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Wii U

EA producer Matt Prior says that the Wii U is “on par with the 360 and PS3”. When FIFA 13 comes to Wii U, however, it’ll feature “some key graphical improvements”.

Prior said:

“It’s on a par with 360 and PS3 and we were even able to make some key graphical improvements. We focused on areas that would have the most impact on the game.”

Source


ONM has an exclusive look at FIFA 13 Wii U this month. A few details have already made it out of the latest issue, and we have those below. First screenshots are included in the actual magazine.

The information is as follows:

– Improved attacking intelligence, dribbling and first-touch control plus the new Player Impact Engine
– Easy to switch between defenders
– Take control of any player by touching him on the GamePad touchscreen
– Tap on the attacking player to man mark him or tackle
– Whereas other games automatically switch the players, you have more control on Wii U
– Can pass using the touchscreen as we ll
– Play long balls and creative passes that weren’t possible in previous games
– Choose exactly where to aim the ball with the touchscreen
– Shake the controller or press L3 to bring up an image of the goal on the screen
– Then simply tap on the position you want to place your shot on the goal
– Makes shooting more accurate and realistic
– Allows for precision shooting
– Manager Hub: analyze stats and make managerial decisions
– Tap on any player in your team to get full statistical analysis
– See where shots are being taken from, helping you decide who to man mark
– Adjust tactics on the screen when playing as the manager
– Make half-time team talks to motivate key players
– Choose to manage the team in all of the main game modes and intervene if things aren’t going well

Source


The WWE franchise won’t be coming to Wii U this year. Creative director Cory Ledesma gave a simple “no” when asked if WWE ’13 is in development for Nintendo’s new console.

While that is disappointing for wrestling fans, we at least know that WWE ’13 is on its way to the Wii. It’ll be released alongside the PlayStation 3/Xbox 360 versions on October 30.

Source, Via


Other than Mass Effect 3 and sports promises, EA doesn’t have too much in store for Wii U – well, as far as we know. But EA chief operating officer Peter Moore, speaking during the company’s first quarter earnings call today, said “We’re keeping a very close eye on the platform.”

Regarding the partially “lackluster response” coming out of E3, Moore stated that EA now understands to “never underestimate Nintendo, as proven by the last generation.”

Moore wasn’t ready to announce anything new for Wii U today. Having said that, he believes that EA has “great franchises poised to be on that platform. He added, “We’ll probably announce more in the future.”

Source


Take-Two release schedule

Posted on 12 years ago by (@NE_Brian) in DS, News, Wii, Wii U | 0 comments

Take-Two’s latest release schedule is as follows:

Max Payne 3: Local Justice Map Pack (PC) – August 9
Max Payne 3: Disorganized Crime Pack (PS3/360/PC) – August 2012
House Pest Starring Fiasco the Cat (Mobile) – Summer 2012
GridBlock (Mobile) – Summer 2012
Herd, Herd, Herd (Mobile) – Summer 2012
Carnival Games MiniGolf (Mobile) – Summer 2012
Borderlands 2 (PS3/360/PC) – September 18
Max Payne 3: Hostage Negotiation Map Pack (PC) – September 2012
NBA 2K13 (PS3/360/PC/Wii/PSP) – October 2
XCOM: Enemy Unknown (PS3/360/PC) – October 9
Max Payne 3: Painful Memories Map Pack (PS3/360/PC) – October 2012
Max Payne 3: Deathmatch Made In Heaven Mode Pack (PS3/360/PC) – October 2012
Nickelodean Dance 2 (TBA) – November 2012
Bubble Guppies (DS) – November 2012
Dora & Team Umizoomi’s Fantastic Flight (DS) – Holiday 2012
NBA 2K13 (Wii U) – Holiday 2013
BioShock Infinite (PS3/360/PC) – February 26, 2012
Grand Theft Auto V (TBA) – TBA
XCOM (PS3/360/PC) – Fiscal Year 2014

Source: Take-Two PR


AckkStudios is currently working on the indie title “Two Brothers” for PC. It’s an “Action/Adventure/Role-playing/Nostalgia” title with Game Boy-like visuals, which would make it a good fit on something on the eShop.

But rather than bringing the game over to the 3DS or Wii U, creator Brian Allanson has said that he’d rather develop an original project for a Nintendo console. He wouldn’t rule out the possibility of a port though.

According to Allanson:

“I would never rule out the possibilities of porting the game to a Nintendo console, but I think I would rather create another game designed for those systems strengths.”

Source


Nintendo Power has released a public preview of this month’s magazine. Titles featured include Scribblenauts Unlimited, Kirby’s Dream Collection: Special Edition, Code of Princess, and Kingdom Hearts 3D.

The issue arrives on newsstands on August 7 and has already started to reach subscribers.



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