Activision not releasing Walking Dead: Survival Instinct in Australia
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Activision has confirmed that it won’t be releasing the Wii U version of The Walking Dead: Survival Instinct in Australia.
A statement sent out by the publisher explains the decision:
“As with every game release, publishers decide which platforms to release based on customer demand. Unfortunately it wasn’t there for the Wii U sku on The Walking Dead.”
This isn’t the first Activision game that Australia will be missing out on. 007 Legends also never made it to the continent.
Frozenbyte has some interest in bringing Splot to Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Frozenbyte has consistently made note of its positive experience with the Wii U and Nintendo. The studio has also expressed interest in supporting the console further.
So it should come as no surprise that Splot, Frozenbyte’s next game, could land on the Wii U eShop. Although it’s only slated for PC, Mac, Linux, and iOS, it could head to Nintendo’s console as well.
Frozenbyte recently spoke about the possibility of Splot for Wii U, and briefly teased its next “big” project:
“…we may bring future games to Wii U as well, we have enjoyed working on it. Our next game Splot might be a good choice (there are some technology related things we need to solve first, so it won’t happen instantly). Our next ‘big’ game will be a 2014 release so there’s a lot of time until that, and we don’t yet know which platforms we’ll release it on (it could be PC-only)… we’ll see.”
EA mum on Tiger Woods PGA Tour for Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Tiger Woods PGA Tour used to be a big deal on Nintendo platforms. During the Wii’s brightest years, EA put out a fantastic experience that rivaled its PlayStation 3 and Xbox 360 counterparts.
EA ditched Tiger Woods PGA Tour for Wii starting with 13’s release, which was understandable given the platform’s position at the time. But now the Wii U is here, and as far as we know, the console won’t be getting in on the golf action.
When asked about Tiger Woods PGA Tour 14 for Wii U and the series’ future on the system, an EA representative said:
“We’re currently focused on delivering a great Tiger Woods PGA TOUR experience for our fans on the Xbox 360 and PS3, where we have a great opportunity to connect fans to the real world of golf and each other. We don’t have any further platform announcements at this time.”
Producer says lack of time and resources preventing Lords of Shadow 2 for Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Castlevania: Lords of Shadow 2 producer David Cox has said time and time again that a Wii U version isn’t in the cards. However, we’ve never really seen any concrete reasons as to why it won’t be happening.
Cox was once again asked about Lords of Shadow 2 recently, but this time outlined reasons for the lack of a Wii U port.
It all comes down to resources. According to Cox, MercurySteam possesses “a limited amount of people working on the title.” He would anticipate needing to have an extra 20-30 staffers in order to complete a Wii U version. Development has also reached a certain point in which “it would be very hard for us to work on a Wii U version without negatively effecting the general development of the title.”
“The reason that we’re not making a Wii U version of Castlevania: Lords of Shadow 2 is because of our resources. We have a limited amount of people working on the title. About 60 people worked on the first title and that’s a pretty small team. With the sequel we have slightly expanded that team, but in order to make a Wii U-version, we need about 20 to 30 extra people. Next to that, we’re already pretty far into the development of Lords of Shadow 2, so it would be very hard for us to work on a Wii U version without negatively effecting the general development of the title. That’s the only reason there won’t be a Wii U-version, it’s not that we don’t want to make it, it’s just that it wouldn’t make sense for us to do so right now.”
Resident Evil: Revelations HD supports off-TV play, Pro Controller
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Resident Evil: Revelations HD details have started to arrive from the latest issue of ONM.
The magazine confirms support for off-TV play. With the feature, gamers will be able to experience the full title directly on the GamePad.
Revelations HD will also feature a refined version of 3DS version’s touch screen controls as well as an optional Wii U Pro Controller configuration.
Look out for more details about the new release of Resident Evil: Revelations soon.
Media Create software sales (1/28 – 2/3) – Top 50
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii, Wii U | 0 comments
01./01. [3DS] Animal Crossing: New Leaf #
02./05. [3DS] Fantasy Life
03./02. [PS3] DmC: Devil May Cry
04./10. [3DS] New Super Mario Bros. 2 #
05./00. [PS3] PlayStation All-Stars Battle Royale
06./11. [3DS] Monster Hunter 3 Ultimate (Best Price!)
07./00. [PS3] Accel World: Kasoku no Chouten #
08./04. [PSV] Demon Gaze
09./16. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition #
10./00. [PSP] Accel World: Kasoku no Chouten #
11./12. [3DS] Inazuma Eleven Go 2: Chrono Stone – Neppuu / Raimei
12./07. [PS3] Kamisama to Unmei Kakumei no Paradox #
13./13. [3DS] Paper Mario: Sticker Star
14./08. [PS3] Hitman: Absolution
15./14. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb
16./09. [PSP] Digimon Adventure
17./17. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire!
18./00. [PSP] Renai 0 Kilometer Portable #
19./15. [WIU] New Super Mario Bros. U
20./18. [PS3] Call of Duty: Black Ops II – Dubbed Edition
David Cox clarifies Castlevania: Mirror of Fate HD comments, dispels rumors
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
A few days ago, Castlevania: Lords of Shadow – Mirror of Fate producer David Cox made a few comments that seemed to leave the door open to a future re-release on new platforms.
First, Cox mentioned to CVG how the game’s assets were all initially produced in HD. He later told the site that an HD version for consoles could be considered, though didn’t indicate that anything was imminent.
Naturally, Cox’s comments spread and resulted in numerous rumors. In order to clarify his original statements, Cox took to Twitter and responded to fans:
@jimmyelgringito – Read the interview. It’s pure speculation and the word “probably” is a leap on the part of you and the journalist 🙂
— Dave Cox (@CastlevaniaLOS) February 4, 2013
@nooferu – Lol considering something and doing something are two very different things 🙂 truth is we don’t have any plans right now
— Dave Cox (@CastlevaniaLOS) February 4, 2013
Cox also flat-out denied a pair of rumors – one stating that an HD collection would be released on the Xbox 360 with Mirror of Fate, and another saying that the 3DS game will be heading to the PlayStation 3, Xbox 360, PC, and Wii U.
Thanks to Jake for the tip.
Dev says companies talked about canned Wii U games rather than new ones at DICE, more
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Developers and publishers from around the world gathered at the D.I.C.E. Summit earlier this week. For Wii U, the main piece of news stemming from the event concerns the delay of Rayman Legends. But that’s not all – there’s another concerning Wii U update to discuss.
Sidhe co-founder Mario Wynands writes that other devs and publishers were discussing “the Wii U projects that have just been cancelled” rather than “the new Wii U projects they have started”:
At DICE, nobody has been talking about the new Wii U projects they have started, only the Wii U projects that have just been cancelled.
Platform is in serious trouble.