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Infinity Ward completes the Call of Duty: Ghosts teaser cycle with a newly published tweet:

Infinity Ward didn’t say much, but the attached image speaks for itself:


Activision could be unveiling Call of Duty: Ghosts as soon as tomorrow, as ecent leaks have pointed in that direction. Ghosts is rumored to launch on November 5.

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This is something that has becoming a huge worry for me regarding Nintendo lately. In recent months it has become increasingly apparent that the Big N vastly underestimated how much more work has to go into HD games compared to what they did on Wii, and as a result we’ve seen their game budgets going up, their games getting delayed, and consequently their Wii U console not selling. It’s somewhat troublesome, but what does Nintendo’s CEO and President have to say about the situation?


“These days it is becoming increasingly challenging to determine the minimum development resources required for customer satisfaction. The point I am trying to get across is that currently it is more challenging to sell packaged software for around $50-$60. It is true that it is becoming increasingly challenging to meet the expectations of consumers who are willing to pay $50-$60 for a game, and it is difficult to break even unless a huge number of units is sold all over the world, so it cannot be denied that software development is becoming more challenging.”

“Among such packaged software, however, the sales of popular games are much larger than in the past. Therefore, if we create more hit games, the software development business can still be very profitable. All games break even if they sell millions of copies worldwide, so we will continue to do our best to develop games which have high sales potential.”

– Nintendo President Satoru Iwata


Sometimes I wish Nintendo would just go back to make games with N64-level tech scaled up to HD instead of worrying about all of this modern mumbo jumbo. The concept that all games have to sell millions and millions of copies to break even is quite troubling, but hopefully Nintendo will continue to develop low-budget games like Sin and Punishment and Punch Out!! alongside the big titles.

Via Gamespot


News surfaced earlier today that the group “Wiikey” managed to hack into the Wii U system. Other than the ability to copy games, no major functionality was publicized – meaning you still can’t run homebrew, play titles from other regions, or use in-game cheats.

Rest assured that Nintendo is aware of the situation. However, the company still believes that the Wii U is in a stable position.

In a statement sent to Eurogamer, Nintendo said:

“Nintendo is aware that a hacking group claims to have compromised Wii U security. However, we have no reports of illegal Wii U games nor unauthorized applications playable on the system while in Wii U mode. Nintendo continuously monitors all threats to its products’ security and will use technology and will take the necessary legal steps to prevent the facilitation of piracy.”

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Update: A similar poster obtained by IGN confirms that Call of Duty: Ghosts will release on November 5.

A double-sided Call of Duty: Ghosts poster has appeared, which may very well be a bonus for those who pre-order the game at GameStop.

One side shows a skull that looks a lot like the image coming together on the official Call of Duty site, while the other side features a shot of Ghosts’ apparent boxart.

Call of Duty: Ghosts leaks and clues continue to come together. An official announcement is due very, very soon.

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Wiikey, the same group behind Wii’s first mod chip, has allegedly hacked the Wii U.

An announcement on Wiikey’s website reads:

“Yes, its real. We have now completely reversed the WiiU drive authentification, disk encryption, file system, and everything else needed for this next generation K3y. Stay tuned for updates!”

Tangible evidence of the hack has yet to surface. Additionally, assuming Wiikey was successful, the implications may not be as severe as you would initially think.

Currently, it’s also possible to play copied games. The hack doesn’t allow for homebrew, region-free gamings, or in-game cheats.

Nintendo will likely choose to address Wii U vulnerability concerns through future Wii U firmware updates.

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The Wonderful 101 director Hideki Kamiya recently published a tweet indicating that the game is intended to be more about fun than game length. Following his remark, the consensus seemed to be that the upcoming Wii U title would be a relatively short experience.

This isn’t necessarily so, according to producer Atsushi Inaba. Having worked with Kamiya on countless occasions, “game length is something I’ve never once worried about.” On the topic of fun, Inaba added that The Wonderful 101 “will be so much fun you are going to wear out your Wii U GamePad.”

Inaba also promises “plenty of news about the game in the days and weeks to come.”

You can find all of Inaba’s comments below.



Update: Warner Bros. has now confirmed that Amazon consumers will receive a $10 games credit with pre-orders. If you pre-order at Walmart, you’ll receive an ultra exclusive Iron Patriot mini-fig when the game releases.

LEGO Marvel Super Heroes is now available for pre-order at most major retailers. Reservations can be done through Amazon here, GameStop here, or Best Buy here.


Those who pre-order LEGO Marvel Super Heroes at GameStop will receive a LEGO Spider-Man key chain (PlayStation 3 and Xbox 360 buyers who are PowerUp Rewards members will also receive a free DLC pack). This will be provided at launch. The offer is valid both in-store and online.


A common topic came up continuously during the Q&A session of Nintendo’s recent financial results briefing: Wii U game delays.

Iwata first commented specifically about games that will finally release starting with Pikmin 3. Its arrival will mark the start of new and significant first-party software releases for Wii U. However, Iwata explained that delays of first-party titles was necessary, otherwise “The brand of a franchise would be completely degraded without customer satisfaction.”


Nintendo’s Hiro Yamada is currently supervising Monster Games on the development of Donkey Kong Country Returns 3D. However, he’s also in the know when it comes to Retro Studios’ new game for Wii U.

Fans want to know: what the heck is the Metroid Prime creator working on? Yamada wouldn’t divulge any details when asked by ONM, but did tease that he hopes to “introduce it to you in the not so distant future.”

“I wonder what kind of game it is? I hope to introduce it to you in the not so distant future.”

Nintendo won’t be holding a press conference at this year’s E3, but the publisher still intends to show games at the show. Perhaps Retro’s new project will be one of them?

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More and more consumers are purchasing digital content – even in Japan. A good chunk of Animal Crossing: New Leaf’s sales came from the eShop, and there are a fair amount of 3DS owners who have opted to purchase the downloadable version of Tomodachi Collection.

Nintendo president Satoru Iwata recently commented on the rise of digital sales during the Q&A session of the company’s latest financial results briefing. He confirmed to attendees that Animal Crossing’s digital sales in Japan stand at 10%, while Tomodachi Collection’s digital sales have come in at 10% thus far.



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