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More details on The Amazing Spider-Man 2 video game have emerged through an official announcement.

The title “builds on the story of the previous game with an alternative take on the events of the upcoming movie, while also giving players an enhanced, free-roaming web-slinging experience through a greatly expanded New York City.”

Developer Beenox is including more abilities, upgrades, challenges, as well as “more freedom to progress.” Also new in The Amazing Spider-Man 2 is the “Hero of Menace” system, “which incentivizes Super Hero behavior by rewarding the web-slinger’s crime-fighting efforts, and adds consequences for letting criminality fester.”

Here’s the official story overview:

In The Amazing Spider-Man 2, players once again assume the role of the iconic Super Hero in a unique side-story inspired by the feature film but set in its own continuity. Throughout his journey, Spider-Man will encounter a number of new foes as well as some old friends, as he confronts a new threat to his beloved city. The narrative will give Peter Parker, Spider-Man’s nerdy photojournalist persona, a greater role in the spotlight, as he investigates the complicated motivations and unique personalities behind the menagerie of Marvel menaces threatening Manhattan.

You can find the official announcement after the break.


Polygon caught up with Zelda producer Eiji Aonuma following his speaking session at the New York Comic Con yesterday.

Aonuma delivered some very intriguing answers, in which he said that A Link Between Worlds can be considered more of a “new title” than a sequel, revealed that there are hints in the game, and spoke about how the team set out “to make it a game where it would be fun to get stuck and be lost.” He also acknowledged, “we kind of have a bad habit of hand-holding, trying to make things easier for everyone. But more and more, I start to think that that kind of isn’t actually that fun.”

The full Q&A roundup is posted below. You can also check out Polygon’s full piece here.


Beenox is working on The Amazing Spider-Man 2, it has been revealed. Activision will publish the game in May 2014 for Wii U, 3DS, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC. The launch will tie in with next year’s film.

Beenox’s François Taddei says The Amazing Spider-Man 2 will offer “more challenges”, an improved and more realistic web-swing mechanic, and a battle system with more depth. The story will apparently encompass more than just the film in order to delve deeper into Peter Parker’s personality.

Fans can expect new villains as well as familiar faces. Thanks to a new “Hero” system, Manhattan will feel more lively, and there will be consequences for letting chaos happens.

More details should be revealed at Comic Con later today.

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Pre-order Assassin’s Creed IV: Black Flag at GameStop, and you’ll receive the Black Island Pack at no extra cost (confirmed for Wii U).


VG247 managed to get a few Pokemon-related comments out of Game Freak’s Junichi Masuda as part of a new interview. Masuda was quizzed on the franchise’s continuing popularity, creation of new Pokemon, DLC and microtransactions, possibility of a Pokemon game for Wii U and MMORPG, and more.

For a full roundup of Masuda’s comments, read on below.


smash_bros_for_wii_u_screenshot_oct_11

Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

Wii Fit trainer is flexible even while sleeping.


The Legend of Zelda: The Wind Waker HD has contributed to a large Wii U sales increase in the UK. Last week, sales of the system rose by 685 percent, Nintendo says.

Nintendo UK head of consumer marketing James Honeywell told MCV:

“We have long believed that software sells hardware and it’s great to see that reaffirmed this week with an uplift of Wii U hardware sales to coincide with the launch of The Legend of Zelda: The Wind Waker HD.”

Nintendo did not dish out any specifics on the console’s sales, but that percentage is nonetheless encouraging.

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A few new Sonic Lost World details are now available following another Japanese media blast from SEGA. The latest content covers the game’s RC Gadgets and Black Bomb Color Power. You can find a roundup of details below.

– RC Gadgets are remote-controllable items that have effects on Sonic in both versions of the game
– Wii U version lets a second player control them
– Helicopter can pick up previously unreachable coins
– Can also drop bombs
– Around 30 Remotes to collect
– Obtain them in the Wii U version by competing against Omochyao to collect a set of rings first
– Tails’ Laboratory is in the 3DS version
– Remotes were originally invented here
– Craft Remotes on 3DS and send them to the Wii U version
– Can “release” Gadgets on Miiverse
– Use someone else’s RC Gadget
– Gadgets you choose to release into the wild will eventually return after a set period of time
– Black Bomb Color Power is tied to utilizing the Miiverse option above
– Black Bomb can be leveled up to increase its powers

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