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Wii U

Austin caught up with Zelda producer Eiji Aonuma earlier today, who spoke a bit about The Legend of Zelda: The Wind Waker HD.

When asked why the team chose not to feature the 3DS as the Tingle Tuner, Aonuma said that they wanted to focus on the social aspect of Miiverse. The Tingle Tuner was originally used as a way for one player to help the main player through the Game Boy Advance. Now it’s as though the whole world is helping players, so the spirit of the device is left intact.

Aonuma later added that the team didn’t truly try to implement 3DS functionality due to the staff’s focus on Miiverse.

Wind Waker HD essentially replaces the Tingle Tuner from the GameCube original with the new “Tingle Bottle”. This allows players to exchange messages with each other. Once you have access to the item, you can put a message in a bottle, attach a screenshot, and send it off. Messages will be added to Miiverse, and you’ll find comments from other players that wash ashore.


Super Smash Bros. Wii U entry will run in 1080p. The news was shared during Nintendo’s Wii U Software Showcase event earlier today.

That’s all, folks!

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Based on the latest comments from Ubisoft, you can probably expect to see fewer titles from the publisher on Wii U.

The company said during an investor meeting that it has reduced plans for Wii U due to the system’s soft launch. Ubisoft is also expecting a price cut due to recent sales struggles and the weaker yen.

Analyst David Gibson relayed the news from Ubisoft:


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Wii U sales haven’t been up to snuff these past few months, but Nintendo doesn’t sound concerned. Senior communications director Charlie Scibetta believes that the system’s games will lead to increased momentum.

GameSpot asked Scibetta if Nintendo stands to see a difficult holiday season against the likes of the PlayStation 4 and Xbox One. To this, he said: “the short answer is no.”

“If you’re a consumer going in and you have these options; we know what the price points are now from the competitors, we know what the games are from the competitors; and we know now what the Wii U is going to offer. We feel good about where we stack up. It’s the software that’s going to motivate them.”

“We saw with the Nintendo 3DS, it got off to a slow start, but then when software started rolling in, sales have done really well.”

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Satoru Iwata isn’t ready to hang in the towel for the Wii U just yet. In spite of the doom and gloom surrounding the system, Iwata feels that “there is plenty of opportunity left”. It’s much too early for Wii U’s fate to be decided, he feels.

Iwata told The Wall Street Journal:

“I think there is plenty of opportunity left for the Wii U. We don’t think anything has been decided in the first six months.”

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Activision won’t say if Call of Duty: Ghosts is coming to Wii U, but developer Infinity Ward apparently has no problem making its own confirmation.

During a stage show on GameSpot, executive producer Mark Rubin said that nothing has been said regarding the Wii U version because “we want to keep it mysterious.” Whatever that means.

Rubin said:

“That’s probably in the next-gen bin, but we’re not actually talking about Wii U yet. ‘Cause we want to keep it mysterious.”

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