_Dogs’ delay below.
Monster Hunter Frontier G introduction video
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 2 Comments
New Super Mario 3D World screenshots
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 6 Comments
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